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947 lines
38 KiB
947 lines
38 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "VertexFormat.h" |
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#include <string> |
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#include <Corrade/Containers/ArrayView.h> |
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#include <Corrade/Utility/Assert.h> |
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#include <Corrade/Utility/Debug.h> |
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namespace Magnum { |
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UnsignedInt vertexFormatSize(const VertexFormat format) { |
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CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
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"vertexFormatSize(): can't determine size of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
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switch(format) { |
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case VertexFormat::UnsignedByte: |
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case VertexFormat::UnsignedByteNormalized: |
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case VertexFormat::Byte: |
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case VertexFormat::ByteNormalized: |
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return 1; |
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case VertexFormat::Half: |
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case VertexFormat::UnsignedShort: |
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case VertexFormat::UnsignedShortNormalized: |
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case VertexFormat::Short: |
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case VertexFormat::ShortNormalized: |
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case VertexFormat::Vector2ub: |
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case VertexFormat::Vector2ubNormalized: |
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case VertexFormat::Vector2b: |
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case VertexFormat::Vector2bNormalized: |
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return 2; |
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case VertexFormat::Vector3ub: |
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case VertexFormat::Vector3ubNormalized: |
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case VertexFormat::Vector3b: |
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case VertexFormat::Vector3bNormalized: |
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return 3; |
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case VertexFormat::Float: |
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case VertexFormat::UnsignedInt: |
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case VertexFormat::Int: |
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case VertexFormat::Vector2h: |
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case VertexFormat::Vector2us: |
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case VertexFormat::Vector2usNormalized: |
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case VertexFormat::Vector2s: |
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case VertexFormat::Vector2sNormalized: |
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case VertexFormat::Vector4ub: |
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case VertexFormat::Vector4ubNormalized: |
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case VertexFormat::Vector4b: |
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case VertexFormat::Vector4bNormalized: |
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case VertexFormat::Matrix2x2bNormalized: |
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return 4; |
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case VertexFormat::Vector3h: |
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case VertexFormat::Vector3us: |
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case VertexFormat::Vector3usNormalized: |
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case VertexFormat::Vector3s: |
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case VertexFormat::Vector3sNormalized: |
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case VertexFormat::Matrix2x3bNormalized: |
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case VertexFormat::Matrix3x2bNormalized: |
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return 6; |
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case VertexFormat::Double: |
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case VertexFormat::Vector2: |
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case VertexFormat::Vector2ui: |
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case VertexFormat::Vector2i: |
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case VertexFormat::Vector4h: |
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case VertexFormat::Vector4us: |
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case VertexFormat::Vector4usNormalized: |
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case VertexFormat::Vector4s: |
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case VertexFormat::Vector4sNormalized: |
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case VertexFormat::Matrix2x2h: |
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case VertexFormat::Matrix2x2sNormalized: |
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case VertexFormat::Matrix2x4bNormalized: |
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case VertexFormat::Matrix2x2bNormalizedAligned: |
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case VertexFormat::Matrix2x3bNormalizedAligned: |
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case VertexFormat::Matrix4x2bNormalized: |
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return 8; |
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case VertexFormat::Matrix3x3bNormalized: |
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return 9; |
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case VertexFormat::Vector3: |
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case VertexFormat::Vector3ui: |
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case VertexFormat::Vector3i: |
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case VertexFormat::Matrix2x3h: |
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case VertexFormat::Matrix2x3sNormalized: |
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case VertexFormat::Matrix3x2h: |
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case VertexFormat::Matrix3x2sNormalized: |
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case VertexFormat::Matrix3x4bNormalized: |
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case VertexFormat::Matrix3x2bNormalizedAligned: |
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case VertexFormat::Matrix3x3bNormalizedAligned: |
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case VertexFormat::Matrix4x3bNormalized: |
