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1068 lines
43 KiB
1068 lines
43 KiB
#ifndef Magnum_GL_Attribute_h |
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#define Magnum_GL_Attribute_h |
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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|
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/** @file |
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* @brief Class @ref Magnum::GL::Attribute, @ref Magnum::GL::DynamicAttribute, function @ref Magnum::GL::hasVertexFormat() |
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*/ |
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#include <Corrade/Containers/EnumSet.h> |
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#include "Magnum/Magnum.h" |
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#include "Magnum/GL/OpenGL.h" |
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#include "Magnum/GL/visibility.h" |
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#include "Magnum/Math/TypeTraits.h" |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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#include <Corrade/Utility/Macros.h> |
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#endif |
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namespace Magnum { namespace GL { |
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namespace Implementation { template<class> struct Attribute; } |
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|
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/** |
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@brief Base class for specifying shader attributes |
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Meant to be used mainly through a @cpp typedef @ce in |
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@ref AbstractShaderProgram subclasses. Shader consumers are then supposed to |
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use the @cpp typedef @ce, or in case of builtin attributes the definitions from |
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@ref Shaders::GenericGL and other classes from the @ref Shaders namespace. |
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|
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The @p location template parameter is a vertex attribute location, a number |
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between @cpp 0 @ce and @ref AbstractShaderProgram::maxVertexAttributes(). To |
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ensure compatibility, you should always have a vertex attribute with location |
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@cpp 0 @ce. |
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|
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The @p T template parameter is the type that matches the shader attribute |
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declaration, e.g. @ref Magnum::Vector4i "Vector4i" for @glsl ivec4 @ce. |
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@ref DataType is the type of passed data when adding vertex buffers to mesh. |
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By default it is the same as type used in shader (e.g. @ref DataType::Int for |
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@ref Magnum::Vector4i "Vector4i"). It's also possible to pass integer data to |
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floating-point shader inputs. In this case you may want to normalize the values |
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(e.g. color components from @cpp 0 @ce -- @cpp 255 @ce to @cpp 0.0f @ce -- |
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@cpp 1.0f @ce) --- see @ref DataOption::Normalized. |
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|
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@attention Only some types are allowed as attribute types and there are |
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additional restrictions applied for OpenGL ES and WebGL, see |
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@ref GL-AbstractShaderProgram-types for more information. |
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See @ref GL-AbstractShaderProgram-subclassing "AbstractShaderProgram subclassing workflow" |
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for example usage in shaders and @ref GL-Mesh-configuration for example usage |
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when adding vertex buffers to a mesh. @ref DynamicAttribute is a variant with |
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runtime-specified location and type, and is convertible from @ref VertexFormat. |
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*/ |
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template<UnsignedInt location, class T> class Attribute { |
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#ifdef MAGNUM_TARGET_GLES2 |
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static_assert(!Math::IsIntegral<T>::value, "integral attributes are not available on OpenGL ES 2.0 and WebGL 1"); |
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#endif |
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#ifdef MAGNUM_TARGET_GLES |
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static_assert(!std::is_same<Math::UnderlyingTypeOf<T>, Double>::value, "double attributes and uniforms are not available in OpenGL ES and WebGL"); |
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#endif |
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public: |
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enum: UnsignedInt { |
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/** |
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* Location to which the attribute is bound. |
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* |
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* @see @ref AbstractShaderProgram::maxVertexAttributes() |
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*/ |
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Location = location, |
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/** |
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* Count of vectors in this type. |
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* @m_since{2020,06} |
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* |
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* Is @cpp 1 @ce for non-matrix attributes. |
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* @see @ref vectorSize() |
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*/ |
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Vectors = Implementation::Attribute<T>::Vectors, |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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/** |
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* Count of vectors in this type, |
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* @m_deprecated_since{2020,06} Use @ref Vectors instead. |
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*/ |
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VectorCount CORRADE_DEPRECATED_ENUM("use Vectors instead") = Vectors |
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#endif |
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}; |
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/** |
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* @brief Type |
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* |
