| .. |
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Audio
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Adapted plugin constructor signatures to Corrade::PluginManager updates.
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9 years ago |
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DebugTools
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DebugTools: include the tests only if the features are actually built.
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9 years ago |
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Implementation
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Added TransformFeedback::maxVertexStreams() limit query.
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10 years ago |
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Math
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Math: initialize BoolVector to silence compiler warnings.
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9 years ago |
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MeshTools
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MeshTools: don't use deprecated functionality.
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9 years ago |
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Platform
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Make Linux/Windows code for windowless apps on ES more consistent.
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10 years ago |
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Primitives
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Modern CMake usage: reworked to use target-specific properties.
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10 years ago |
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SceneGraph
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SceneGraph: ability to access parent from AbstractObject.
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10 years ago |
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Shaders
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Shaders: fixed default Phong light color in ES builds.
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10 years ago |
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Shapes
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Print value of invalid enums in debug output, test those cases.
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10 years ago |
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Test
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Math: renamed {de,}normalize() to {,un}pack() in a new Packing.h header.
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9 years ago |
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Text
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Adapted plugin constructor signatures to Corrade::PluginManager updates.
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9 years ago |
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TextureTools
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Make Linux/Windows code for windowless apps on ES more consistent.
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10 years ago |
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Trade
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Adapted plugin constructor signatures to Corrade::PluginManager updates.
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9 years ago |
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AbstractFramebuffer.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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AbstractFramebuffer.h
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Implemented *Framebuffer::copyImage() and copySubImage().
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10 years ago |
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AbstractObject.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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AbstractObject.h
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Hell, this project is big.
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10 years ago |
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AbstractQuery.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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AbstractQuery.h
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Support for indexed primitive queries.
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10 years ago |
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AbstractResourceLoader.h
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Hell, this project is big.
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10 years ago |
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AbstractShaderProgram.cpp
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Added nv-windows-dangling-transform-feedback-varying-names workaround.
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10 years ago |
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AbstractShaderProgram.h
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Added nv-windows-dangling-transform-feedback-varying-names workaround.
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10 years ago |
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AbstractTexture.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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AbstractTexture.h
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Implemented *Framebuffer::copyImage() and copySubImage().
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10 years ago |
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Array.h
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Hell, this project is big.
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10 years ago |
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Attribute.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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Attribute.h
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Fix Attribute documentation to reflect actual enum values.
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10 years ago |
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Buffer.cpp
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Fix deprecation warnings and add more deprecation attributes.
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10 years ago |
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Buffer.h
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Fix deprecation warnings and add more deprecation attributes.
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10 years ago |
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BufferImage.cpp
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Hell, this project is big.
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10 years ago |
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BufferImage.h
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Fix image data size computation with pixel storage skip applied.
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10 years ago |
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BufferTexture.cpp
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Hell, this project is big.
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10 years ago |
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BufferTexture.h
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Hell, this project is big.
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10 years ago |
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BufferTextureFormat.h
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Hell, this project is big.
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10 years ago |
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CMakeLists.txt
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Math: functions for half-float (un)packing.
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9 years ago |
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Color.h
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Hell, this project is big.
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10 years ago |
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ColorFormat.h
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Hell, this project is big.
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10 years ago |
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Context.cpp
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Support for AMD_transform_feedback3_lines_triangles.
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10 years ago |
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Context.h
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Ability to control the amount of console output in engine initialization.
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10 years ago |
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CubeMapTexture.cpp
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Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate.
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10 years ago |
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CubeMapTexture.h
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Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate.
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10 years ago |
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CubeMapTextureArray.cpp
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Hell, this project is big.
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10 years ago |
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CubeMapTextureArray.h
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Hell, this project is big.
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10 years ago |
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DebugMessage.h
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Hell, this project is big.
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10 years ago |
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DebugOutput.cpp
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Fix deprecation warnings and add more deprecation attributes.
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10 years ago |
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DebugOutput.h
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Fix deprecation warnings and add more deprecation attributes.
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10 years ago |
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DefaultFramebuffer.cpp
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Print value of invalid enums in debug output, test those cases.
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10 years ago |
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DefaultFramebuffer.h
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Hell, this project is big.
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10 years ago |
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DimensionTraits.h
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Don't restrict Double usage on OpenGL ES.
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10 years ago |
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Extensions.h
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Support for AMD_transform_feedback3_lines_triangles.
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10 years ago |
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Framebuffer.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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Framebuffer.h
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Properly export Framebuffer::DrawAttachment::None.
