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47 lines
1.5 KiB
47 lines
1.5 KiB
#ifndef Magnum_Scene_h |
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#define Magnum_Scene_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Class Magnum::Scene |
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*/ |
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#include "Object.h" |
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namespace Magnum { |
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/** @ingroup scene |
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@brief %Scene |
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*/ |
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class MAGNUM_EXPORT Scene: public Object { |
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public: |
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/** @brief Constructor */ |
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inline Scene() { _parent = this; } |
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void setParent(Object* parent) = delete; |
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void setTransformation(const Matrix4& transformation) = delete; |
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void multiplyTransformation(const Matrix4& transformation, Transformation type = Transformation::Global) = delete; |
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void translate(Vector3 vec, Transformation type = Transformation::Global) = delete; |
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void scale(Vector3 vec, Transformation type = Transformation::Global) = delete; |
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void rotate(GLfloat angle, Vector3 vec, Transformation type = Transformation::Global) = delete; |
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private: |
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inline void draw(const Magnum::Matrix4&, Camera*) {} |
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}; |
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} |
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#endif
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