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return 12; |
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case VertexFormat::Vector2d: |
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case VertexFormat::Vector4: |
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case VertexFormat::Vector4ui: |
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case VertexFormat::Vector4i: |
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case VertexFormat::Matrix2x2: |
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case VertexFormat::Matrix2x4h: |
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case VertexFormat::Matrix2x4sNormalized: |
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case VertexFormat::Matrix2x3hAligned: |
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case VertexFormat::Matrix2x3sNormalizedAligned: |
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case VertexFormat::Matrix4x2h: |
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case VertexFormat::Matrix4x2sNormalized: |
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case VertexFormat::Matrix4x4bNormalized: |
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case VertexFormat::Matrix4x2bNormalizedAligned: |
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case VertexFormat::Matrix4x3bNormalizedAligned: |
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return 16; |
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case VertexFormat::Matrix3x3h: |
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case VertexFormat::Matrix3x3sNormalized: |
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return 18; |
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case VertexFormat::Vector3d: |
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case VertexFormat::Matrix2x3: |
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case VertexFormat::Matrix3x2: |
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case VertexFormat::Matrix3x4h: |
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case VertexFormat::Matrix3x4sNormalized: |
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case VertexFormat::Matrix3x3hAligned: |
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case VertexFormat::Matrix3x3sNormalizedAligned: |
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case VertexFormat::Matrix4x3h: |
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case VertexFormat::Matrix4x3sNormalized: |
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return 24; |
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case VertexFormat::Vector4d: |
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case VertexFormat::Matrix2x2d: |
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case VertexFormat::Matrix2x4: |
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case VertexFormat::Matrix4x2: |
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case VertexFormat::Matrix4x4h: |
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case VertexFormat::Matrix4x4sNormalized: |
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case VertexFormat::Matrix4x3hAligned: |
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case VertexFormat::Matrix4x3sNormalizedAligned: |
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return 32; |
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case VertexFormat::Matrix3x3: |
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return 36; |
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case VertexFormat::Matrix2x3d: |
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case VertexFormat::Matrix3x2d: |
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case VertexFormat::Matrix3x4: |
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case VertexFormat::Matrix4x3: |
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return 48; |
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case VertexFormat::Matrix2x4d: |
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case VertexFormat::Matrix4x2d: |
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case VertexFormat::Matrix4x4: |
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return 64; |
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case VertexFormat::Matrix3x3d: |
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return 72; |
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case VertexFormat::Matrix3x4d: |
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case VertexFormat::Matrix4x3d: |
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return 96; |
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case VertexFormat::Matrix4x4d: |
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return 128; |
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} |
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CORRADE_ASSERT_UNREACHABLE("vertexFormatSize(): invalid format" << format, {}); |
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} |
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UnsignedInt vertexFormatComponentCount(const VertexFormat format) { |
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CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
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"vertexFormatComponentCount(): can't determine component count of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
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switch(format) { |
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case VertexFormat::Float: |
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case VertexFormat::Half: |
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case VertexFormat::Double: |
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case VertexFormat::UnsignedByte: |
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case VertexFormat::UnsignedByteNormalized: |
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case VertexFormat::Byte: |
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case VertexFormat::ByteNormalized: |
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case VertexFormat::UnsignedShort: |
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case VertexFormat::UnsignedShortNormalized: |
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case VertexFormat::Short: |
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case VertexFormat::ShortNormalized: |
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case VertexFormat::UnsignedInt: |
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case VertexFormat::Int: |
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return 1; |
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case VertexFormat::Vector2: |
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case VertexFormat::Vector2h: |
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case VertexFormat::Vector2d: |
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case VertexFormat::Vector2ub: |
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case VertexFormat::Vector2ubNormalized: |
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case VertexFormat::Vector2b: |