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* Type used in shader code. |
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* @see @ref ScalarType, @ref DataType |
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*/ |
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typedef T Type; |
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/** |
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* @brief Scalar type |
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* |
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* The underlying scalar type of the attribute. |
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* @see @ref Type, @ref DataType |
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*/ |
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typedef typename Implementation::Attribute<T>::ScalarType ScalarType; |
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/** |
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* @brief Component count |
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* |
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* Count of components passed to the shader. If passing smaller count |
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* of components than corresponding type has, unspecified components |
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* are set to default values (second and third to @cpp 0 @ce, fourth to |
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* @cpp 1 @ce). |
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* @see @ref Attribute() |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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enum class Components: GLint { |
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/** |
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* Only first component is specified. Second, third and fourth |
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* component are set to @cpp 0 @ce, @cpp 0 @ce, @cpp 1 @ce, |
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* respectively. Only for scalar and vector types, not matrices. |
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*/ |
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One = 1, |
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/** |
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* First two components are specified. Third and fourth component |
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* are set to @cpp 0 @ce, @cpp 1 @ce, respectively. Only for two, |
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* three and four-component vector types and 2x2, 3x2 and 4x2 |
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* matrix types. |
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*/ |
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Two = 2, |
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/** |
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* First three components are specified. Fourth component is set to |
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* @cpp 1 @ce. Only for three and four-component vector types, 2x3, |
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* 3x3 and 4x3 matrix types. |
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*/ |
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Three = 3, |
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/** |
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* All four components are specified. Only for four-component |
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* vector types and 2x4, 3x4 and 4x4 matrix types. |
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*/ |
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Four = 4, |
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#ifndef MAGNUM_TARGET_GLES |
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/** |
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* Four components with BGRA ordering. Only for four-component |
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* float vector type. Must be used along with @ref DataType::UnsignedByte |
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* and @ref DataOption::Normalized. |
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* @m_keywords{GL_BGRA} |
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* @requires_gl32 Extension @gl_extension{ARB,vertex_array_bgra} |
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* @requires_gl Only RGBA component ordering is supported in OpenGL |
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* ES and WebGL. |
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*/ |
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BGRA = GL_BGRA |
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#endif |
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}; |
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#else |
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typedef typename Implementation::Attribute<T>::Components Components; |
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#endif |
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/** |
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* @brief Data type |
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* |
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* Type of data passed to shader. |
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* @see @ref Type, @ref DataOptions, @ref Attribute() |
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* @m_enum_values_as_keywords |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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enum class DataType: GLenum { |
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UnsignedByte = GL_UNSIGNED_BYTE, /**< Unsigned byte */ |
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Byte = GL_BYTE, /**< Byte */ |
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UnsignedShort = GL_UNSIGNED_SHORT, /**< Unsigned short */ |
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Short = GL_SHORT, /**< Short */ |
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UnsignedInt = GL_UNSIGNED_INT, /**< Unsigned int */ |
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Int = GL_INT, /**< Int */ |
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#ifndef MAGNUM_TARGET_WEBGL |
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/** |
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* Half float. Only for float attribute types. |
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* @m_since{2020,06} |
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* @requires_gl30 Extension @gl_extension{ARB,half_float_vertex} |
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* @requires_gles30 Extension @gl_extension{OES,vertex_half_float} |
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* in OpenGL ES 2.0 |
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* @requires_webgl20 Half float vertex attributes are not available |
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* in WebGL 1.0. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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Half = GL_HALF_FLOAT, |
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#else |
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Half = GL_HALF_FLOAT_OES, |
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#endif |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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/** |
