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180 lines
7.4 KiB
180 lines
7.4 KiB
#ifndef Magnum_GL_PipelineStatisticsQuery_h |
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#define Magnum_GL_PipelineStatisticsQuery_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021, 2022, 2023, 2024, 2025 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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/** @file |
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* @brief Class @ref Magnum::GL::PipelineStatisticsQuery |
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* @m_since{2020,06} |
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*/ |
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#endif |
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#include "Magnum/GL/AbstractQuery.h" |
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#ifndef MAGNUM_TARGET_GLES |
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namespace Magnum { namespace GL { |
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/** |
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@brief Pipeline statistics query |
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@m_since{2020,06} |
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Provides various data about the rendering pipeline, useful for profiling and |
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performance measurements. |
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@requires_gl46 Extension @gl_extension{ARB,pipeline_statistics_query} |
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@requires_gl Pipeline statistics queries are not available in OpenGL ES and |
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WebGL. |
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@see @ref PrimitiveQuery, @ref SampleQuery, @ref TimeQuery |
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*/ |
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class MAGNUM_GL_EXPORT PipelineStatisticsQuery: public AbstractQuery { |
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public: |
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/** |
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* @brief Query target |
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* |
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* @m_enum_values_as_keywords |
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*/ |
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enum class Target: GLenum { |
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/** |
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* Count of vertices submitted to the primitive assembler. Note |
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* that this doesn't take index buffer or strips/fans into account. |
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*/ |
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VerticesSubmitted = GL_VERTICES_SUBMITTED, |
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/** Count of primitives submitted to the primitive assembler. */ |
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PrimitivesSubmitted = GL_PRIMITIVES_SUBMITTED, |
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/** |
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* Count of vertex shader invocations. For indexed draws this is |
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* usually less than @ref Target::VerticesSubmitted, depending on |
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* how well is the post-transform vertex cache used. |
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*/ |
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VertexShaderInvocations = GL_VERTEX_SHADER_INVOCATIONS, |
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/** |
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* Count of patches processed by tessellation control shader stage. |
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*/ |
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TessellationControlShaderPatches = GL_TESS_CONTROL_SHADER_PATCHES, |
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/** Count of tessellation evaluation shader invocations. */ |
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TessellationEvaluationShaderInvocations = GL_TESS_EVALUATION_SHADER_INVOCATIONS, |
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/** Count of geometry shader invocations. */ |
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GeometryShaderInvocations = GL_GEOMETRY_SHADER_INVOCATIONS, |
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/** |
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* Count of primitives emitted by a geometry shader. Compared to |
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* @ref PrimitiveQuery::Target::PrimitivesGenerated, the query |
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* considers all vertex streams and implementation may not count |
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* primitives that aren't processed further. |
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*/ |
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GeometryShaderPrimitivesEmitted = GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED, |
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/** Count of fragment shader invocations. */ |
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FragmentShaderInvocations = GL_FRAGMENT_SHADER_INVOCATIONS, |
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/** Count of compute shader invocations. */ |
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ComputeShaderInvocations = GL_COMPUTE_SHADER_INVOCATIONS, |
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/** Count of primitives that entered the clipping stage. */ |
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ClippingInputPrimitives = GL_CLIPPING_INPUT_PRIMITIVES, |
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/** |
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* Count of primitives that passed the clipping stage. In an ideal |
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* case of CPU-side frustum culling, the value reported by this |
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* query is the same as @ref Target::ClippingInputPrimitives. |
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*/ |
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ClippingOutputPrimitives = GL_CLIPPING_OUTPUT_PRIMITIVES |
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}; |
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/** |
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* @brief Wrap existing OpenGL time query object |
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* @param id OpenGL time query ID |
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* @param target Query target |
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* @param flags Object creation flags |
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* |
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* The @p id is expected to be of an existing OpenGL query object. |
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* Unlike query created using constructor, the OpenGL object is by |
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* default not deleted on destruction, use @p flags for different |
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* behavior. |
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* @see @ref release(), @ref flags() |
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*/ |
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static PipelineStatisticsQuery wrap(GLuint id, Target target, ObjectFlags flags = {}) { |
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return PipelineStatisticsQuery{id, target, flags}; |
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} |
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/** |
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* @brief Constructor |
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* |
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* Creates new OpenGL query object. If @gl_extension{ARB,direct_state_access} |
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* (part of OpenGL 4.5) is not available, the query is created on first |
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* use. |
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* @see @ref PipelineStatisticsQuery(NoCreateT), @ref wrap(), @fn_gl_keyword{CreateQueries}, |
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* eventually @fn_gl_keyword{GenQueries} |
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*/ |
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explicit PipelineStatisticsQuery(Target target): AbstractQuery(GLenum(target)) {} |
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/** |
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* @brief Construct without creating the underlying OpenGL object |
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* |
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* The constructed instance is equivalent to moved-from state. Useful |
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* in cases where you will overwrite the instance later anyway. Move |
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* another object over it to make it useful. |
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* |
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* This function can be safely used for constructing (and later |
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* destructing) objects even without any OpenGL context being active. |
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* However note that this is a low-level and a potentially dangerous |
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* API, see the documentation of @ref NoCreate for alternatives. |
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* @see @ref PipelineStatisticsQuery(Target), @ref wrap() |
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*/ |
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explicit PipelineStatisticsQuery(NoCreateT) noexcept: AbstractQuery{NoCreate, GLenum(Target::VerticesSubmitted)} {} |
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/** @brief Copying is not allowed */ |
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PipelineStatisticsQuery(const PipelineStatisticsQuery&) = delete; |
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/** @brief Move constructor */ |
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PipelineStatisticsQuery(PipelineStatisticsQuery&&) noexcept = default; |
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/** @brief Copying is not allowed */ |
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PipelineStatisticsQuery& operator=(const PipelineStatisticsQuery&) = delete; |
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/** @brief Move assignment */ |
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PipelineStatisticsQuery& operator=(PipelineStatisticsQuery&&) noexcept = default; |
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/* Overloads to remove WTF-factor from method chaining order */ |
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#if !defined(DOXYGEN_GENERATING_OUTPUT) && !defined(MAGNUM_TARGET_WEBGL) |
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PipelineStatisticsQuery& setLabel(Containers::StringView label); |
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#endif |
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private: |
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explicit PipelineStatisticsQuery(GLuint id, Target target, ObjectFlags flags) noexcept: AbstractQuery{id, GLenum(target), flags} {} |
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}; |
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}} |
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#else |
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#error this header is not available in OpenGL ES build |
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#endif |
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#endif
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