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184 lines
9.2 KiB
184 lines
9.2 KiB
clone_depth: 1 |
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environment: |
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matrix: |
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- TARGET: desktop |
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COMPILER: msvc |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015 |
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APPVEYOR_JOB_NAME: windows-msvc2015 |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: OFF |
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- TARGET: desktop |
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COMPILER: msvc |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017 |
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APPVEYOR_JOB_NAME: windows-msvc2017 |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: OFF |
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- TARGET: desktop |
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COMPILER: msvc |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 |
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APPVEYOR_JOB_NAME: windows-msvc2019 |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: ON |
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- TARGET: desktop |
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COMPILER: msvc |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022 |
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APPVEYOR_JOB_NAME: windows-msvc2022 |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: ON |
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- TARGET: desktop |
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COMPILER: msvc |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 |
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APPVEYOR_JOB_NAME: windows-static-msvc2019 |
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CONFIGURATION: Debug |
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BUILD_STATIC: ON |
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ENABLE_VULKAN: ON |
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- TARGET: desktop |
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COMPILER: msvc |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022 |
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APPVEYOR_JOB_NAME: windows-static-msvc2022 |
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CONFIGURATION: Debug |
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BUILD_STATIC: ON |
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ENABLE_VULKAN: ON |
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- TARGET: desktop |
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COMPILER: msvc-clang |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 |
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APPVEYOR_JOB_NAME: windows-msvc2019-clang |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: ON |
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# This one collects code coverage using Clang's --coverage and grcov |
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- TARGET: desktop |
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COMPILER: msvc-clang |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022 |
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APPVEYOR_JOB_NAME: windows-msvc2022-clang |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: ON |
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# Build at least one 32bit Release build, so we catch things that are not a |
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# problem on either 64bit or Debug. |
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- TARGET: desktop |
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COMPILER: msvc |
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ANSI_COLORS: ON |
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PLATFORM: |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015 |
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APPVEYOR_JOB_NAME: windows-32b-msvc2015 |
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CONFIGURATION: Release |
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- TARGET: desktop |
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COMPILER: msvc |
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# Same reasoning as in Corrade for /EHsc |
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COMPILER_EXTRA: -DCMAKE_CXX_FLAGS="/permissive- /EHsc" -DCORRADE_MSVC_COMPATIBILITY=OFF |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 |
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APPVEYOR_JOB_NAME: windows-conforming-msvc2019 |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: ON |
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- TARGET: desktop |
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COMPILER: msvc |
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# Not playing with fire and using /EHsc on 2022 as well. Testing with the |
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# conformant preprocessor also, but just on one of the two permissive |
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# builds to avoid a false impression that the differences are depending on |
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# /permissive- alone. |
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COMPILER_EXTRA: -DCMAKE_CXX_FLAGS="/permissive- /EHsc /Zc:preprocessor" -DCORRADE_MSVC_COMPATIBILITY=OFF |
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PLATFORM: x64 |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022 |
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APPVEYOR_JOB_NAME: windows-conforming-msvc2022 |
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CONFIGURATION: Debug |
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ENABLE_VULKAN: ON |
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# This one collects code coverage using GCC's --coverage and grcov |
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- TARGET: desktop |
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COMPILER: mingw |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017 |
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APPVEYOR_JOB_NAME: windows-mingw |
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ENABLE_VULKAN: ON |
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- TARGET: desktop-gles |
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TARGET_GLES2: ON |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 |
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APPVEYOR_JOB_NAME: windows-gles2-msvc2019 |
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- TARGET: desktop-gles |
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TARGET_GLES2: OFF |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 |
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APPVEYOR_JOB_NAME: windows-gles3-msvc2019 |
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- TARGET: desktop-gles |
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TARGET_GLES2: ON |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022 |
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APPVEYOR_JOB_NAME: windows-gles2-msvc2022 |
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- TARGET: desktop-gles |
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TARGET_GLES2: OFF |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2022 |
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APPVEYOR_JOB_NAME: windows-gles3-msvc2022 |
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- TARGET: rt |
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TARGET_GLES2: OFF |
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APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017 |
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APPVEYOR_JOB_NAME: windows-rt-gles3-msvc2017 |
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install: |
