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47 lines
1.6 KiB
47 lines
1.6 KiB
/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "Texture.h" |
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namespace Magnum { |
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template<size_t dimensions> void Texture<dimensions>::setWrapping(const Math::Vector<Wrapping, Dimensions>& wrapping) { |
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bind(); |
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for(size_t i = 0; i != Dimensions; ++i) { |
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/* Repeat wrap modes are not available on rectangle textures. */ |
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if(target == GL_TEXTURE_RECTANGLE && (wrapping.at(i) == Wrapping::Repeat || wrapping.at(i) == Wrapping::MirroredRepeat)) |
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continue; |
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switch(i) { |
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case 0: |
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glTexParameteri(target, GL_TEXTURE_WRAP_S, static_cast<GLint>(wrapping.at(i))); |
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break; |
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case 1: |
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glTexParameteri(target, GL_TEXTURE_WRAP_T, static_cast<GLint>(wrapping.at(i))); |
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break; |
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case 2: |
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glTexParameteri(target, GL_TEXTURE_WRAP_R, static_cast<GLint>(wrapping.at(i))); |
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break; |
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} |
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} |
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unbind(); |
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} |
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/* Instantiate all textures */ |
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template class Texture<1>; |
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template class Texture<2>; |
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template class Texture<3>; |
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}
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