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* Half float. |
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* @m_deprecated_since{2020,06} Use @ref DataType::Half instead. |
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*/ |
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HalfFloat CORRADE_DEPRECATED_ENUM("use Half instead") |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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= Half /* it messes up with @m_enum_values_as_keywords */ |
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#endif |
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, |
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#endif |
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#endif |
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/** Float. Only for float attribute types. */ |
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Float = GL_FLOAT, |
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#ifndef MAGNUM_TARGET_GLES |
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/** |
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* Double. Only for float and double attribute types. |
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* @requires_gl Only floats are available in OpenGL ES or WebGL. |
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*/ |
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Double = GL_DOUBLE, |
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/** |
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* Unsigned 10.11.11 packed float. Only for three-component float |
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* vector attribute type. |
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* @requires_gl44 Extension @gl_extension{ARB,vertex_type_10f_11f_11f_rev} |
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* @requires_gl Packed float attributes are not available in OpenGL |
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* ES or WebGL. |
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*/ |
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UnsignedInt10f11f11fRev = GL_UNSIGNED_INT_10F_11F_11F_REV, |
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#endif |
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/* GL_FIXED not supported */ |
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#ifndef MAGNUM_TARGET_GLES2 |
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/** |
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* Unsigned 2.10.10.10 packed integer. Only for four-component |
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* float vector attribute type. |
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* @todo How about (incompatible) @gl_extension{OES,vertex_type_10_10_10_2}? |
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* @requires_gl33 Extension @gl_extension{ARB,vertex_type_2_10_10_10_rev} |
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* @requires_gles30 Packed attributes are not available in OpenGL |
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* ES 2.0. |
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* @requires_webgl20 Packed attributes are not available in WebGL |
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* 1.0. |
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*/ |
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UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV, |
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/** |
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* Signed 2.10.10.10 packed integer. Only for four-component float |
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* vector attribute type. |
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* @requires_gl33 Extension @gl_extension{ARB,vertex_type_2_10_10_10_rev} |
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* @requires_gles30 Packed attributes are not available in OpenGL |
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* ES 2.0. |
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* @requires_webgl20 Packed attributes are not available in WebGL |
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* 1.0. |
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*/ |
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Int2101010Rev = GL_INT_2_10_10_10_REV |
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#endif |
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}; |
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#else |
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typedef typename Implementation::Attribute<T>::DataType DataType; |
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#endif |
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/** |
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* @brief Data option |
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* @see @ref DataOptions, @ref Attribute() |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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enum class DataOption: UnsignedByte { |
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/** |
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* Normalize integer components. Only for float attribute types. |
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* Default is to not normalize. |
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*/ |
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Normalized = 1 << 0 |
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}; |
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#else |
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typedef typename Implementation::Attribute<T>::DataOption DataOption; |
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#endif |
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/** |
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* @brief Data options |
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* @see @ref Attribute() |
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*/ |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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typedef typename Containers::EnumSet<DataOption> DataOptions; |
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#else |
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typedef typename Implementation::Attribute<T>::DataOptions DataOptions; |
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#endif |
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/** |
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* @brief Constructor |
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* @param dataType Type of passed data. Default is the same as |
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* type used in shader (e.g. @ref DataType::Int for |
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* @ref Magnum::Vector4i "Vector4i"). |
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* @param dataOptions Data options. Default is no options. |
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* |
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* Component count is set to the same value as in type used in shader |
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* (e.g. @ref Components::Three for @ref Magnum::Vector3 "Vector3"). |
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*/ |
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constexpr Attribute(DataType dataType = Implementation::Attribute<T>::DefaultDataType, DataOptions dataOptions = DataOptions()): Attribute{Implementation::Attribute<T>::DefaultComponents, dataType, dataOptions} {} |