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# Ninja. `cinst ninja` started 503ing in late November 2019 and wasn't really |
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# reliable before either. So install by hand, as that's reliable always. |
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- IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\ninja-win.zip appveyor DownloadFile https://github.com/ninja-build/ninja/releases/download/v1.9.0/ninja-win.zip |
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- 7z x ninja-win.zip -oC:/tools |
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- set PATH=C:/tools;%PATH% |
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# Codecov uploader and grcov. Used for MinGW and clang-cl. |
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- IF "%TARGET%" == "desktop" IF NOT "%COMPILER%" == "msvc" appveyor DownloadFile https://github.com/mozilla/grcov/releases/download/v0.8.20/grcov-x86_64-pc-windows-msvc.zip && 7z x grcov-x86_64-pc-windows-msvc.zip -oC:/tools |
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- IF "%TARGET%" == "desktop" IF NOT "%COMPILER%" == "msvc" appveyor DownloadFile https://uploader.codecov.io/latest/windows/codecov.exe -FileName C:/tools/codecov.exe |
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- IF "%TARGET_GLES2%" == "ON" set TARGET_GLES3=OFF |
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- IF "%TARGET_GLES2%" == "OFF" set TARGET_GLES3=ON |
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- IF NOT "%BUILD_STATIC%" == "ON" set BUILD_STATIC=OFF |
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# For ES builds, otherwise the "%COMPILER:~0,4%" below doesn't work, sigh |
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- IF "%COMPILER%" == "" set COMPILER=msvc |
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# OpenAL. The DLL is copied & renamed by the buildsystem, no need to do that |
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# here anymore. |
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- IF NOT "%TARGET%" == "rt" IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\openal-soft-1.22.2-bin.zip appveyor DownloadFile https://github.com/kcat/openal-soft/releases/download/1.22.2/openal-soft-1.22.2-bin.zip |
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- IF NOT "%TARGET%" == "rt" 7z x openal-soft-1.22.2-bin.zip && ren openal-soft-1.22.2-bin openal && echo [General] > %APPDATA%/alsoft.ini & echo drivers=null >> %APPDATA%/alsoft.ini |
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# Build apps on both GL and Vulkan to verify these can build w/o GL as well. |
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# Not on GLES, as there's not much GLES-dependent. |
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- IF "%TARGET%" == "desktop" set BUILD_APPLICATIONS=YES |
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- IF "%TARGET%" == "desktop-gles" set BUILD_APPLICATIONS=NO |
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# SDL2. 2.28.3 is the oldest version that has CMake configs requiring at least |
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# CMake 3.5, older ones don't work with CMake 4 anymore. |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%COMPILER:~0,4%" == "msvc" appveyor DownloadFile https://github.com/libsdl-org/SDL/releases/download/release-2.28.3/SDL2-devel-2.28.3-VC.zip |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%COMPILER:~0,4%" == "msvc" 7z x SDL2-devel-2.28.3-VC.zip && ren SDL2-2.28.3 SDL |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%COMPILER%" == "mingw" appveyor DownloadFile https://github.com/libsdl-org/SDL/releases/download/release-2.28.3/SDL2-devel-2.28.3-mingw.zip |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%COMPILER%" == "mingw" 7z x SDL2-devel-2.28.3-mingw.zip && ren SDL2-2.28.3 SDL |
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# GLFW |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%PLATFORM%" == "" IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\glfw-3.2.1.bin.WIN32.zip appveyor DownloadFile https://github.com/glfw/glfw/releases/download/3.2.1/glfw-3.2.1.bin.WIN32.zip |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%PLATFORM%" == "x64" IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\glfw-3.2.1.bin.WIN64.zip appveyor DownloadFile https://github.com/glfw/glfw/releases/download/3.2.1/glfw-3.2.1.bin.WIN64.zip |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%PLATFORM%" == "" 7z x glfw-3.2.1.bin.WIN32.zip && ren glfw-3.2.1.bin.WIN32 glfw && mkdir deps && mkdir deps\lib && mkdir deps\bin && mkdir deps\include && xcopy /e glfw\include\* deps\include\ |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%PLATFORM%" == "x64" 7z x glfw-3.2.1.bin.WIN64.zip && ren glfw-3.2.1.bin.WIN64 glfw && mkdir deps && mkdir deps\lib && mkdir deps\bin && mkdir deps\include && xcopy /e glfw\include\* deps\include\ |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%COMPILER:~0,4%" == "msvc" copy glfw\lib-vc2015\glfw3.dll deps\bin\ && copy glfw\lib-vc2015\glfw3dll.lib deps\lib\glfw3.lib |
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- IF "%BUILD_APPLICATIONS%" == "YES" IF "%COMPILER%" == "mingw" copy glfw\lib-mingw-w64\glfw3.dll deps\bin\ && copy glfw\lib-mingw-w64\libglfw3dll.a deps\lib\libglfw3.a |
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# SwiftShader for Vulkan + Vulkan loader |
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# TODO: re-enable SwiftShader when we figure out why vkCreateInstance fails |
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#- IF "%ENABLE_VULKAN%" == "ON" IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\swiftshader-vulkan-r5464.a6940c8e6e-windows-2019.zip appveyor DownloadFile https://ci.magnum.graphics/swiftshader-vulkan-r5464.a6940c8e6e-windows-2019.zip |
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- IF "%ENABLE_VULKAN%" == "ON" IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\vulkan-loader-1.2.153-windows-2019.zip appveyor DownloadFile https://ci.magnum.graphics/vulkan-loader-1.2.153-windows-2019.zip |
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#- IF "%ENABLE_VULKAN%" == "ON" 7z x swiftshader-vulkan-r5464.a6940c8e6e-windows-2019.zip -o%APPVEYOR_BUILD_FOLDER%\deps |
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- IF "%ENABLE_VULKAN%" == "ON" 7z x vulkan-loader-1.2.153-windows-2019.zip -o%APPVEYOR_BUILD_FOLDER%\deps |
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# Angle for WinRT. Zip from https://github.com/mosra/magnum-ci/tree/angle and |
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# self-hosted because GH Actions would make it too simple for people if you |
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# could just download the artifacts directly, right? RIGHT? |
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- IF "%TARGET%" == "rt" IF NOT EXIST %APPVEYOR_BUILD_FOLDER%\angle-4134-windows-uwp.zip appveyor DownloadFile https://ci.magnum.graphics/angle-4134-windows-uwp.zip |
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- IF "%TARGET%" == "rt" 7z x angle-4134-windows-uwp.zip -o%APPVEYOR_BUILD_FOLDER%\deps |
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build_script: |
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- IF "%TARGET%" == "desktop" IF "%COMPILER:~0,4%" == "msvc" call package\ci\appveyor-desktop.bat |
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- IF "%TARGET%" == "desktop" IF "%COMPILER%" == "mingw" call package\ci\appveyor-desktop-mingw.bat |
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- IF "%TARGET%" == "desktop-gles" call package\ci\appveyor-desktop-gles.bat |
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- IF "%TARGET%" == "rt" call package\ci\appveyor-rt.bat |
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cache: |
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- ninja-win.zip -> package/ci/appveyor-cache-reset.txt |
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- glfw-3.2.1.bin.WIN64.zip -> package/ci/appveyor-cache-reset.txt
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