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case VertexFormat::Vector2bNormalized: |
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case VertexFormat::Vector2us: |
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case VertexFormat::Vector2usNormalized: |
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case VertexFormat::Vector2s: |
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case VertexFormat::Vector2sNormalized: |
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case VertexFormat::Vector2ui: |
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case VertexFormat::Vector2i: |
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case VertexFormat::Matrix2x2: |
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case VertexFormat::Matrix2x2h: |
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case VertexFormat::Matrix2x2d: |
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case VertexFormat::Matrix2x2bNormalized: |
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case VertexFormat::Matrix2x2sNormalized: |
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case VertexFormat::Matrix2x2bNormalizedAligned: |
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case VertexFormat::Matrix3x2: |
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case VertexFormat::Matrix3x2h: |
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case VertexFormat::Matrix3x2d: |
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case VertexFormat::Matrix3x2bNormalized: |
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case VertexFormat::Matrix3x2sNormalized: |
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case VertexFormat::Matrix3x2bNormalizedAligned: |
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case VertexFormat::Matrix4x2: |
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case VertexFormat::Matrix4x2h: |
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case VertexFormat::Matrix4x2d: |
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case VertexFormat::Matrix4x2bNormalized: |
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case VertexFormat::Matrix4x2sNormalized: |
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case VertexFormat::Matrix4x2bNormalizedAligned: |
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return 2; |
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case VertexFormat::Vector3: |
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case VertexFormat::Vector3h: |
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case VertexFormat::Vector3d: |
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case VertexFormat::Vector3ub: |
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case VertexFormat::Vector3ubNormalized: |
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case VertexFormat::Vector3b: |
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case VertexFormat::Vector3bNormalized: |
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case VertexFormat::Vector3us: |
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case VertexFormat::Vector3usNormalized: |
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case VertexFormat::Vector3s: |
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case VertexFormat::Vector3sNormalized: |
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case VertexFormat::Vector3ui: |
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case VertexFormat::Vector3i: |
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case VertexFormat::Matrix2x3: |
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case VertexFormat::Matrix2x3h: |
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case VertexFormat::Matrix2x3d: |
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case VertexFormat::Matrix2x3bNormalized: |
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case VertexFormat::Matrix2x3sNormalized: |
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case VertexFormat::Matrix2x3bNormalizedAligned: |
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case VertexFormat::Matrix2x3hAligned: |
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case VertexFormat::Matrix2x3sNormalizedAligned: |
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case VertexFormat::Matrix3x3: |
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case VertexFormat::Matrix3x3h: |
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case VertexFormat::Matrix3x3d: |
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case VertexFormat::Matrix3x3bNormalized: |
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case VertexFormat::Matrix3x3sNormalized: |
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case VertexFormat::Matrix3x3bNormalizedAligned: |
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case VertexFormat::Matrix3x3hAligned: |
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case VertexFormat::Matrix3x3sNormalizedAligned: |
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case VertexFormat::Matrix4x3: |
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case VertexFormat::Matrix4x3h: |
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case VertexFormat::Matrix4x3d: |
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case VertexFormat::Matrix4x3bNormalized: |
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case VertexFormat::Matrix4x3sNormalized: |
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case VertexFormat::Matrix4x3bNormalizedAligned: |
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case VertexFormat::Matrix4x3hAligned: |
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case VertexFormat::Matrix4x3sNormalizedAligned: |
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return 3; |
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case VertexFormat::Vector4: |
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case VertexFormat::Vector4h: |
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case VertexFormat::Vector4d: |
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case VertexFormat::Vector4ub: |
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case VertexFormat::Vector4ubNormalized: |
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case VertexFormat::Vector4b: |
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case VertexFormat::Vector4bNormalized: |
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case VertexFormat::Vector4us: |
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case VertexFormat::Vector4usNormalized: |
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case VertexFormat::Vector4s: |
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case VertexFormat::Vector4sNormalized: |
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case VertexFormat::Vector4ui: |
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case VertexFormat::Vector4i: |
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case VertexFormat::Matrix2x4: |
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case VertexFormat::Matrix2x4h: |
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case VertexFormat::Matrix2x4d: |
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case VertexFormat::Matrix2x4bNormalized: |