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/** |
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* @brief Constructor |
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* @param components Component count |
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* @param dataType Type of passed data. Default is the same as |
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* type used in shader (e.g. @ref DataType::Int for |
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* @ref Magnum::Vector4i "Vector4i"). |
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* @param dataOptions Data options. Default is no options. |
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* |
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* Vector stride is set to the size of the vector type (e.g. 9 for a |
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* @ref Magnum::Matrix3 "Matrix3"). |
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*/ |
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constexpr Attribute(Components components, DataType dataType = Implementation::Attribute<T>::DefaultDataType, DataOptions dataOptions = DataOptions()): Attribute{components, Implementation::Attribute<T>::size(GLint(components), dataType), dataType, dataOptions} {} |
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/** |
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* @brief Construct with a custom vector stride |
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* @param vectorStride Stride between consecutive matrix column |
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* vectors |
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* @param dataType Type of passed data. Default is the same as |
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* type used in shader (e.g. @ref DataType::Int for |
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* @ref Magnum::Vector4i "Vector4i"). |
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* @param dataOptions Data options. Default is no options. |
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* @m_since{2020,06} |
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* |
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* Component count is set to the same value as in type used in shader |
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* (e.g. @ref Components::Three for @ref Magnum::Vector3 "Vector3"). |
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*/ |
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constexpr Attribute(UnsignedInt vectorStride, DataType dataType = Implementation::Attribute<T>::DefaultDataType, DataOptions dataOptions = DataOptions()): Attribute{Implementation::Attribute<T>::DefaultComponents, vectorStride, dataType, dataOptions} {} |
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/** |
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* @brief Construct with a custom vector stride |
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* @param components Component count |
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* @param vectorStride Stride between consecutive matrix column |
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* vectors |
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* @param dataType Type of passed data. Default is the same as |
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* type used in shader (e.g. @ref DataType::Int for |
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* @ref Magnum::Vector4i "Vector4i"). |
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* @param dataOptions Data options. Default is no options. |
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* @m_since{2020,06} |
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*/ |
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constexpr Attribute(Components components, UnsignedInt vectorStride, DataType dataType = Implementation::Attribute<T>::DefaultDataType, DataOptions dataOptions = DataOptions()): _components{components}, _vectorStride{vectorStride}, _dataType{dataType}, _dataOptions{dataOptions} {} |
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/** @brief Component count of passed data */ |
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constexpr Components components() const { return _components; } |
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|
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/** @brief Type of passed data */ |
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constexpr DataType dataType() const { return _dataType; } |
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/** |
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* @brief Stride between consecutive vector elements |
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* @m_since{2020,06} |
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* |
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* Used for describing matrix attributes. Implicitly the same as size |
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* of given vector type (e.g. @cpp 9 @ce for a |
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* @ref Magnum::Matrix3 "Matrix3"), but can be overridden for example to |
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* ensure four-byte column alignment with 1- and 2-byte data types. |
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* @see @ref Vectors |
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*/ |
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constexpr UnsignedInt vectorStride() const { return _vectorStride; } |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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/** |
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* @brief Size of each vector in passed data |
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* @m_deprecated_since{2020,06} Use @ref vectorStride() instead. |
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* |
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* @see @ref Vectors |
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*/ |
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constexpr CORRADE_DEPRECATED("use vectorStride() instead") UnsignedInt vectorSize() const { |
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return vectorStride(); |
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} |
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#endif |
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/** @brief Data options */ |
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constexpr DataOptions dataOptions() const { return _dataOptions; } |
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private: |
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Components _components; |
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UnsignedInt _vectorStride; |
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DataType _dataType; |
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DataOptions _dataOptions; |
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}; |
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#ifdef DOXYGEN_GENERATING_OUTPUT |
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/** @debugoperatorclassenum{Attribute,Attribute::Components} */ |
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template<UnsignedInt location, class T> Debug& operator<<(Debug& debug, Attribute<location, T>::Components); |
