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160 lines
6.6 KiB
160 lines
6.6 KiB
#ifndef Magnum_Trade_FlatMaterialData_h |
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#define Magnum_Trade_FlatMaterialData_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, |
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Trade::FlatMaterialData |
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* @m_since_latest |
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*/ |
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#include "Magnum/Trade/MaterialData.h" |
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namespace Magnum { namespace Trade { |
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/** |
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@brief Flat material data |
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@m_since_latest |
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See @ref Trade-MaterialData-usage-types for more information about how to use |
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this class. |
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@see @ref AbstractImporter::material(), @ref PhongMaterialData, |
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@ref PbrMetallicRoughnessMaterialData, |
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@ref PbrSpecularGlossinessMaterialData, @ref PbrClearCoatMaterialData, |
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@ref MaterialType::Flat |
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*/ |
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class MAGNUM_TRADE_EXPORT FlatMaterialData: public MaterialData { |
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public: |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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/* Allow constructing subclasses directly. While not used in the |
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general Importer workflow, it allows users to create instances with |
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desired convenience APIs easier (and simplifies testing). It's |
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however hidden from the docs as constructing instances this way |
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isn't really common and it would add a lot of noise. */ |
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using MaterialData::MaterialData; |
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#endif |
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/** |
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* @brief Whether the material has a specular texture |
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* |
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* Returns @cpp true @ce if any of the |
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* @ref MaterialAttribute::BaseColorTexture or |
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* @ref MaterialAttribute::DiffuseTexture attributes is present, |
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* @cpp false @ce otherwise. |
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*/ |
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bool hasTexture() const; |
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/** |
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* @brief Whether the material has texture transformation |
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* |
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* Returns @cpp true @ce if the material is textured and a |
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* @ref MaterialAttribute::BaseColorTextureMatrix, |
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* @ref MaterialAttribute::DiffuseTextureMatrix or |
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* @ref MaterialAttribute::TextureMatrix attribute matching the texture |
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* is present, @cpp false @ce otherwise. In particular, if there's for |
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* example a @ref MaterialAttribute::BaseColorTexture but only a |
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* @ref MaterialAttribute::DiffuseTextureMatrix, |
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* returns @cpp false @ce. |
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*/ |
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bool hasTextureTransformation() const; |
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/* Since there's just one texture, no need for any |
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hasCommonTextureTransformation(), hasCommonTextureCoordinates(), |
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commonTextureMatrix() or commonTextureCoordinates() APIs */ |
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/** |
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* @brief Whether the material uses extra texture coordinate sets |
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* |
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* Returns @cpp true @ce if the material is textured an a |
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* @ref MaterialAttribute::BaseColorTextureCoordinates, |
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* @ref MaterialAttribute::DiffuseTextureCoordinates or |
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* @ref MaterialAttribute::TextureCoordinates attribute matching the |
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* texture is present and has a non-zero value, @cpp false @ce |
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* otherwise. In particular, if there's for example a |
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* @ref MaterialAttribute::BaseColorTexture but |
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* only a @ref MaterialAttribute::DiffuseTextureCoordinates, returns |
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* @cpp false @ce. |
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*/ |
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bool hasTextureCoordinates() const; |
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/** |
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* @brief Color |
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* |
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* Convenience access to the @ref MaterialAttribute::BaseColor / |
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* @ref MaterialAttribute::DiffuseColor attributes. If neither of them |
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* is present, the default is @cpp 0xffffffff_srgbaf @ce. |
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* |
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* If the material has a texture, the color attribute matching the |
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* texture is picked (instead of combining e.g. a |
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* @ref MaterialAttribute::BaseColor with @ref MaterialAttribute::DiffuseTexture). The color and texture is meant to |
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* be multiplied together. |
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* @see @ref hasAttribute(), @ref hasTexture() |
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*/ |
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Color4 color() const; |
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/** |
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* @brief Texture ID |
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* |
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* Available only if either @ref MaterialAttribute::BaseColorTexture or |
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* @ref MaterialAttribute::DiffuseTexture is present. Meant to be |
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* multiplied with @ref color(). |
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* @see @ref hasTexture(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt texture() const; |
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/** |
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* @brief Texture coordinate transformation matrix |
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* |
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* Convenience access to the @ref MaterialAttribute::DiffuseTextureMatrix |
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* / @ref MaterialAttribute::BaseColorTextureMatrix / |
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* @ref MaterialAttribute::TextureMatrix attributes, picking the one |
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* matching the texture (instead of combining e.g. a |
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* @ref MaterialAttribute::BaseColorTexture with |
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* @ref MaterialAttribute::DiffuseTextureMatrix). If no matching |
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* attribute is present, the default is an identity matrix. Available |
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* only if the material has a texture. |
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* @see @ref hasTexture() |
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*/ |
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Matrix3 textureMatrix() const; |
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/** |
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* @brief Texture coordinate set |
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* |
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* Convenience access to the @ref MaterialAttribute::DiffuseTextureCoordinates |
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* / @ref MaterialAttribute::BaseColorTextureCoordinates / |
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* @ref MaterialAttribute::TextureCoordinates attributes, picking the |
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* one matching the texture (instead of combining e.g. a |
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* @ref MaterialAttribute::BaseColorTexture with |
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* @ref MaterialAttribute::DiffuseTextureCoordinates). If no matching |
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* attribute is present, the default is @cpp 0 @ce. Available only if |
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* the material has a texture. |
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* @see @ref hasTexture() |
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*/ |
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UnsignedInt textureCoordinates() const; |
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}; |
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}} |
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#endif
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