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case VertexFormat::Matrix2x4sNormalized: |
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case VertexFormat::Matrix3x4: |
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case VertexFormat::Matrix3x4h: |
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case VertexFormat::Matrix3x4d: |
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case VertexFormat::Matrix3x4bNormalized: |
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case VertexFormat::Matrix3x4sNormalized: |
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case VertexFormat::Matrix4x4: |
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case VertexFormat::Matrix4x4h: |
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case VertexFormat::Matrix4x4d: |
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case VertexFormat::Matrix4x4bNormalized: |
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case VertexFormat::Matrix4x4sNormalized: |
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return 4; |
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} |
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CORRADE_ASSERT_UNREACHABLE("vertexFormatComponentCount(): invalid format" << format, {}); |
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} |
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VertexFormat vertexFormatComponentFormat(const VertexFormat format) { |
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CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
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"vertexFormatComponentFormat(): can't determine component format of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
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switch(format) { |
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case VertexFormat::Float: |
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case VertexFormat::Vector2: |
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case VertexFormat::Vector3: |
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case VertexFormat::Vector4: |
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case VertexFormat::Matrix2x2: |
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case VertexFormat::Matrix2x3: |
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case VertexFormat::Matrix2x4: |
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case VertexFormat::Matrix3x2: |
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case VertexFormat::Matrix3x3: |
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case VertexFormat::Matrix3x4: |
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case VertexFormat::Matrix4x2: |
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case VertexFormat::Matrix4x3: |
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case VertexFormat::Matrix4x4: |
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return VertexFormat::Float; |
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case VertexFormat::Half: |
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case VertexFormat::Vector2h: |
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case VertexFormat::Vector3h: |
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case VertexFormat::Vector4h: |
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case VertexFormat::Matrix2x2h: |
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case VertexFormat::Matrix2x3h: |
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case VertexFormat::Matrix2x4h: |
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case VertexFormat::Matrix2x3hAligned: |
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case VertexFormat::Matrix3x2h: |
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case VertexFormat::Matrix3x3h: |
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case VertexFormat::Matrix3x4h: |
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case VertexFormat::Matrix3x3hAligned: |
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case VertexFormat::Matrix4x2h: |
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case VertexFormat::Matrix4x3h: |
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case VertexFormat::Matrix4x4h: |
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case VertexFormat::Matrix4x3hAligned: |
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return VertexFormat::Half; |
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case VertexFormat::Double: |
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case VertexFormat::Vector2d: |
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case VertexFormat::Vector3d: |
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case VertexFormat::Vector4d: |
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case VertexFormat::Matrix2x2d: |
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case VertexFormat::Matrix2x3d: |
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case VertexFormat::Matrix2x4d: |
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case VertexFormat::Matrix3x2d: |
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case VertexFormat::Matrix3x3d: |
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case VertexFormat::Matrix3x4d: |
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case VertexFormat::Matrix4x2d: |
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case VertexFormat::Matrix4x3d: |
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case VertexFormat::Matrix4x4d: |
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return VertexFormat::Double; |
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case VertexFormat::UnsignedByte: |
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case VertexFormat::UnsignedByteNormalized: |
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case VertexFormat::Vector2ub: |
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case VertexFormat::Vector2ubNormalized: |
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case VertexFormat::Vector3ub: |
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case VertexFormat::Vector3ubNormalized: |
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case VertexFormat::Vector4ub: |
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case VertexFormat::Vector4ubNormalized: |
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return VertexFormat::UnsignedByte; |
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case VertexFormat::Byte: |
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case VertexFormat::ByteNormalized: |
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case VertexFormat::Vector2b: |
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case VertexFormat::Vector2bNormalized: |
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case VertexFormat::Vector3b: |
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case VertexFormat::Vector3bNormalized: |
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case VertexFormat::Vector4b: |
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case VertexFormat::Vector4bNormalized: |
