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60 lines
2.8 KiB
60 lines
2.8 KiB
# |
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# This file is part of Magnum. |
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# |
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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# 2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a |
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# copy of this software and associated documentation files (the "Software"), |
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# to deal in the Software without restriction, including without limitation |
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# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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# and/or sell copies of the Software, and to permit persons to whom the |
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# Software is furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included |
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# in all copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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# DEALINGS IN THE SOFTWARE. |
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# |
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# IDE folder in VS, Xcode etc. CMake 3.12+, older versions have only the FOLDER |
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# property that would have to be set on each target separately. |
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set(CMAKE_FOLDER "MagnumExternal/OpenGL") |
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# Non-EGL GLES on Windows still links to opengl32.dll so we have a special |
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# function loading code that queries everything above OpenGL 1.1 |
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if(CORRADE_TARGET_WINDOWS AND NOT MAGNUM_TARGET_EGL) |
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set(MagnumOpenGL_HEADERS flextGLWindowsDesktop.h) |
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set(MagnumOpenGL_SRCS flextGLWindowsDesktop.cpp) |
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# Emscripten is special, provide only some extensions for it (and no extension |
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# loading) |
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elseif(CORRADE_TARGET_EMSCRIPTEN) |
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set(MagnumOpenGL_HEADERS flextGLEmscripten.h) |
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# The common sane case |
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else() |
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set(MagnumOpenGL_HEADERS flextGL.h) |
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set(MagnumOpenGL_SRCS flextGL.cpp) |
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endif() |
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# Emscripten doesn't have the ability to load function pointers manually |
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if(NOT CORRADE_TARGET_EMSCRIPTEN) |
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# flextGLPlatform*.cpp is compiled as part of Magnum*Context libraries in Platform |
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add_library(MagnumFlextGLObjects OBJECT ${MagnumOpenGL_SRCS}) |
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target_include_directories(MagnumFlextGLObjects PUBLIC $<TARGET_PROPERTY:MagnumGL,INTERFACE_INCLUDE_DIRECTORIES>) |
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if(NOT MAGNUM_BUILD_STATIC) |
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target_compile_definitions(MagnumFlextGLObjects PRIVATE "FlextGL_EXPORTS") |
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endif() |
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if(NOT MAGNUM_BUILD_STATIC OR MAGNUM_BUILD_STATIC_PIC) |
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set_target_properties(MagnumFlextGLObjects PROPERTIES POSITION_INDEPENDENT_CODE ON) |
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endif() |
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endif() |
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install(FILES ${MagnumOpenGL_HEADERS} DESTINATION ${MAGNUM_EXTERNAL_INCLUDE_INSTALL_DIR}/OpenGL/GLES2)
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