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165 lines
5.2 KiB
165 lines
5.2 KiB
/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "EglContext.h" |
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#define None 0L // redef Xlib nonsense |
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/* Mask for X events */ |
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#define INPUT_MASK KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask |
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using namespace std; |
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namespace Magnum { namespace Contexts { |
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EglContext::EglContext(int&, char**, const string& title, const Math::Vector2<GLsizei>& size): viewportSize(size) { |
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/* Get default X display and root window, init EGL */ |
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xDisplay = XOpenDisplay(0); |
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display = eglGetDisplay(xDisplay); |
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eglInitialize(display, 0, 0); |
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#ifndef MAGNUM_TARGET_GLES |
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eglBindAPI(EGL_OPENGL_API); |
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#else |
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eglBindAPI(EGL_OPENGL_ES_API); |
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#endif |
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int screenNumber = DefaultScreen(xDisplay); |
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Window root = RootWindow(xDisplay, screenNumber); |
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/* Choose EGL config */ |
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static const EGLint attribs[] = { |
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EGL_RED_SIZE, 1, |
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EGL_GREEN_SIZE, 1, |
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EGL_BLUE_SIZE, 1, |
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EGL_DEPTH_SIZE, 1, |
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#ifndef MAGNUM_TARGET_GLES |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, |
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#else |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
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#endif |
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EGL_NONE |
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}; |
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EGLConfig config; |
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EGLint configCount; |
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if(!eglChooseConfig(display, attribs, &config, 1, &configCount)) { |
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Error() << "Cannot get EGL visual config"; |
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exit(1); |
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} |
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/* Get X visual */ |
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EGLint visualId; |
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if(!eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &visualId)) { |
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Error() << "Cannot get native visual ID"; |
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exit(1); |
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} |
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XVisualInfo *visInfo, visTemplate; |
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int visualCount; |
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visTemplate.visualid = visualId; |
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visInfo = XGetVisualInfo(xDisplay, VisualIDMask, &visTemplate, &visualCount); |
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if(!visInfo) { |
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Error() << "Cannot get X visual"; |
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exit(1); |
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} |
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/* Create X Window */ |
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XSetWindowAttributes attr; |
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attr.background_pixel = 0; |
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attr.border_pixel = 0; |
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attr.colormap = XCreateColormap(xDisplay, root, visInfo->visual, AllocNone); |
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attr.event_mask = 0; |
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unsigned long mask = CWBackPixel|CWBorderPixel|CWColormap|CWEventMask; |
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xWindow = XCreateWindow(xDisplay, root, 20, 20, size.x(), size.y(), 0, visInfo->depth, InputOutput, visInfo->visual, mask, &attr); |
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XSetStandardProperties(xDisplay, xWindow, title.c_str(), 0, None, 0, 0, 0); |
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XFree(visInfo); |
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/* Create context and window surface */ |
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static const EGLint contextAttributes[] = { |
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#ifdef MAGNUM_TARGET_GLES |
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EGL_CONTEXT_CLIENT_VERSION, 2, |
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#endif |
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EGL_NONE |
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}; |
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttributes); |
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if(!context) { |
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Error() << "Cannot create EGL context"; |
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exit(1); |
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} |
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surface = eglCreateWindowSurface(display, config, xWindow, NULL); |
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if(!surface) { |
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Error() << "Cannot create window surface"; |
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exit(1); |
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} |
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/* Capture exposure, keyboard and mouse button events */ |
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XSelectInput(xDisplay, xWindow, INPUT_MASK); |
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/* Set OpenGL context as current */ |
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eglMakeCurrent(display, surface, surface, context); |
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/** @bug Fixme: GLEW initialization fails (thinks that the context is not created) */ |
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#ifndef MAGNUM_TARGET_GLES |
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/* Init GLEW */ |
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GLenum err = glewInit(); |
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if(err != GLEW_OK) { |
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Error() << "EglContext: cannot initialize GLEW:" << glewGetErrorString(err); |
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exit(1); |
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} |
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#endif |
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} |
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EglContext::~EglContext() { |
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/* Shut down EGL */ |
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eglDestroyContext(display, context); |
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eglDestroySurface(display, surface); |
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eglTerminate(display); |
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/* Shut down X */ |
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XDestroyWindow(xDisplay, xWindow); |
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XCloseDisplay(xDisplay); |
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} |
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int EglContext::exec() { |
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/* Show window */ |
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XMapWindow(xDisplay, xWindow); |
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/* Call viewportEvent for the first time */ |
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viewportEvent(viewportSize); |
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while(true) { |
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XEvent event; |
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while(XCheckWindowEvent(xDisplay, xWindow, INPUT_MASK, &event)) { |
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switch(event.type) { |
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case KeyPress: |
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keyPressEvent(static_cast<Key>(XLookupKeysym(&event.xkey, 0)), {event.xkey.x, event.xkey.y}); |
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break; |
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case KeyRelease: |
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keyReleaseEvent(static_cast<Key>(XLookupKeysym(&event.xkey, 0)), {event.xkey.x, event.xkey.y}); |
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break; |
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case ButtonPress: |
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mousePressEvent(static_cast<MouseButton>(event.xbutton.button), {event.xbutton.x, event.xbutton.y}); |
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break; |
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case ButtonRelease: |
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mouseReleaseEvent(static_cast<MouseButton>(event.xbutton.button), {event.xbutton.x, event.xbutton.y}); |
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break; |
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} |
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} |
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/** @todo Handle at least window closing and resizing */ |
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drawEvent(); |
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} |
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return 0; |
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} |
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}}
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