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case VertexFormat::Matrix2x2bNormalized: |
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case VertexFormat::Matrix2x3bNormalized: |
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case VertexFormat::Matrix2x4bNormalized: |
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case VertexFormat::Matrix2x2bNormalizedAligned: |
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case VertexFormat::Matrix2x3bNormalizedAligned: |
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case VertexFormat::Matrix3x2bNormalized: |
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case VertexFormat::Matrix3x3bNormalized: |
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case VertexFormat::Matrix3x4bNormalized: |
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case VertexFormat::Matrix3x2bNormalizedAligned: |
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case VertexFormat::Matrix3x3bNormalizedAligned: |
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case VertexFormat::Matrix4x2bNormalized: |
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case VertexFormat::Matrix4x3bNormalized: |
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case VertexFormat::Matrix4x4bNormalized: |
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case VertexFormat::Matrix4x2bNormalizedAligned: |
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case VertexFormat::Matrix4x3bNormalizedAligned: |
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return VertexFormat::Byte; |
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case VertexFormat::UnsignedShort: |
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case VertexFormat::UnsignedShortNormalized: |
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case VertexFormat::Vector2us: |
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case VertexFormat::Vector2usNormalized: |
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case VertexFormat::Vector3us: |
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case VertexFormat::Vector3usNormalized: |
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case VertexFormat::Vector4us: |
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case VertexFormat::Vector4usNormalized: |
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return VertexFormat::UnsignedShort; |
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|
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case VertexFormat::Short: |
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case VertexFormat::ShortNormalized: |
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case VertexFormat::Vector2s: |
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case VertexFormat::Vector2sNormalized: |
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case VertexFormat::Vector3s: |
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case VertexFormat::Vector3sNormalized: |
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case VertexFormat::Vector4s: |
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case VertexFormat::Vector4sNormalized: |
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case VertexFormat::Matrix2x2sNormalized: |
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case VertexFormat::Matrix2x3sNormalized: |
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case VertexFormat::Matrix2x4sNormalized: |
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case VertexFormat::Matrix2x3sNormalizedAligned: |
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case VertexFormat::Matrix3x2sNormalized: |
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case VertexFormat::Matrix3x3sNormalized: |
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case VertexFormat::Matrix3x4sNormalized: |
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case VertexFormat::Matrix3x3sNormalizedAligned: |
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case VertexFormat::Matrix4x2sNormalized: |
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case VertexFormat::Matrix4x3sNormalized: |
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case VertexFormat::Matrix4x4sNormalized: |
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case VertexFormat::Matrix4x3sNormalizedAligned: |
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return VertexFormat::Short; |
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|
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case VertexFormat::UnsignedInt: |
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case VertexFormat::Vector2ui: |
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case VertexFormat::Vector3ui: |
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case VertexFormat::Vector4ui: |
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return VertexFormat::UnsignedInt; |
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|
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case VertexFormat::Int: |
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case VertexFormat::Vector2i: |
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case VertexFormat::Vector3i: |
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case VertexFormat::Vector4i: |
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return VertexFormat::Int; |
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} |
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CORRADE_ASSERT_UNREACHABLE("vertexFormatComponentType(): invalid format" << format, {}); |
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} |
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UnsignedInt vertexFormatVectorCount(const VertexFormat format) { |
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CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
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"vertexFormatVectorCount(): can't determine vector count of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
|
|
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switch(format) { |
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case VertexFormat::Float: |
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case VertexFormat::Half: |
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case VertexFormat::Double: |
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case VertexFormat::UnsignedByte: |
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case VertexFormat::UnsignedByteNormalized: |
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case VertexFormat::Byte: |
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case VertexFormat::ByteNormalized: |
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case VertexFormat::UnsignedShort: |
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case VertexFormat::UnsignedShortNormalized: |
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case VertexFormat::Short: |
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case VertexFormat::ShortNormalized: |
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case VertexFormat::UnsignedInt: |
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case VertexFormat::Int: |
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case VertexFormat::Vector2: |
