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Vladimír Vondruš b91b0b24cd sceneconverter: add --remove-duplicate-materials. 2 years ago
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Implementation Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Test sceneconverter: add --remove-duplicate-materials. 2 years ago
CMakeLists.txt SceneTools: new set of tools for remapping index fields. 2 years ago
Combine.cpp It's 2023 already! 3 years ago
Combine.h It's 2023 already! 3 years ago
Copy.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Copy.h It's 2023 already! 3 years ago
Filter.cpp Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Filter.h It's 2023 already! 3 years ago
FlattenMeshHierarchy.cpp It's 2023 already! 3 years ago
FlattenMeshHierarchy.h It's 2023 already! 3 years ago
FlattenTransformationHierarchy.h It's 2023 already! 3 years ago
Hierarchy.cpp It's 2023 already! 3 years ago
Hierarchy.h It's 2023 already! 3 years ago
Map.cpp SceneTools: new set of tools for remapping index fields. 2 years ago
Map.h SceneTools: new set of tools for remapping index fields. 2 years ago
OrderClusterParents.h It's 2023 already! 3 years ago
sceneconverter.cpp sceneconverter: add --remove-duplicate-materials. 2 years ago
visibility.h It's 2023 already! 3 years ago