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|
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/** @debugoperatorclassenum{Attribute,Attribute::DataType} */ |
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template<UnsignedInt location, class T> Debug& operator<<(Debug& debug, Attribute<location, T>::DataType); |
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#endif |
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/** |
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@brief Base class for dynamic vertex attribute location and type |
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|
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Counterpart to @ref Attribute that allows runtime specification of attribute |
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location and base type. Note that unlike the compile-time specification, this |
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class doesn't do any sanity verification and leaves most of the responsibility |
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on the user. |
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*/ |
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class MAGNUM_GL_EXPORT DynamicAttribute { |
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public: |
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/** |
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* @brief Attribute kind |
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* |
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* Specifies what kind of shader type matches the attribute. |
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* @see @ref DynamicAttribute() |
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*/ |
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enum class Kind { |
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/** Generic, matches single-precision floating-point shader type */ |
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Generic, |
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/** |
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* Normalized integral, matches single-precision floating-point |
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* shader type |
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*/ |
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GenericNormalized, |
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|
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#ifndef MAGNUM_TARGET_GLES2 |
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/** |
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* Integral, matches integral shader type |
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* |
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* @requires_gl30 Extension @gl_extension{EXT,gpu_shader4} |
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* @requires_gles30 Integral attributes are not available in OpenGL |
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* ES 2.0. |
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* @requires_webgl20 Integral attributes are not available in WebGL |
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* 1.0. |
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*/ |
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Integral, |
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#ifndef MAGNUM_TARGET_GLES |
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|
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/** |
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* Long, matches double-precision shader type |
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* @requires_gl40 Extension @gl_extension{ARB,gpu_shader_fp64} |
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* @requires_gl Double attributes and uniforms are not available in |
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* OpenGL ES and WebGL. |
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*/ |
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Long |
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#endif |
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#endif |
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}; |
|
|
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/** |
|
* @brief Component count |
|
* |
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* Count of components passed to the shader. If passing smaller count |
|
* of components than corresponding type has, unspecified components |
|
* are set to default values (second and third to @cpp 0 @ce, fourth to |
|
* @cpp 1 @ce). |
|
* @see @ref DynamicAttribute() |
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*/ |
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enum class Components: GLint { |
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/** |
|
* Only first component is specified. Second, third and fourth |
|
* component are set to @cpp 0 @ce, @cpp 0 @ce, @cpp 1 @ce, |
|
* respectively. Only for scalar and vector types, not matrices. |
|
*/ |
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One = 1, |
|
|
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/** |
|
* First two components are specified. Third and fourth component |
|
* are set to @cpp 0 @ce, @cpp 1 @ce, respectively. Only for two, |
|
* three and four-component vector types and 2x2, 3x2 and 4x2 |
|
* matrix types. |
|
*/ |
|
Two = 2, |
|
|
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/** |
|
* First three components are specified. Fourth component is set to |
|
* @cpp 1 @ce. Only for three and four-component vector types, 2x3, |
|
* 3x3 and 4x3 matrix types. |
|
*/ |
|
Three = 3, |
|
|
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/** |
|
* All four components are specified. Only for four-component |
|
* vector types and 2x4, 3x4 and 4x4 matrix types. |
|
*/ |
|
Four = 4, |
|
|
|
#ifndef MAGNUM_TARGET_GLES |
|
/** |
|
* Four components with BGRA ordering. Only for four-component |
|
* float vector type. Must be used along with @ref DataType::UnsignedByte |
|
* and @ref Kind::GenericNormalized. |
|
* @m_keywords{GL_BGRA} |
|
* @requires_gl32 Extension @gl_extension{ARB,vertex_array_bgra} |
|
* @requires_gl Only RGBA component ordering is supported in OpenGL |
|
* ES and WebGL. |
|
*/ |
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BGRA = GL_BGRA |
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#endif |
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}; |
|
|
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/** |
|
* @brief Data type |
|
* |
|
* Type of data passed to shader. |
|
* @see @ref Kind, @ref DynamicAttribute() |
|
* @m_enum_values_as_keywords |
|
*/ |
|
enum class DataType: GLenum { |
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UnsignedByte = GL_UNSIGNED_BYTE, /**< Unsigned byte */ |
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Byte = GL_BYTE, /**< Byte */ |
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UnsignedShort = GL_UNSIGNED_SHORT, /**< Unsigned short */ |
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Short = GL_SHORT, /**< Short */ |
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UnsignedInt = GL_UNSIGNED_INT, /**< Unsigned int */ |
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Int = GL_INT, /**< Int */ |
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|
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
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/** |