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case VertexFormat::Vector2h: |
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case VertexFormat::Vector2d: |
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case VertexFormat::Vector2ub: |
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case VertexFormat::Vector2ubNormalized: |
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case VertexFormat::Vector2b: |
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case VertexFormat::Vector2bNormalized: |
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case VertexFormat::Vector2us: |
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case VertexFormat::Vector2usNormalized: |
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case VertexFormat::Vector2s: |
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case VertexFormat::Vector2sNormalized: |
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case VertexFormat::Vector2ui: |
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case VertexFormat::Vector2i: |
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case VertexFormat::Vector3: |
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case VertexFormat::Vector3h: |
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case VertexFormat::Vector3d: |
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case VertexFormat::Vector3ub: |
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case VertexFormat::Vector3ubNormalized: |
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case VertexFormat::Vector3b: |
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case VertexFormat::Vector3bNormalized: |
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case VertexFormat::Vector3us: |
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case VertexFormat::Vector3usNormalized: |
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case VertexFormat::Vector3s: |
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case VertexFormat::Vector3sNormalized: |
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case VertexFormat::Vector3ui: |
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case VertexFormat::Vector3i: |
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case VertexFormat::Vector4: |
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case VertexFormat::Vector4h: |
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case VertexFormat::Vector4d: |
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case VertexFormat::Vector4ub: |
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case VertexFormat::Vector4ubNormalized: |
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case VertexFormat::Vector4b: |
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case VertexFormat::Vector4bNormalized: |
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case VertexFormat::Vector4us: |
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case VertexFormat::Vector4usNormalized: |
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case VertexFormat::Vector4s: |
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case VertexFormat::Vector4sNormalized: |
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case VertexFormat::Vector4ui: |
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case VertexFormat::Vector4i: |
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return 1; |
|
|
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case VertexFormat::Matrix2x2: |
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case VertexFormat::Matrix2x2h: |
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case VertexFormat::Matrix2x2d: |
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case VertexFormat::Matrix2x2bNormalized: |
|
case VertexFormat::Matrix2x2sNormalized: |
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case VertexFormat::Matrix2x2bNormalizedAligned: |
|
case VertexFormat::Matrix2x3: |
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case VertexFormat::Matrix2x3h: |
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case VertexFormat::Matrix2x3d: |
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case VertexFormat::Matrix2x3bNormalized: |
|
case VertexFormat::Matrix2x3sNormalized: |
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case VertexFormat::Matrix2x3bNormalizedAligned: |
|
case VertexFormat::Matrix2x3hAligned: |
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case VertexFormat::Matrix2x3sNormalizedAligned: |
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case VertexFormat::Matrix2x4: |
|
case VertexFormat::Matrix2x4h: |
|
case VertexFormat::Matrix2x4d: |
|
case VertexFormat::Matrix2x4bNormalized: |
|
case VertexFormat::Matrix2x4sNormalized: |
|
return 2; |
|
|
|
case VertexFormat::Matrix3x2: |
|
case VertexFormat::Matrix3x2h: |
|
case VertexFormat::Matrix3x2d: |
|
case VertexFormat::Matrix3x2bNormalized: |
|
case VertexFormat::Matrix3x2sNormalized: |
|
case VertexFormat::Matrix3x2bNormalizedAligned: |
|
case VertexFormat::Matrix3x3: |
|
case VertexFormat::Matrix3x3h: |
|
case VertexFormat::Matrix3x3d: |
|
case VertexFormat::Matrix3x3bNormalized: |
|
case VertexFormat::Matrix3x3sNormalized: |
|
case VertexFormat::Matrix3x3bNormalizedAligned: |
|
case VertexFormat::Matrix3x3hAligned: |
|
case VertexFormat::Matrix3x3sNormalizedAligned: |
|
case VertexFormat::Matrix3x4: |
|
case VertexFormat::Matrix3x4h: |
|
case VertexFormat::Matrix3x4d: |
|
case VertexFormat::Matrix3x4bNormalized: |
|
case VertexFormat::Matrix3x4sNormalized: |
|
return 3; |
|
|
|
case VertexFormat::Matrix4x2: |
|
case VertexFormat::Matrix4x2h: |
|
case VertexFormat::Matrix4x2d: |
|
case VertexFormat::Matrix4x2bNormalized: |
|
case VertexFormat::Matrix4x2sNormalized: |
|
case VertexFormat::Matrix4x2bNormalizedAligned: |
|
case VertexFormat::Matrix4x3: |
|
case VertexFormat::Matrix4x3h: |
|
case VertexFormat::Matrix4x3d: |
|
case VertexFormat::Matrix4x3bNormalized: |
|
case VertexFormat::Matrix4x3sNormalized: |
|
case VertexFormat::Matrix4x3bNormalizedAligned: |
|
case VertexFormat::Matrix4x3hAligned: |
|
case VertexFormat::Matrix4x3sNormalizedAligned: |
|
case VertexFormat::Matrix4x4: |
|
case VertexFormat::Matrix4x4h: |
|
case VertexFormat::Matrix4x4d: |
|
case VertexFormat::Matrix4x4bNormalized: |
|
case VertexFormat::Matrix4x4sNormalized: |
|
return 4; |
|
} |
|
|
|
CORRADE_ASSERT_UNREACHABLE("vertexFormatVectorCount(): invalid format" << format, {}); |
|
} |
|
|
|
UnsignedInt vertexFormatVectorStride(const VertexFormat format) { |
|
CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
|
"vertexFormatVectorStride(): can't determine vector count of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
|
|
|
switch(format) { |
|
case VertexFormat::UnsignedByte: |
|
case VertexFormat::UnsignedByteNormalized: |
|
case VertexFormat::Byte: |
|
case VertexFormat::ByteNormalized: |
|
return 1; |
|
case VertexFormat::Half: |
|
case VertexFormat::UnsignedShort: |
|
case VertexFormat::UnsignedShortNormalized: |
|
case VertexFormat::Short: |
|
case VertexFormat::ShortNormalized: |
|
case VertexFormat::Vector2ub: |
|
case VertexFormat::Vector2ubNormalized: |
|
case VertexFormat::Vector2b: |
|
