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Vladimír Vondruš cedc0d6eeb Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
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Implementation Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Test Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
AbstractFramebuffer.cpp Updated copyright year. 4 years ago
AbstractFramebuffer.h GL: port label() / setLabel() away from std::string. 4 years ago
AbstractObject.cpp GL: port label() / setLabel() away from std::string. 4 years ago
AbstractObject.h GL: port label() / setLabel() away from std::string. 4 years ago
AbstractQuery.cpp GL: port label() / setLabel() away from std::string. 4 years ago
AbstractQuery.h GL: port label() / setLabel() away from std::string. 4 years ago
AbstractShaderProgram.cpp Adapt to Corrade changes. 4 years ago
AbstractShaderProgram.h GL: port label() / setLabel() away from std::string. 4 years ago
AbstractTexture.cpp Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
AbstractTexture.h GL: port label() / setLabel() away from std::string. 4 years ago
Attribute.cpp Updated copyright year. 4 years ago
Attribute.h Updated copyright year. 4 years ago
Buffer.cpp GL: port label() / setLabel() away from std::string. 4 years ago
Buffer.h GL: port label() / setLabel() away from std::string. 4 years ago
BufferImage.cpp Updated copyright year. 4 years ago
BufferImage.h Updated copyright year. 4 years ago
BufferTexture.cpp GL: port label() / setLabel() away from std::string. 4 years ago
BufferTexture.h GL: port label() / setLabel() away from std::string. 4 years ago
BufferTextureFormat.h Updated copyright year. 4 years ago
CMakeLists.txt CMake: use the CMAKE_FOLDER variable instead of FOLDER property. 4 years ago
Context.cpp Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Context.h GL: doc++ 4 years ago
CubeMapTexture.cpp GL: port label() / setLabel() away from std::string. 4 years ago
CubeMapTexture.h GL: port label() / setLabel() away from std::string. 4 years ago
CubeMapTextureArray.cpp GL: port label() / setLabel() away from std::string. 4 years ago
CubeMapTextureArray.h GL: port label() / setLabel() away from std::string. 4 years ago
DebugOutput.cpp Updated copyright year. 4 years ago
DebugOutput.h Updated copyright year. 4 years ago
DefaultFramebuffer.cpp Updated copyright year. 4 years ago
DefaultFramebuffer.h Updated copyright year. 4 years ago
Extensions.h Updated copyright year. 4 years ago
Framebuffer.cpp GL: port label() / setLabel() away from std::string. 4 years ago
Framebuffer.h GL: port label() / setLabel() away from std::string. 4 years ago
GL.h Updated copyright year. 4 years ago
ImageFormat.h Updated copyright year. 4 years ago
Mesh.cpp Adapt to Corrade changes. 4 years ago
Mesh.h GL: port label() / setLabel() away from std::string. 4 years ago
MeshView.cpp Updated copyright year. 4 years ago
MeshView.h Updated copyright year. 4 years ago
MultisampleTexture.cpp GL: port label() / setLabel() away from std::string. 4 years ago
MultisampleTexture.h GL: port label() / setLabel() away from std::string. 4 years ago
OpenGL.cpp Updated copyright year. 4 years ago
OpenGL.h Updated copyright year. 4 years ago
OpenGLTester.cpp Updated copyright year. 4 years ago
OpenGLTester.h Updated copyright year. 4 years ago
PipelineStatisticsQuery.cpp GL: port label() / setLabel() away from std::string. 4 years ago
PipelineStatisticsQuery.h GL: port label() / setLabel() away from std::string. 4 years ago
PixelFormat.cpp Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
PixelFormat.h Updated copyright year. 4 years ago
PrimitiveQuery.cpp GL: port label() / setLabel() away from std::string. 4 years ago
PrimitiveQuery.h GL: port label() / setLabel() away from std::string. 4 years ago
RectangleTexture.cpp GL: port label() / setLabel() away from std::string. 4 years ago
RectangleTexture.h GL: port label() / setLabel() away from std::string. 4 years ago
Renderbuffer.cpp GL: port label() / setLabel() away from std::string. 4 years ago
Renderbuffer.h GL: port label() / setLabel() away from std::string. 4 years ago
RenderbufferFormat.h Updated copyright year. 4 years ago
Renderer.cpp Updated copyright year. 4 years ago
Renderer.h Updated copyright year. 4 years ago
SampleQuery.cpp GL: port label() / setLabel() away from std::string. 4 years ago
SampleQuery.h GL: port label() / setLabel() away from std::string. 4 years ago
Sampler.cpp Updated copyright year. 4 years ago
Sampler.h Updated copyright year. 4 years ago
Shader.cpp GL: port to Utility::Path. 4 years ago
Shader.h GL: port label() / setLabel() away from std::string. 4 years ago
Texture.cpp GL: port label() / setLabel() away from std::string. 4 years ago
Texture.h GL: port label() / setLabel() away from std::string. 4 years ago
TextureArray.cpp GL: port label() / setLabel() away from std::string. 4 years ago
TextureArray.h GL: port label() / setLabel() away from std::string. 4 years ago
TextureFormat.cpp Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
TextureFormat.h Updated copyright year. 4 years ago
TimeQuery.cpp GL: port label() / setLabel() away from std::string. 4 years ago
TimeQuery.h GL: port label() / setLabel() away from std::string. 4 years ago
TransformFeedback.cpp GL: port label() / setLabel() away from std::string. 4 years ago
TransformFeedback.h GL: port label() / setLabel() away from std::string. 4 years ago
Version.cpp Updated copyright year. 4 years ago
Version.h Updated copyright year. 4 years ago
visibility.h Updated copyright year. 4 years ago