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113 lines
4.8 KiB
113 lines
4.8 KiB
#ifndef Magnum_GL_Implementation_MeshState_h |
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#define Magnum_GL_Implementation_MeshState_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Magnum/GL/Mesh.h" |
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namespace Magnum { namespace GL { namespace Implementation { |
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struct ContextState; |
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struct MeshState { |
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explicit MeshState(Context& context, ContextState& contextState, Containers::StaticArrayView<Implementation::ExtensionCount, const char*> extensions); |
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#ifndef MAGNUM_TARGET_GLES |
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~MeshState(); |
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#endif |
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void reset(); |
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void(Mesh::*createImplementation)(bool); |
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void(Mesh::*moveConstructImplementation)(Mesh&&); |
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void(Mesh::*moveAssignImplementation)(Mesh&&); |
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void(Mesh::*destroyImplementation)(bool); |
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void(Mesh::*attributePointerImplementation)(Mesh::AttributeLayout&&); |
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#if !defined(MAGNUM_TARGET_GLES) || defined(MAGNUM_TARGET_GLES2) |
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void(Mesh::*vertexAttribDivisorImplementation)(GLuint, GLuint); |
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#endif |
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void(Mesh::*acquireVertexBufferImplementation)(Buffer&&); |
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void(Mesh::*bindIndexBufferImplementation)(Buffer&); |
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void(Mesh::*bindImplementation)(); |
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void(Mesh::*unbindImplementation)(); |
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#ifdef MAGNUM_TARGET_GLES |
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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void(APIENTRY *drawElementsBaseVertexImplementation)(GLenum, GLsizei, GLenum, const void*, GLint); |
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#endif |
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#ifndef MAGNUM_TARGET_GLES2 |
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void(APIENTRY *drawRangeElementsBaseVertexImplementation)(GLenum, GLuint, GLuint, GLsizei, GLenum, const void*, GLint); |
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#endif |
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#endif |
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#ifdef MAGNUM_TARGET_GLES2 |
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void(APIENTRY *drawArraysInstancedImplementation)(GLenum, GLint, GLsizei, GLsizei); |
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#endif |
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#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_GLES2) |
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void(APIENTRY *drawArraysInstancedBaseInstanceImplementation)(GLenum, GLint, GLsizei, GLsizei, GLuint); |
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#endif |
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#ifdef MAGNUM_TARGET_GLES2 |
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void(APIENTRY *drawElementsInstancedImplementation)(GLenum, GLsizei, GLenum, const void*, GLsizei); |
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#endif |
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#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_GLES2) |
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void(APIENTRY *drawElementsInstancedBaseVertexImplementation)(GLenum, GLsizei, GLenum, const void*, GLsizei, GLint); |
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void(APIENTRY *drawElementsInstancedBaseInstanceImplementation)(GLenum, GLsizei, GLenum, const void*, GLsizei, GLuint); |
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void(APIENTRY *drawElementsInstancedBaseVertexBaseInstanceImplementation)(GLenum, GLsizei, GLenum, const void*, GLsizei, GLint, GLuint); |
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#endif |
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#ifdef MAGNUM_TARGET_GLES |
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void(*multiDrawImplementation)(Containers::ArrayView<const Containers::Reference<MeshView>>); |
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void(APIENTRY *multiDrawArraysImplementation)(GLenum, const GLint*, const GLsizei*, GLsizei); |
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void(APIENTRY *multiDrawElementsImplementation)(GLenum, const GLsizei*, GLenum, const void* const*, GLsizei); |
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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void(APIENTRY *multiDrawElementsBaseVertexImplementation)(GLenum, const GLsizei*, GLenum, const void* const*, GLsizei, const GLint*); |
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#endif |
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#endif |
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void(*bindVAOImplementation)(GLuint); |
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#ifndef MAGNUM_TARGET_GLES |
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GLuint defaultVAO{}, /* Used on core profile in case ARB_VAO is disabled */ |
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/* Used for non-VAO-aware external GL code on core profile in case |
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ARB_VAO is *not* disabled */ |
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scratchVAO{}; |
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#endif |
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GLuint currentVAO; |
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#if !defined(MAGNUM_TARGET_WEBGL) && !defined(MAGNUM_TARGET_GLES2) |
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GLint maxVertexAttributeStride{}; |
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#endif |
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#ifndef MAGNUM_TARGET_GLES2 |
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#ifndef MAGNUM_TARGET_WEBGL |
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GLint64 maxElementIndex; |
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#else |
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GLint maxElementIndex; |
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#endif |
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GLint maxElementsIndices, maxElementsVertices; |
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#endif |
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}; |
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}}} |
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#endif
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