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* Half float. Only for float attribute types. |
|
* @m_since{2020,06} |
|
* @requires_gl30 Extension @gl_extension{ARB,half_float_vertex} |
|
* @requires_gles30 Extension @gl_extension{OES,vertex_half_float} |
|
* in OpenGL ES 2.0 |
|
* @requires_webgl20 Half float vertex attributes are not available |
|
* in WebGL 1.0. |
|
*/ |
|
#ifndef MAGNUM_TARGET_GLES2 |
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Half = GL_HALF_FLOAT, |
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#else |
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Half = GL_HALF_FLOAT_OES, |
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#endif |
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
/** |
|
* Half float. |
|
* @m_deprecated_since{2020,06} Use @ref DataType::Half instead. |
|
*/ |
|
HalfFloat CORRADE_DEPRECATED_ENUM("use Half instead") |
|
#ifndef DOXYGEN_GENERATING_OUTPUT |
|
= Half /* it messes up with @m_enum_values_as_keywords */ |
|
#endif |
|
, |
|
#endif |
|
#endif |
|
|
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/** Float. Only for float attribute types. */ |
|
Float = GL_FLOAT, |
|
|
|
#ifndef MAGNUM_TARGET_GLES |
|
/** |
|
* Double. Only for float and double attribute types. |
|
* @requires_gl Only floats are available in OpenGL ES or WebGL. |
|
*/ |
|
Double = GL_DOUBLE, |
|
|
|
/** |
|
* Unsigned 10.11.11 packed float. Only for three-component float |
|
* vector attribute type. |
|
* @requires_gl44 Extension @gl_extension{ARB,vertex_type_10f_11f_11f_rev} |
|
* @requires_gl Packed float attributes are not available in OpenGL |
|
* ES or WebGL. |
|
*/ |
|
UnsignedInt10f11f11fRev = GL_UNSIGNED_INT_10F_11F_11F_REV, |
|
#endif |
|
|
|
/* GL_FIXED not supported */ |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
/** |
|
* Unsigned 2.10.10.10 packed integer. Only for four-component |
|
* float vector attribute type. |
|
* @todo How about (incompatible) @gl_extension{OES,vertex_type_10_10_10_2}? |
|
* @requires_gl33 Extension @gl_extension{ARB,vertex_type_2_10_10_10_rev} |
|
* @requires_gles30 Packed attributes are not available in OpenGL |
|
* ES 2.0. |
|
* @requires_webgl20 Packed attributes are not available in WebGL |
|
* 1.0. |
|
*/ |
|
UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV, |
|
|
|
/** |
|
* Signed 2.10.10.10 packed integer. Only for four-component float |
|
* vector attribute type. |
|
* @requires_gl33 Extension @gl_extension{ARB,vertex_type_2_10_10_10_rev} |
|
* @requires_gles30 Packed attributes are not available in OpenGL |
|
* ES 2.0. |
|
* @requires_webgl20 Packed attributes are not available in WebGL |
|
* 1.0. |
|
*/ |
|
Int2101010Rev = GL_INT_2_10_10_10_REV |
|
#endif |
|
}; |
|
|
|
/** |
|
* @brief Constructor |
|
* @param kind Attribute kind |
|
* @param location Attribute location |
|
* @param components Component count |
|
* @param dataType Type of passed data |
|
* |
|
* Vector count is set to @cpp 1 @ce, vector stride to size of the data |
|
* type times component count. |
|
*/ |
|
explicit DynamicAttribute(Kind kind, UnsignedInt location, Components components, DataType dataType): DynamicAttribute{kind, location, components, 1, dataType} {} |
|
|
|
/** |
|
* @brief Construct a matrix attribute |
|
* @param kind Attribute kind |
|
* @param location Attribute location |
|
* @param components Component count |
|
* @param vectors Vector count |
|
* @param dataType Type of passed data |
|
* @m_since{2020,06} |
|
* |
|
* Vector stride is set to size of the data type times component count. |
|
*/ |
|
explicit DynamicAttribute(Kind kind, UnsignedInt location, Components components, UnsignedInt vectors, DataType dataType); |
|
|
|
/** |
|
* @brief Construct a matrix attribute with custom vector stride |
|
* @param kind Attribute kind |
|
* @param location Attribute location |
|
* @param components Component count |
|
* @param vectors Vector count |
|
* @param vectorStride Stride between consecutive matrix column |
|
* vectors |
|
* @param dataType Type of passed data |
|
* @m_since{2020,06} |
|
*/ |
|
constexpr explicit DynamicAttribute(Kind kind, UnsignedInt location, Components components, UnsignedInt vectors, UnsignedInt vectorStride, DataType dataType): _kind{kind}, _location{location}, _components{components}, _vectors{vectors}, _vectorStride{vectorStride}, _dataType{dataType} {} |
|
|
|
/** |
|
* @brief Construct from a compile-time attribute |
|
* @m_since{2019,10} |
|
*/ |
|
template<UnsignedInt location_, class T> constexpr /*implicit*/ DynamicAttribute(const Attribute<location_, T>& attribute); |
|
|
|
/** |
|
* @brief Construct from a generic mesh attribute type |
|
* @m_since{2020,06} |
|
* |
|
* The @p type is expected to be available on given target and be |
|
* compatible with @p kind --- i.e., normalized or floating-point for |
|
* @ref Kind::GenericNormalized, non-normalized for @ref Kind::Integral |
|
* / @ref Kind::Long and integral for @ref Kind::Integral. |
|
* @see @ref hasVertexFormat() |
|
*/ |
|
explicit DynamicAttribute(Kind kind, UnsignedInt location, VertexFormat format): DynamicAttribute{kind, location, format, 4, 4} {} |
|
|
|
/** |
|
* @brief Construct from a compile-time attribute with a generic mesh attribute type override |
|
* @m_since{2020,06} |
|
* |
|
* Extracts kind and location from passed @ref Attribute type and calls |
|
* @ref DynamicAttribute(Kind, UnsignedInt, VertexFormat). Expects that |
|
* @p type's component count is not larger than the component count |
|
* defined in the @p Attribute type. Note that only the |
|
* compile-time-defined properties of the @p Attribute type are used, |
|
* the instance-specific data type, options and component count is |
|
* ignored. |
|
*/ |
|
template<UnsignedInt location_, class T> explicit DynamicAttribute(const Attribute<location_, T>&, VertexFormat format); |
|
|
|
/** @brief Attribute kind */ |
|
constexpr Kind kind() const { return _kind; } |
|
|
|
/** @brief Attribute location */ |
|
constexpr UnsignedInt location() const { return _location; } |
|
|
|
/** @brief Component count */ |
|
constexpr Components components() const { return _components; } |
|
|
|
/** |
|
* @brief Vector count |
|
* @m_since{2020,06} |
|
* |
|
* Returns @cpp 1 @ce for non-matrix attributes. |
|
*/ |
|
constexpr UnsignedInt vectors() const { return _vectors; } |
|
|
|
/** |
|
* @brief Vector stride |
|
* @m_since{2020,06} |
|
*/ |
|
constexpr UnsignedInt vectorStride() const { return _vectorStride; } |
|
|
|
/** @brief Type of passed data */ |
|
constexpr DataType dataType() const { return _dataType; } |
|
|
|
private: |
|
/* Used by the constructor taking Attribute, defined in cpp to avoid |
|
a dependency on <Magnum/Mesh.h> for the assertion */ |
|
explicit DynamicAttribute(Kind kind, UnsignedInt location, VertexFormat format, UnsignedInt maxVectors, GLint maxComponents); |
|
|
|
Kind _kind; |
|
UnsignedInt _location; |
|
Components _components; |
|
UnsignedInt _vectors; |
|
UnsignedInt _vectorStride; |
|
DataType _dataType; |
|
}; |
|
|
|
/** @debugoperatorclassenum{DynamicAttribute,DynamicAttribute::Kind} */ |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, DynamicAttribute::Kind); |
|
|
|
/** @debugoperatorclassenum{DynamicAttribute,DynamicAttribute::Components} */ |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, DynamicAttribute::Components); |
|
|
|
/** @debugoperatorclassenum{DynamicAttribute,DynamicAttribute::DataType} */ |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, DynamicAttribute::DataType); |
|
|
|
/** |
|