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10 years ago |
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Image.cpp
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Trade: make most constructors and assignments noexcept.
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10 years ago |
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Image.h
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Avoid unwanted decay to deprecated functions in Image constructors.
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10 years ago |
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ImageFormat.h
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Hell, this project is big.
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10 years ago |
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ImageReference.h
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Hell, this project is big.
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10 years ago |
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ImageView.h
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Add even more special case workarounds to deprecated build of ImageView.
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10 years ago |
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Magnum.h
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Math: new Half literal class.
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9 years ago |
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Mesh.cpp
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Implemented Mesh::draw(..., TransformFeedback&).
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10 years ago |
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Mesh.h
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Doc++
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10 years ago |
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MeshView.cpp
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Implemented Mesh::draw(..., TransformFeedback&).
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10 years ago |
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MeshView.h
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Doc++
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10 years ago |
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MultisampleTexture.cpp
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Hell, this project is big.
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10 years ago |
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MultisampleTexture.h
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Remove bogus \return value documentation.
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10 years ago |
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OpenGL.cpp
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Hell, this project is big.
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10 years ago |
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OpenGL.h
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Implemented support for desktop GLES on Windows.
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10 years ago |
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PixelFormat.cpp
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Print value of invalid enums in debug output, test those cases.
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10 years ago |
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PixelFormat.h
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Math: new Half literal class.
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9 years ago |
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PixelStorage.cpp
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Equality comparison operators for PixelStorage.
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9 years ago |
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PixelStorage.h
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Fix misleading documentation of PixelStorage::dataProperties().
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9 years ago |
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PrimitiveQuery.cpp
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Support for indexed primitive queries.
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10 years ago |
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PrimitiveQuery.h
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Fix compilation on WebGL 2.
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10 years ago |
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Query.h
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Hell, this project is big.
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10 years ago |
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RectangleTexture.cpp
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Hell, this project is big.
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10 years ago |
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RectangleTexture.h
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Hell, this project is big.
|
10 years ago |
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Renderbuffer.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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Renderbuffer.h
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Hell, this project is big.
|
10 years ago |
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RenderbufferFormat.h
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Hell, this project is big.
|
10 years ago |
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Renderer.cpp
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Exclude unreachable code from code coverage.
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10 years ago |
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Renderer.h
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Hell, this project is big.
|
10 years ago |
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Resource.cpp
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Print value of invalid enums in debug output, test those cases.
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10 years ago |
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Resource.h
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Hell, this project is big.
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10 years ago |
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ResourceManager.h
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Hell, this project is big.
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10 years ago |
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ResourceManager.hpp
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Forgotten include guards.
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10 years ago |
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SampleQuery.h
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Improve query documentation, document type of all query targets.
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10 years ago |
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Sampler.cpp
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Print value of invalid enums in debug output, test those cases.
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10 years ago |
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Sampler.h
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Hell, this project is big.
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10 years ago |
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Shader.cpp
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Final attempt to fix shaders w/o version directive.
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10 years ago |
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Shader.h
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Final attempt to fix shaders w/o version directive.
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10 years ago |
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Tags.h
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Hell, this project is big.
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10 years ago |
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Texture.cpp
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Hell, this project is big.
|
10 years ago |
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Texture.h
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Implemented *Framebuffer::copyImage() and copySubImage().
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10 years ago |
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TextureArray.cpp
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Hell, this project is big.
|
10 years ago |
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TextureArray.h
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Remove bogus \return value documentation.
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10 years ago |
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TextureFormat.h
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Math: new Half literal class.
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9 years ago |
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TimeQuery.h
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Minor code reordering.
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10 years ago |
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Timeline.cpp
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Don't use deprecated Corrade functionality.
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10 years ago |
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Timeline.h
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Hell, this project is big.
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10 years ago |
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TransformFeedback.cpp
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Added TransformFeedback::maxVertexStreams() limit query.
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10 years ago |
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TransformFeedback.h
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Added TransformFeedback::maxVertexStreams() limit query.
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10 years ago |
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Types.h
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Don't restrict Double usage on OpenGL ES.
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10 years ago |
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Version.cpp
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Exclude debug operators from code coverage.
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10 years ago |
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Version.h
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Fix annoying unused variable warning on ES.
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10 years ago |
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configure.h.cmake
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Forgotten include guards.
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10 years ago |
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visibility.h
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Hell, this project is big.
|
10 years ago |