case VertexFormat::Vector2bNormalized: |
|
case VertexFormat::Matrix2x2bNormalized: |
|
case VertexFormat::Matrix3x2bNormalized: |
|
case VertexFormat::Matrix4x2bNormalized: |
|
return 2; |
|
case VertexFormat::Vector3ub: |
|
case VertexFormat::Vector3ubNormalized: |
|
case VertexFormat::Vector3b: |
|
case VertexFormat::Vector3bNormalized: |
|
case VertexFormat::Matrix2x3bNormalized: |
|
case VertexFormat::Matrix3x3bNormalized: |
|
case VertexFormat::Matrix4x3bNormalized: |
|
return 3; |
|
case VertexFormat::Float: |
|
case VertexFormat::UnsignedInt: |
|
case VertexFormat::Int: |
|
case VertexFormat::Vector2h: |
|
case VertexFormat::Vector2us: |
|
case VertexFormat::Vector2usNormalized: |
|
case VertexFormat::Vector2s: |
|
case VertexFormat::Vector2sNormalized: |
|
case VertexFormat::Vector4ub: |
|
case VertexFormat::Vector4ubNormalized: |
|
case VertexFormat::Vector4b: |
|
case VertexFormat::Vector4bNormalized: |
|
case VertexFormat::Matrix2x2bNormalizedAligned: |
|
case VertexFormat::Matrix3x2bNormalizedAligned: |
|
case VertexFormat::Matrix4x2bNormalizedAligned: |
|
case VertexFormat::Matrix2x3bNormalizedAligned: |
|
case VertexFormat::Matrix3x3bNormalizedAligned: |
|
case VertexFormat::Matrix4x3bNormalizedAligned: |
|
case VertexFormat::Matrix2x4bNormalized: |
|
case VertexFormat::Matrix3x4bNormalized: |
|
case VertexFormat::Matrix4x4bNormalized: |
|
case VertexFormat::Matrix2x2h: |
|
case VertexFormat::Matrix3x2h: |
|
case VertexFormat::Matrix4x2h: |
|
case VertexFormat::Matrix2x2sNormalized: |
|
case VertexFormat::Matrix3x2sNormalized: |
|
case VertexFormat::Matrix4x2sNormalized: |
|
return 4; |
|
case VertexFormat::Vector3h: |
|
case VertexFormat::Vector3us: |
|
case VertexFormat::Vector3usNormalized: |
|
case VertexFormat::Vector3s: |
|
case VertexFormat::Vector3sNormalized: |
|
case VertexFormat::Matrix2x3h: |
|
case VertexFormat::Matrix3x3h: |
|
case VertexFormat::Matrix4x3h: |
|
case VertexFormat::Matrix2x3sNormalized: |
|
case VertexFormat::Matrix3x3sNormalized: |
|
case VertexFormat::Matrix4x3sNormalized: |
|
return 6; |
|
case VertexFormat::Double: |
|
case VertexFormat::Vector2: |
|
case VertexFormat::Vector2ui: |
|
case VertexFormat::Vector2i: |
|
case VertexFormat::Vector4h: |
|
case VertexFormat::Vector4us: |
|
case VertexFormat::Vector4usNormalized: |
|
case VertexFormat::Vector4s: |
|
case VertexFormat::Vector4sNormalized: |
|
case VertexFormat::Matrix2x2: |
|
case VertexFormat::Matrix3x2: |
|
case VertexFormat::Matrix4x2: |
|
case VertexFormat::Matrix2x4h: |
|
case VertexFormat::Matrix3x4h: |
|
case VertexFormat::Matrix4x4h: |
|
case VertexFormat::Matrix2x4sNormalized: |
|
case VertexFormat::Matrix3x4sNormalized: |
|
case VertexFormat::Matrix4x4sNormalized: |
|
case VertexFormat::Matrix2x3hAligned: |
|
case VertexFormat::Matrix3x3hAligned: |
|
case VertexFormat::Matrix4x3hAligned: |
|
case VertexFormat::Matrix2x3sNormalizedAligned: |
|
case VertexFormat::Matrix3x3sNormalizedAligned: |
|
case VertexFormat::Matrix4x3sNormalizedAligned: |
|
return 8; |
|
case VertexFormat::Vector3: |
|
case VertexFormat::Vector3ui: |
|
case VertexFormat::Vector3i: |
|
case VertexFormat::Matrix2x3: |
|
case VertexFormat::Matrix3x3: |
|
case VertexFormat::Matrix4x3: |
|
return 12; |
|
case VertexFormat::Vector2d: |
|
case VertexFormat::Vector4: |
|
case VertexFormat::Vector4ui: |
|
case VertexFormat::Vector4i: |
|
case VertexFormat::Matrix2x4: |
|
case VertexFormat::Matrix3x4: |
|
case VertexFormat::Matrix4x4: |
|
case VertexFormat::Matrix2x2d: |
|
case VertexFormat::Matrix3x2d: |
|
case VertexFormat::Matrix4x2d: |
|
return 16; |
|
case VertexFormat::Vector3d: |
|
case VertexFormat::Matrix2x3d: |
|
case VertexFormat::Matrix3x3d: |
|
case VertexFormat::Matrix4x3d: |
|
return 24; |
|
case VertexFormat::Vector4d: |
|
case VertexFormat::Matrix2x4d: |
|
case VertexFormat::Matrix3x4d: |
|
case VertexFormat::Matrix4x4d: |
|
return 32; |
|
} |
|
|
|
CORRADE_ASSERT_UNREACHABLE("vertexFormatVectorStride(): invalid format" << format, {}); |
|
} |
|
|
|
bool isVertexFormatNormalized(const VertexFormat format) { |
|
CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
|
"isVertexFormatNormalized(): can't determine normalization of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
|
|
|
switch(format) { |
|
case VertexFormat::Float: |
|
case VertexFormat::Half: |
|
case VertexFormat::Double: |
|
case VertexFormat::UnsignedByte: |
|
case VertexFormat::Byte: |
|
case VertexFormat::UnsignedShort: |
|
case VertexFormat::Short: |
|
case VertexFormat::UnsignedInt: |
|
case VertexFormat::Int: |
|
case VertexFormat::Vector2: |
|
case VertexFormat::Vector2h: |
|
case VertexFormat::Vector2d: |
|
case VertexFormat::Vector2ub: |
|
case VertexFormat::Vector2b: |
|
case VertexFormat::Vector2us: |
|
case VertexFormat::Vector2s: |
|
case VertexFormat::Vector2ui: |
|
case VertexFormat::Vector2i: |
|
case VertexFormat::Vector3: |
|
case VertexFormat::Vector3h: |
|
case VertexFormat::Vector3d: |
|
case VertexFormat::Vector3ub: |
|
case VertexFormat::Vector3b: |
|
case VertexFormat::Vector3us: |
|
case VertexFormat::Vector3s: |
|
case VertexFormat::Vector3ui: |
|
case VertexFormat::Vector3i: |
|
case VertexFormat::Vector4: |
|
case VertexFormat::Vector4h: |
|
case VertexFormat::Vector4d: |
|
case VertexFormat::Vector4ub: |
|
case VertexFormat::Vector4b: |
|
case VertexFormat::Vector4us: |
|
case VertexFormat::Vector4s: |
|
case VertexFormat::Vector4ui: |
|
case VertexFormat::Vector4i: |
|
case VertexFormat::Matrix2x2: |
|
case VertexFormat::Matrix2x2h: |
|
case VertexFormat::Matrix2x2d: |
|
case VertexFormat::Matrix2x3: |
|
case VertexFormat::Matrix2x3h: |
|
case VertexFormat::Matrix2x3d: |
|
case VertexFormat::Matrix2x4: |
|
case VertexFormat::Matrix2x4h: |
|
case VertexFormat::Matrix2x4d: |
|
case VertexFormat::Matrix2x3hAligned: |
|
case VertexFormat::Matrix3x2: |
|
case VertexFormat::Matrix3x2h: |
|
case VertexFormat::Matrix3x2d: |
|
case VertexFormat::Matrix3x3: |
|
case VertexFormat::Matrix3x3h: |
|
case VertexFormat::Matrix3x3d: |
|
case VertexFormat::Matrix3x4: |
|
case VertexFormat::Matrix3x4h: |
|
case VertexFormat::Matrix3x4d: |
|
case VertexFormat::Matrix3x3hAligned: |
|
case VertexFormat::Matrix4x2: |
|
case VertexFormat::Matrix4x2h: |
|
case VertexFormat::Matrix4x2d: |
|
case VertexFormat::Matrix4x3: |
|
case VertexFormat::Matrix4x3h: |
|
case VertexFormat::Matrix4x3d: |
|
case VertexFormat::Matrix4x4: |
|
case VertexFormat::Matrix4x4h: |
|
case VertexFormat::Matrix4x4d: |
|
case VertexFormat::Matrix4x3hAligned: |
|
return false; |
|
|
|
case VertexFormat::UnsignedByteNormalized: |
|
case VertexFormat::ByteNormalized: |
|
case VertexFormat::UnsignedShortNormalized: |
|
case VertexFormat::ShortNormalized: |
|
case VertexFormat::Vector2ubNormalized: |
|
case VertexFormat::Vector2bNormalized: |
|
case VertexFormat::Vector2usNormalized: |
|
case VertexFormat::Vector2sNormalized: |
|
case VertexFormat::Vector3ubNormalized: |
|
case VertexFormat::Vector3bNormalized: |
|
case VertexFormat::Vector3usNormalized: |
|
case VertexFormat::Vector3sNormalized: |
|
case VertexFormat::Vector4ubNormalized: |
|
case VertexFormat::Vector4bNormalized: |
|
case VertexFormat::Vector4usNormalized: |
|
case VertexFormat::Vector4sNormalized: |
