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Vladimír Vondruš e3e61d8865 Math: ability to multiply/divide a Complex with a Vector2. 8 years ago
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generated Primitives: new gradient primitive. 8 years ago
snippets Animation: pass Key to player callbacks by value, not as const&. 8 years ago
00-page-order.dox doc: ughhhh. 8 years ago
animation.dox Stub documentation for transformation interpolation and animation. 8 years ago
building.dox Deprecate the Shapes library and everything that depends on it. 8 years ago
changelog-old.dox Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
changelog.dox Math: ability to multiply/divide a Complex with a Vector2. 8 years ago
cmake.dox Deprecate the Shapes library and everything that depends on it. 8 years ago
coding-style.dox doc: implement Vulkan-specific Doxygen aliases. 8 years ago
compilation-speedup.dox Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
debug-tools.dox doc: compiling Debug Tools page code snippets. 8 years ago
developers.dox Doc++ 8 years ago
favicon.ico Doxygen: enable non-implicit favicons. 8 years ago
features.dox Stub documentation for transformation interpolation and animation. 8 years ago
getting-started-blue.png doc: apply pngcrush to Getting Started images. 8 years ago
getting-started.dox Doc++ 8 years ago
getting-started.png doc: apply pngcrush to Getting Started images. 8 years ago
mainpage.dox doc: this is what you get for being distracted in the middle. 8 years ago
matrix-vector.dox doc: more keywords for easier search. 8 years ago
method-chaining.dox Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
namespaces.dox Stub documentation for transformation interpolation and animation. 8 years ago
openal-support.dox Updated copyright year. 8 years ago
openal.dox Audio: add search keywords for OpenAL functions. 8 years ago
opengl-mapping.dox GL: implemented ARB_sample_shading. 8 years ago
opengl-support.dox GL: implemented ARB_sample_shading. 8 years ago
opengl-workarounds.dox doc: keywords to make important pages more accessible. 8 years ago
opengl-wrapping.dox Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
opengl.dox Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
platform.dox Split the OpenGL layer out, pt 28: non-GL-centric Platform::*Application. 8 years ago
platforms-android.dox doc: more Android "fun". 8 years ago
platforms-gl.dox doc: moved iOS/WinRT-specific docs from Sdl2App to dedicated pages. 8 years ago
platforms-html5.dox CMake: provide paths to Emscripten-specific CSS/JS files. 8 years ago
platforms-ios.dox doc: moved iOS/WinRT-specific docs from Sdl2App to dedicated pages. 8 years ago
platforms-linux.dox doc: some info about Travis. 8 years ago
platforms-macos.dox doc: moved iOS/WinRT-specific docs from Sdl2App to dedicated pages. 8 years ago
platforms-windows.dox Doc++ 8 years ago
platforms.dox doc: more Android and platform-specific docs. 8 years ago
plugins.dox Doc++ 8 years ago
portability.dox Split the OpenGL layer out, pt 13: renamed GL-related macros. 8 years ago
primitives-axis2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-axis3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-capsule3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle2dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-circle3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-conewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-crosshair3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cubewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylindersolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-cylinderwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-gradient2d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient2dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3d.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dhorizontal.png Primitives: new gradient primitive. 8 years ago
primitives-gradient3dvertical.png Primitives: new gradient primitive. 8 years ago
primitives-grid3dsolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-grid3dwireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-icospheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-line2d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-line3d.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planesolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-planewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squaresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-squarewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspheresolid.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
primitives-uvspherewireframe.png doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
scenegraph.dox SceneGraph: new TranslationRotationScalingTransformation[23]D class. 8 years ago
shaders-distancefieldvector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-flat.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-meshvisualizer.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-phong.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vector.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders-vertexcolor.png doc: convert shader images to proper sRGB and HiDPI. 8 years ago
shaders.dox Doc++ 8 years ago
shapes.dox Deprecate the Shapes library and everything that depends on it. 8 years ago
tips.dox doc: more Android and platform-specific docs. 8 years ago
transformations.dox Doc++ 8 years ago
troubleshooting.dox Split the OpenGL layer out, pt 7: renamed magnum-info to magnum-gl-info. 8 years ago
types.dox Doc++ 8 years ago
utilities.dox doc: mention magnum-player, add screenshots to the Utility page. 8 years ago
vulkan.dox Bootstrap Vulkan support. 8 years ago