@brief Check availability of a generic mesh attribute type |
|
@m_since{2020,06} |
|
|
|
Some OpenGL targets don't support all mesh attribute types (for example OpenGL |
|
ES doesn't support double-precision types). Returns @cpp false @ce if current |
|
target can't support such type, @cpp true @ce otherwise. The @p type value is |
|
expected to be valid. |
|
|
|
Note that, unlike with pixel format mapping, there's no way to represent an |
|
implementation-specific mesh attribute type using a single 32-bit value and |
|
thus this function returns @cpp false @ce also for all formats for which |
|
@ref isVertexFormatImplementationSpecific() is @cpp true @ce --- you need to do |
|
such mapping by hand by creating a corresponding @ref DynamicAttribute. |
|
|
|
@note Support of some formats depends on presence of a particular OpenGL |
|
extension. Such check is outside of the scope of this function and you are |
|
expected to verify extension availability before using such type. |
|
|
|
@see @ref DynamicAttribute::DynamicAttribute(Kind, UnsignedInt, VertexFormat) |
|
*/ |
|
MAGNUM_GL_EXPORT bool hasVertexFormat(Magnum::VertexFormat format); |
|
|
|
namespace Implementation { |
|
|
|
template<UnsignedInt location, class T> constexpr DynamicAttribute::Kind kindFor(typename std::enable_if<std::is_same<typename Implementation::Attribute<T>::ScalarType, Float>::value, typename GL::Attribute<location, T>::DataOptions>::type options) { |
|
return options & GL::Attribute<location, T>::DataOption::Normalized ? |
|
DynamicAttribute::Kind::GenericNormalized : DynamicAttribute::Kind::Generic; |
|
} |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
template<UnsignedInt location, class T> constexpr DynamicAttribute::Kind kindFor(typename std::enable_if<std::is_integral<typename Implementation::Attribute<T>::ScalarType>::value, typename GL::Attribute<location, T>::DataOptions>::type) { |
|
return DynamicAttribute::Kind::Integral; |
|
} |
|
|
|
#ifndef MAGNUM_TARGET_GLES |
|
template<UnsignedInt location, class T> constexpr DynamicAttribute::Kind kindFor(typename std::enable_if<std::is_same<typename Implementation::Attribute<T>::ScalarType, Double>::value, typename GL::Attribute<location, T>::DataOptions>::type) { |
|
return DynamicAttribute::Kind::Long; |
|
} |
|
#endif |
|
#endif |
|
|
|
/* Base for sized attributes */ |
|
template<std::size_t cols, std::size_t rows> struct SizedAttribute; |
|
|
|
/* Vector attribute sizes */ |
|
template<std::size_t cols> struct SizedVectorAttribute { |
|
enum: UnsignedInt { Vectors = UnsignedInt(cols) }; |
|
}; |
|
template<> struct SizedAttribute<1, 1>: SizedVectorAttribute<1> { |
|
enum class Components: GLint { One = 1 }; |
|
constexpr static Components DefaultComponents = Components::One; |
|
}; |
|
template<> struct SizedAttribute<1, 2>: SizedVectorAttribute<1> { |
|
enum class Components: GLint { One = 1, Two = 2 }; |
|
constexpr static Components DefaultComponents = Components::Two; |
|
}; |
|
template<> struct SizedAttribute<1, 3>: SizedVectorAttribute<1> { |
|
enum class Components: GLint { One = 1, Two = 2, Three = 3 }; |
|
constexpr static Components DefaultComponents = Components::Three; |
|
}; |
|
template<> struct SizedAttribute<1, 4>: SizedVectorAttribute<1> { |
|
enum class Components: GLint { One = 1, Two = 2, Three = 3, Four = 4 }; |
|
constexpr static Components DefaultComponents = Components::Four; |
|
}; |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedAttribute<1, 1>::Components value); |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedAttribute<1, 2>::Components value); |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedAttribute<1, 3>::Components value); |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedAttribute<1, 4>::Components value); |
|
|
|
/* Matrix attribute sizes */ |
|
template<std::size_t rows> struct SizedMatrixAttribute; |
|
template<> struct SizedMatrixAttribute<2> { |
|
enum class Components: GLint { Two = 2 }; |
|
constexpr static Components DefaultComponents = Components::Two; |
|
}; |
|
template<> struct SizedMatrixAttribute<3> { |
|
enum class Components: GLint { Three = 3 }; |
|
constexpr static Components DefaultComponents = Components::Three; |
|
}; |
|
template<> struct SizedMatrixAttribute<4> { |
|
enum class Components: GLint { Four = 4 }; |
|
constexpr static Components DefaultComponents = Components::Four; |
|
}; |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedMatrixAttribute<2>::Components value); |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedMatrixAttribute<3>::Components value); |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, SizedMatrixAttribute<4>::Components value); |
|
template<> struct SizedAttribute<2, 2>: SizedVectorAttribute<2>, SizedMatrixAttribute<2> {}; |
|
template<> struct SizedAttribute<3, 3>: SizedVectorAttribute<3>, SizedMatrixAttribute<3> {}; |
|
template<> struct SizedAttribute<4, 4>: SizedVectorAttribute<4>, SizedMatrixAttribute<4> {}; |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
template<> struct SizedAttribute<2, 3>: SizedVectorAttribute<2>, SizedMatrixAttribute<3> {}; |
|
template<> struct SizedAttribute<3, 2>: SizedVectorAttribute<3>, SizedMatrixAttribute<2> {}; |
|
template<> struct SizedAttribute<2, 4>: SizedVectorAttribute<2>, SizedMatrixAttribute<4> {}; |
|
template<> struct SizedAttribute<4, 2>: SizedVectorAttribute<4>, SizedMatrixAttribute<2> {}; |
|
template<> struct SizedAttribute<3, 4>: SizedVectorAttribute<3>, SizedMatrixAttribute<4> {}; |
|
template<> struct SizedAttribute<4, 3>: SizedVectorAttribute<4>, SizedMatrixAttribute<3> {}; |
|
#endif |
|
|
|
/* Base for attributes */ |
|
template<class> struct Attribute; |
|
|
|
/* Base for float attributes */ |
|
struct FloatAttribute { |
|
typedef Float ScalarType; |
|
|
|
enum class DataType: GLenum { |
|
UnsignedByte = GL_UNSIGNED_BYTE, |
|
Byte = GL_BYTE, |
|
UnsignedShort = GL_UNSIGNED_SHORT, |
|
Short = GL_SHORT, |
|
UnsignedInt = GL_UNSIGNED_INT, |
|
Int = GL_INT, |
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
Half = GL_HALF_FLOAT, |
|
#else |
|
Half = GL_HALF_FLOAT_OES, |
|
#endif |
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
HalfFloat CORRADE_DEPRECATED_ENUM("use Half instead") = Half, |
|
#endif |
|
#endif |
|
Float = GL_FLOAT |
|
|
|
#ifndef MAGNUM_TARGET_GLES |
|
, |
|
Double = GL_DOUBLE |
|
#endif |
|
}; |
|
constexpr static DataType DefaultDataType = DataType::Float; |
|
|
|
enum class DataOption: UnsignedByte { |
|
Normalized = 1 << 0 |
|
}; |
|
typedef Containers::EnumSet<DataOption> DataOptions; |
|
|
|
static UnsignedInt MAGNUM_GL_EXPORT size(GLint components, DataType dataType); |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(FloatAttribute::DataOptions) |
|
|
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, FloatAttribute::DataType value); |
|
|
|
#ifndef MAGNUM_TARGET_GLES2 |
|
/* Base for int attributes */ |
|
struct IntAttribute { |
|
typedef Int ScalarType; |
|
|
|
enum class DataType: GLenum { |
|
UnsignedByte = GL_UNSIGNED_BYTE, |
|
Byte = GL_BYTE, |
|
UnsignedShort = GL_UNSIGNED_SHORT, |
|
Short = GL_SHORT, |
|
UnsignedInt = GL_UNSIGNED_INT, |
|
Int = GL_INT |
|
}; |
|
constexpr static DataType DefaultDataType = DataType::Int; |
|
|
|
enum class DataOption: UnsignedByte {}; |
|
typedef Containers::EnumSet<DataOption> DataOptions; |
|
|
|
static UnsignedInt MAGNUM_GL_EXPORT size(GLint components, DataType dataType); |
|
}; |
|
|
|
CORRADE_ENUMSET_OPERATORS(IntAttribute::DataOptions) |
|
|
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, IntAttribute::DataType value); |
|
|
|