|
case VertexFormat::Matrix2x2bNormalized: |
|
case VertexFormat::Matrix2x2sNormalized: |
|
case VertexFormat::Matrix2x3bNormalized: |
|
case VertexFormat::Matrix2x3sNormalized: |
|
case VertexFormat::Matrix2x4bNormalized: |
|
case VertexFormat::Matrix2x4sNormalized: |
|
case VertexFormat::Matrix2x2bNormalizedAligned: |
|
case VertexFormat::Matrix2x3bNormalizedAligned: |
|
case VertexFormat::Matrix2x3sNormalizedAligned: |
|
case VertexFormat::Matrix3x2bNormalized: |
|
case VertexFormat::Matrix3x2sNormalized: |
|
case VertexFormat::Matrix3x3bNormalized: |
|
case VertexFormat::Matrix3x3sNormalized: |
|
case VertexFormat::Matrix3x4bNormalized: |
|
case VertexFormat::Matrix3x4sNormalized: |
|
case VertexFormat::Matrix3x2bNormalizedAligned: |
|
case VertexFormat::Matrix3x3bNormalizedAligned: |
|
case VertexFormat::Matrix3x3sNormalizedAligned: |
|
case VertexFormat::Matrix4x2bNormalized: |
|
case VertexFormat::Matrix4x2sNormalized: |
|
case VertexFormat::Matrix4x3bNormalized: |
|
case VertexFormat::Matrix4x3sNormalized: |
|
case VertexFormat::Matrix4x4bNormalized: |
|
case VertexFormat::Matrix4x4sNormalized: |
|
case VertexFormat::Matrix4x2bNormalizedAligned: |
|
case VertexFormat::Matrix4x3bNormalizedAligned: |
|
case VertexFormat::Matrix4x3sNormalizedAligned: |
|
return true; |
|
} |
|
|
|
CORRADE_ASSERT_UNREACHABLE("isVertexFormatNormalized(): invalid format" << format, {}); |
|
} |
|
|
|
VertexFormat vertexFormat(const VertexFormat format, const UnsignedInt componentCount, const bool normalized) { |
|
CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
|
"vertexFormat(): can't assemble a format out of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
|
|
|
VertexFormat componentFormat = vertexFormatComponentFormat(format); |
|
|
|
/* First turn the format into a normalized one, if requested */ |
|
if(normalized) { |
|
switch(componentFormat) { |
|
case VertexFormat::UnsignedByte: |
|
componentFormat = VertexFormat::UnsignedByteNormalized; |
|
break; |
|
case VertexFormat::Byte: |
|
componentFormat = VertexFormat::ByteNormalized; |
|
break; |
|
case VertexFormat::UnsignedShort: |
|
componentFormat = VertexFormat::UnsignedShortNormalized; |
|
break; |
|
case VertexFormat::Short: |
|
componentFormat = VertexFormat::ShortNormalized; |
|
break; |
|
default: CORRADE_ASSERT_UNREACHABLE("vertexFormat():" << format << "can't be made normalized", {}); |
|
} |
|
} |
|
|
|
/* Then turn them into desired component count, assuming the initial order |
|
is the same in all cases */ |
|
if(componentCount == 1) |
|
return componentFormat; |
|
else if(componentCount == 2) |
|
return VertexFormat(UnsignedInt(VertexFormat::Vector2) + |
|
UnsignedInt(componentFormat) - UnsignedInt(VertexFormat::Float)); |
|
else if(componentCount == 3) |
|
return VertexFormat(UnsignedInt(VertexFormat::Vector3) + |
|
UnsignedInt(componentFormat) - UnsignedInt(VertexFormat::Float)); |
|
else if(componentCount == 4) |
|
return VertexFormat(UnsignedInt(VertexFormat::Vector4) + |
|
UnsignedInt(componentFormat) - UnsignedInt(VertexFormat::Float)); |
|
else CORRADE_ASSERT_UNREACHABLE("vertexFormat(): invalid component count" << componentCount, {}); |
|
} |
|
|
|
VertexFormat vertexFormat(const VertexFormat format, const UnsignedInt vectorCount, UnsignedInt componentCount, const bool aligned) { |
|
CORRADE_ASSERT(!isVertexFormatImplementationSpecific(format), |
|
"vertexFormat(): can't assemble a format out of an implementation-specific format" << reinterpret_cast<void*>(vertexFormatUnwrap(format)), {}); |
|
CORRADE_ASSERT(vectorCount >= 2 && vectorCount <= 4, |
|
"vertexFormat(): invalid vector count" << vectorCount, {}); |
|
CORRADE_ASSERT(componentCount >= 2 && componentCount <= 4, |
|
"vertexFormat(): invalid component count" << componentCount, {}); |
|
|
|
const VertexFormat componentFormat = vertexFormatComponentFormat(format); |
|
const UnsignedInt vectorDistance = (vectorCount - 2)*( |
|
UnsignedInt(VertexFormat::Matrix3x2) - |
|
UnsignedInt(VertexFormat::Matrix2x2)); |
|
const UnsignedInt componentDistance = (componentCount - 2)*( |
|
UnsignedInt(VertexFormat::Matrix2x3) - |
|
UnsignedInt(VertexFormat::Matrix2x2)); |
|
|
|
UnsignedInt out; |
|
switch(componentFormat) { |
|
case VertexFormat::Float: |
|
out = UnsignedInt(VertexFormat::Matrix2x2) + componentDistance; |
|
break; |
|
case VertexFormat::Half: |
|
if(aligned && componentCount == 3) |
|
out = UnsignedInt(VertexFormat::Matrix2x3hAligned); |
|
else |
|
out = UnsignedInt(VertexFormat::Matrix2x2h) + componentDistance; |
|
break; |
|
case VertexFormat::Double: |
|
out = UnsignedInt(VertexFormat::Matrix2x2d) + componentDistance; |
|
break; |
|
case VertexFormat::Byte: |
|
if(aligned && componentCount == 2) |
|
out = UnsignedInt(VertexFormat::Matrix2x2bNormalizedAligned); |
|
else if(aligned && componentCount == 3) |
|
out = UnsignedInt(VertexFormat::Matrix2x3bNormalizedAligned); |
|
else |
|
out = UnsignedInt(VertexFormat::Matrix2x2bNormalized) + componentDistance; |
|
break; |
|
case VertexFormat::Short: |
|
if(aligned && componentCount == 3) |
|
out = UnsignedInt(VertexFormat::Matrix2x3sNormalizedAligned); |
|
else |
|
out = UnsignedInt(VertexFormat::Matrix2x2sNormalized) + componentDistance; |
|
break; |
|
default: CORRADE_ASSERT_UNREACHABLE("vertexFormat(): invalid matrix component type" << componentFormat << Debug::nospace << ", only floating-point or 8-/16-bit signed integer types are supported", {}); |
|
} |
|
|
|
return VertexFormat(out + vectorDistance); |
|
} |
|
|
|
namespace { |
|
|
|
constexpr const char* VertexFormatNames[] { |
|
#define _c(format) #format, |
|
#include "Magnum/Implementation/vertexFormatMapping.hpp" |
|
#undef _c |
|
}; |
|
|
|
} |
|
|
|
Debug& operator<<(Debug& debug, const VertexFormat value) { |
|
const bool packed = debug.immediateFlags() >= Debug::Flag::Packed; |
|
|
|
if(!packed) |
|
debug << "VertexFormat" << Debug::nospace; |
|
|
|
if(isVertexFormatImplementationSpecific(value)) { |
|
return debug << (packed ? "ImplementationSpecific(" : "::ImplementationSpecific(") << Debug::nospace << reinterpret_cast<void*>(vertexFormatUnwrap(value)) << Debug::nospace << ")"; |
|
} |
|
|
|
if(UnsignedInt(value) - 1 < Containers::arraySize(VertexFormatNames)) { |
|
return debug << (packed ? "" : "::") << Debug::nospace << VertexFormatNames[UnsignedInt(value) - 1]; |
|
} |
|
|
|
return debug << (packed ? "" : "(") << Debug::nospace << reinterpret_cast<void*>(UnsignedInt(value)) << Debug::nospace << (packed ? "" : ")"); |
|
} |
|
|
|
} |
|
|
|
namespace Corrade { namespace Utility { |
|
|
|
std::string ConfigurationValue<Magnum::VertexFormat>::toString(Magnum::VertexFormat value, ConfigurationValueFlags) { |
|
if(Magnum::UnsignedInt(value) - 1 < Containers::arraySize(Magnum::VertexFormatNames)) |
|
return Magnum::VertexFormatNames[Magnum::UnsignedInt(value) - 1]; |
|
|
|
return {}; |
|
} |
|
|
|
Magnum::VertexFormat ConfigurationValue<Magnum::VertexFormat>::fromString(const std::string& stringValue, ConfigurationValueFlags) { |
|
for(std::size_t i = 0; i != Containers::arraySize(Magnum::VertexFormatNames); ++i) |
|
if(stringValue == Magnum::VertexFormatNames[i]) return Magnum::VertexFormat(i + 1); |
|
|
|
return {}; |
|
} |
|
|
|
}}
|
|
|