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70 lines
2.3 KiB
70 lines
2.3 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <TestSuite/Tester.h> |
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#include "SceneGraph/MatrixTransformation3D.h" |
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#include "SceneGraph/Scene.h" |
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namespace Magnum { namespace SceneGraph { namespace Test { |
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class SceneTest: public Corrade::TestSuite::Tester { |
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public: |
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SceneTest(); |
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void transformation(); |
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void parent(); |
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}; |
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typedef SceneGraph::Scene<SceneGraph::MatrixTransformation3D<Float>> Scene3D; |
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typedef SceneGraph::Object<SceneGraph::MatrixTransformation3D<Float>> Object3D; |
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SceneTest::SceneTest() { |
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addTests({&SceneTest::transformation, |
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&SceneTest::parent}); |
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} |
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void SceneTest::transformation() { |
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Scene3D scene; |
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Object3D* scenePointer = &scene; |
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scenePointer->setTransformation(Matrix4::translation({1.0f, 1.0f, 1.0f})); |
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CORRADE_COMPARE(scene.transformation(), Matrix4()); |
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} |
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void SceneTest::parent() { |
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Scene3D scene; |
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/* Scene parent cannot be changed */ |
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Object3D* scenePointer = &scene; |
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Object3D object; |
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scenePointer->setParent(&object); |
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CORRADE_VERIFY(scene.parent() == nullptr); |
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CORRADE_VERIFY(!scene.hasChildren()); |
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CORRADE_VERIFY(!object.hasChildren()); |
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} |
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}}} |
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CORRADE_TEST_MAIN(Magnum::SceneGraph::Test::SceneTest)
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