/* Base for unsigned int attributes */ |
|
struct UnsignedIntAttribute { |
|
typedef UnsignedInt ScalarType; |
|
|
|
typedef IntAttribute::DataType DataType; |
|
constexpr static DataType DefaultDataType = DataType::UnsignedInt; |
|
|
|
typedef IntAttribute::DataOption DataOption; |
|
typedef IntAttribute::DataOptions DataOptions; |
|
|
|
static UnsignedInt size(GLint components, DataType dataType) { |
|
return IntAttribute::size(components, dataType); |
|
} |
|
}; |
|
#endif |
|
|
|
#ifndef MAGNUM_TARGET_GLES |
|
/* Base for double attributes */ |
|
struct DoubleAttribute { |
|
typedef Double ScalarType; |
|
|
|
enum class DataType: GLenum { |
|
Double = GL_DOUBLE |
|
}; |
|
constexpr static DataType DefaultDataType = DataType::Double; |
|
|
|
typedef IntAttribute::DataOption DataOption; |
|
typedef IntAttribute::DataOptions DataOptions; |
|
|
|
static UnsignedInt MAGNUM_GL_EXPORT size(GLint components, DataType dataType); |
|
}; |
|
|
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, DoubleAttribute::DataType value); |
|
#endif |
|
|
|
/* Floating-point three-component vector has additional data type compared to |
|
classic floats */ |
|
template<> struct Attribute<Math::Vector<3, Float>>: SizedAttribute<1, 3> { |
|
typedef Float ScalarType; |
|
|
|
enum class DataType: GLenum { |
|
UnsignedByte = GL_UNSIGNED_BYTE, |
|
Byte = GL_BYTE, |
|
UnsignedShort = GL_UNSIGNED_SHORT, |
|
Short = GL_SHORT, |
|
UnsignedInt = GL_UNSIGNED_INT, |
|
Int = GL_INT, |
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
Half = GL_HALF_FLOAT, |
|
#else |
|
Half = GL_HALF_FLOAT_OES, |
|
#endif |
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
HalfFloat CORRADE_DEPRECATED_ENUM("use Half instead") = Half, |
|
#endif |
|
#endif |
|
Float = GL_FLOAT |
|
|
|
#ifndef MAGNUM_TARGET_GLES |
|
, |
|
Double = GL_DOUBLE, |
|
UnsignedInt10f11f11fRev = GL_UNSIGNED_INT_10F_11F_11F_REV |
|
#endif |
|
}; |
|
constexpr static DataType DefaultDataType = DataType::Float; |
|
|
|
typedef FloatAttribute::DataOption DataOption; |
|
typedef FloatAttribute::DataOptions DataOptions; |
|
|
|
static UnsignedInt MAGNUM_GL_EXPORT size(GLint components, DataType dataType); |
|
}; |
|
|
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, Attribute<Math::Vector<3, Float>>::DataType value); |
|
|
|
/* Floating-point four-component vector is absolutely special case */ |
|
template<> struct Attribute<Math::Vector<4, Float>> { |
|
typedef Float ScalarType; |
|
|
|
enum class Components: GLint { |
|
One = 1, |
|
Two = 2, |
|
Three = 3, |
|
Four = 4 |
|
#ifndef MAGNUM_TARGET_GLES |
|
, |
|
BGRA = GL_BGRA |
|
#endif |
|
}; |
|
constexpr static Components DefaultComponents = Components::Four; |
|
|
|
enum class DataType: GLenum { |
|
UnsignedByte = GL_UNSIGNED_BYTE, |
|
Byte = GL_BYTE, |
|
UnsignedShort = GL_UNSIGNED_SHORT, |
|
Short = GL_SHORT, |
|
UnsignedInt = GL_UNSIGNED_INT, |
|
Int = GL_INT, |
|
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
Half = GL_HALF_FLOAT, |
|
#else |
|
Half = GL_HALF_FLOAT_OES, |
|
#endif |
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
HalfFloat CORRADE_DEPRECATED_ENUM("use Half instead") = Half, |
|
#endif |
|
#endif |
|
Float = GL_FLOAT |
|
#ifndef MAGNUM_TARGET_GLES |
|
, |
|
Double = GL_DOUBLE |
|
#endif |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
, |
|
UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV, |
|
Int2101010Rev = GL_INT_2_10_10_10_REV |
|
#endif |
|
}; |
|
constexpr static DataType DefaultDataType = DataType::Float; |
|
|
|
typedef FloatAttribute::DataOption DataOption; |
|
typedef FloatAttribute::DataOptions DataOptions; |
|
|
|
enum: UnsignedInt { Vectors = 1 }; |
|
|
|
static UnsignedInt MAGNUM_GL_EXPORT size(GLint components, DataType dataType); |
|
}; |
|
|
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, Attribute<Math::Vector<4, Float>>::Components value); |
|
MAGNUM_GL_EXPORT Debug& operator<<(Debug& debug, Attribute<Math::Vector<4, Float>>::DataType value); |
|
|
|
/* Common float, int, unsigned int and double scalar attributes */ |
|
template<> struct Attribute<Float>: FloatAttribute, SizedAttribute<1, 1> {}; |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
template<> struct Attribute<Int>: IntAttribute, SizedAttribute<1, 1> {}; |
|
template<> struct Attribute<UnsignedInt>: UnsignedIntAttribute, SizedAttribute<1, 1> {}; |
|
#ifndef MAGNUM_TARGET_GLES |
|
template<> struct Attribute<Double>: DoubleAttribute, SizedAttribute<1, 1> {}; |
|
#endif |
|
#endif |
|
|
|
/* Common float, int, unsigned int and double vector attributes */ |
|
template<std::size_t size_> struct Attribute<Math::Vector<size_, Float>>: FloatAttribute, SizedAttribute<1, size_> {}; |
|
#ifndef MAGNUM_TARGET_GLES2 |
|
template<std::size_t size_> struct Attribute<Math::Vector<size_, Int>>: IntAttribute, SizedAttribute<1, size_> {}; |
|
template<std::size_t size_> struct Attribute<Math::Vector<size_, UnsignedInt>>: UnsignedIntAttribute, SizedAttribute<1, size_> {}; |
|
#ifndef MAGNUM_TARGET_GLES |
|
template<std::size_t size_> struct Attribute<Math::Vector<size_, Double>>: DoubleAttribute, SizedAttribute<1, size_> {}; |
|
#endif |
|
#endif |
|
template<class T> struct Attribute<Math::Vector2<T>>: Attribute<Math::Vector<2, T>> {}; |
|
template<class T> struct Attribute<Math::Vector3<T>>: Attribute<Math::Vector<3, T>> {}; |
|
template<class T> struct Attribute<Math::Vector4<T>>: Attribute<Math::Vector<4, T>> {}; |
|
template<class T> struct Attribute<Math::Color3<T>>: Attribute<Math::Vector3<T>> {}; |
|
template<class T> struct Attribute<Math::Color4<T>>: Attribute<Math::Vector4<T>> {}; |
|
|
|
/* Common float and double rectangular matrix attributes */ |
|
template<std::size_t cols, std::size_t rows> struct Attribute<Math::RectangularMatrix<cols, rows, Float>>: FloatAttribute, SizedAttribute<cols, rows> {}; |
|
#ifndef MAGNUM_TARGET_GLES |
|
template<std::size_t cols, std::size_t rows> struct Attribute<Math::RectangularMatrix<cols, rows, Double>>: DoubleAttribute, SizedAttribute<cols, rows> {}; |
|
#endif |
|
|
|
/* Common float and double square matrix attributes */ |
|
template<std::size_t size_> struct Attribute<Math::Matrix<size_, Float>>: Attribute<Math::RectangularMatrix<size_, size_, Float>> {}; |
|
#ifndef MAGNUM_TARGET_GLES |
|
template<std::size_t size_> struct Attribute<Math::Matrix<size_, Double>>: Attribute<Math::RectangularMatrix<size_, size_, Double>> {}; |
|
#endif |
|
template<class T> struct Attribute<Math::Matrix3<T>>: Attribute<Math::Matrix<3, T>> {}; |
|
template<class T> struct Attribute<Math::Matrix4<T>>: Attribute<Math::Matrix<4, T>> {}; |
|
|
|
} |
|
|
|
template<UnsignedInt location_, class T> constexpr DynamicAttribute::DynamicAttribute(const Attribute<location_, T>& attribute): _kind{Implementation::kindFor<location_, T>(attribute.dataOptions())}, _location{location_}, _components{Components(GLint(attribute.components()))}, _vectors{Attribute<location_, T>::Vectors}, _vectorStride{attribute.vectorStride()}, _dataType{DataType(GLenum(attribute.dataType()))} {} |
|
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template<UnsignedInt location_, class T> DynamicAttribute::DynamicAttribute(const Attribute<location_, T>& attribute, const VertexFormat format): DynamicAttribute{Implementation::kindFor<location_, T>(attribute.dataOptions()), location_, format, Attribute<location_, T>::Vectors, GLint(Implementation::Attribute<T>::DefaultComponents)} {} |
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}} |
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#endif
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