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138 lines
4.6 KiB
138 lines
4.6 KiB
#ifndef Magnum_Audio_PlayableGroup_h |
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#define Magnum_Audio_PlayableGroup_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Copyright © 2015 Jonathan Hale <squareys@googlemail.com> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Audio::PlayableGroup, typedef @ref Magnum::Audio::PlayableGroup2D, @ref Magnum::Audio::PlayableGroup3D |
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*/ |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Audio/Audio.h" |
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#include "Magnum/Audio/visibility.h" |
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#include "Magnum/Math/Matrix4.h" |
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#include "Magnum/SceneGraph/FeatureGroup.h" |
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namespace Magnum { namespace Audio { |
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/** |
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@brief PlayableGroup |
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Manages a group of @ref Playable instances with an ability to control gain, |
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transformation or state for all of them at once. See @ref Playable and |
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@ref Listener documentation for more information. |
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@see @ref PlayableGroup2D, @ref PlayableGroup3D |
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*/ |
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template<UnsignedInt dimensions> class PlayableGroup: public SceneGraph::FeatureGroup<dimensions, Playable<dimensions>, Float> { |
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public: |
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explicit PlayableGroup(); |
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~PlayableGroup(); |
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/** |
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* @brief Play all sound sources in this group |
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* @return Reference to self (for method chaining) |
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* |
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* @see @ref Source::play() |
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*/ |
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PlayableGroup<dimensions>& play(); |
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/** |
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* @brief Pause all sound sources in this group |
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* @return Reference to self (for method chaining) |
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* |
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* @see @ref Source::pause() |
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*/ |
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PlayableGroup<dimensions>& pause(); |
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/** |
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* @brief Stop all sound sources in this group |
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* @return Reference to self (for method chaining) |
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* |
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* @see @ref Source::stop() |
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*/ |
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PlayableGroup<dimensions>& stop(); |
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/** @brief Gain */ |
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Float gain() const { return _gain; } |
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/** |
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* @brief Set gain for all sound sources in this group |
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* @return Reference to self (for method chaining) |
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* |
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* Will calculate source gain for each source relative to the gain of |
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* given @ref Playable and this playable group. The source gain is |
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* calculated as @cpp sourceGain = playableGain*groupGain @ce. Default |
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* group gain is @cpp 1.0f @ce. |
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*/ |
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PlayableGroup<dimensions>& setGain(const Float gain); |
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/** @brief Sound transformation */ |
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const Matrix4& soundTransformation() const { return _soundTransform; } |
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/** |
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* @brief Set transformation of all sound sources in this group |
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* @return Reference to self (for method chaining) |
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*/ |
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PlayableGroup& setSoundTransformation(const Matrix4& matrix); |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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/** |
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* @brief Set all contained Playables clean |
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* @deprecated Use @ref Listener::update() instead. |
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*/ |
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CORRADE_DEPRECATED("use Listener::update() instead") void setClean(); |
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#endif |
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private: |
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friend Playable<dimensions>; |
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Matrix4 _soundTransform; |
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Float _gain; |
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}; |
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/** |
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* @brief Playable group for two dimensional float scenes |
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* |
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* @see @ref PlayableGroup3D |
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*/ |
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typedef PlayableGroup<2> PlayableGroup2D; |
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/** |
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* @brief Playable group for three dimensional float scenes |
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* |
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* @see @ref PlayableGroup2D |
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*/ |
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typedef PlayableGroup<3> PlayableGroup3D; |
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#if defined(CORRADE_TARGET_WINDOWS) && !defined(__MINGW32__) |
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extern template class MAGNUM_AUDIO_EXPORT PlayableGroup<2>; |
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extern template class MAGNUM_AUDIO_EXPORT PlayableGroup<3>; |
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#endif |
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}} |
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#endif
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