..
Implementation
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4 years ago
Test
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4 years ago
AbstractFramebuffer.cpp
Updated copyright year.
4 years ago
AbstractFramebuffer.h
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractObject.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractObject.h
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractShaderProgram.cpp
Adapt to Corrade changes.
4 years ago
AbstractShaderProgram.h
GL: port label() / setLabel() away from std::string.
4 years ago
AbstractTexture.cpp
Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER.
4 years ago
AbstractTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
Attribute.cpp
Updated copyright year.
4 years ago
Attribute.h
Updated copyright year.
4 years ago
Buffer.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
Buffer.h
GL: port label() / setLabel() away from std::string.
4 years ago
BufferImage.cpp
Updated copyright year.
4 years ago
BufferImage.h
Updated copyright year.
4 years ago
BufferTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
BufferTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
BufferTextureFormat.h
Updated copyright year.
4 years ago
CMakeLists.txt
CMake: use the CMAKE_FOLDER variable instead of FOLDER property.
4 years ago
Context.cpp
Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER.
4 years ago
Context.h
GL: doc++
4 years ago
CubeMapTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
CubeMapTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
CubeMapTextureArray.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
CubeMapTextureArray.h
GL: port label() / setLabel() away from std::string.
4 years ago
DebugOutput.cpp
Updated copyright year.
4 years ago
DebugOutput.h
Updated copyright year.
4 years ago
DefaultFramebuffer.cpp
Updated copyright year.
4 years ago
DefaultFramebuffer.h
Updated copyright year.
4 years ago
Extensions.h
Updated copyright year.
4 years ago
Framebuffer.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
Framebuffer.h
GL: port label() / setLabel() away from std::string.
4 years ago
GL.h
Updated copyright year.
4 years ago
ImageFormat.h
Updated copyright year.
4 years ago
Mesh.cpp
Adapt to Corrade changes.
4 years ago
Mesh.h
GL: port label() / setLabel() away from std::string.
4 years ago
MeshView.cpp
Updated copyright year.
4 years ago
MeshView.h
Updated copyright year.
4 years ago
MultisampleTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
MultisampleTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
OpenGL.cpp
Updated copyright year.
4 years ago
OpenGL.h
Updated copyright year.
4 years ago
OpenGLTester.cpp
Updated copyright year.
4 years ago
OpenGLTester.h
Updated copyright year.
4 years ago
PipelineStatisticsQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
PipelineStatisticsQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
PixelFormat.cpp
Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER.
4 years ago
PixelFormat.h
Updated copyright year.
4 years ago
PrimitiveQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
PrimitiveQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
RectangleTexture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
RectangleTexture.h
GL: port label() / setLabel() away from std::string.
4 years ago
Renderbuffer.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
Renderbuffer.h
GL: port label() / setLabel() away from std::string.
4 years ago
RenderbufferFormat.h
Updated copyright year.
4 years ago
Renderer.cpp
Updated copyright year.
4 years ago
Renderer.h
Updated copyright year.
4 years ago
SampleQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
SampleQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
Sampler.cpp
Updated copyright year.
4 years ago
Sampler.h
Updated copyright year.
4 years ago
Shader.cpp
GL: port to Utility::Path.
4 years ago
Shader.h
GL: port label() / setLabel() away from std::string.
4 years ago
Texture.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
Texture.h
GL: port label() / setLabel() away from std::string.
4 years ago
TextureArray.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TextureArray.h
GL: port label() / setLabel() away from std::string.
4 years ago
TextureFormat.cpp
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4 years ago
TextureFormat.h
Updated copyright year.
4 years ago
TimeQuery.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TimeQuery.h
GL: port label() / setLabel() away from std::string.
4 years ago
TransformFeedback.cpp
GL: port label() / setLabel() away from std::string.
4 years ago
TransformFeedback.h
GL: port label() / setLabel() away from std::string.
4 years ago
Version.cpp
Updated copyright year.
4 years ago
Version.h
Updated copyright year.
4 years ago
visibility.h
Updated copyright year.
4 years ago