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903 lines
35 KiB
903 lines
35 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <sstream> |
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#include <Corrade/Containers/EnumSet.h> |
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#include <Corrade/Containers/GrowableArray.h> |
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#include <Corrade/PluginManager/Manager.h> |
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#include <Corrade/Utility/Directory.h> |
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#include <Corrade/Utility/DebugStl.h> |
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#include "Magnum/Image.h" |
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#include "Magnum/ImageView.h" |
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#include "Magnum/Mesh.h" |
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#include "Magnum/PixelFormat.h" |
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#include "Magnum/DebugTools/CompareImage.h" |
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#include "Magnum/GL/Mesh.h" |
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#include "Magnum/GL/OpenGLTester.h" |
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#include "Magnum/GL/Framebuffer.h" |
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#include "Magnum/GL/Renderbuffer.h" |
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#include "Magnum/GL/RenderbufferFormat.h" |
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#include "Magnum/GL/Texture.h" |
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#include "Magnum/GL/TextureFormat.h" |
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#include "Magnum/Math/Color.h" |
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#include "Magnum/Math/Matrix4.h" |
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#include "Magnum/MeshTools/Compile.h" |
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#include "Magnum/MeshTools/Duplicate.h" |
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#include "Magnum/Shaders/Flat.h" |
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#include "Magnum/Shaders/Phong.h" |
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#include "Magnum/Shaders/VertexColor.h" |
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#include "Magnum/Trade/AbstractImporter.h" |
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#include "Magnum/Trade/MeshData.h" |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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#define _MAGNUM_NO_DEPRECATED_MESHDATA /* So it doesn't yell here */ |
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#include "Magnum/Trade/MeshData2D.h" |
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#include "Magnum/Trade/MeshData3D.h" |
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#endif |
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#include "configure.h" |
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namespace Magnum { namespace MeshTools { namespace Test { namespace { |
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enum class Flag { |
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NonIndexed = 1 << 0, |
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Normals = 1 << 1, |
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GeneratedFlatNormals = 1 << 2, |
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GeneratedSmoothNormals = 1 << 3, |
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TextureCoordinates2D = 1 << 4, |
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Colors = 1 << 5 |
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}; |
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typedef Containers::EnumSet<Flag> Flags; |
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#ifdef CORRADE_TARGET_CLANG |
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#pragma clang diagnostic push |
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#pragma clang diagnostic ignored "-Wunused-function" |
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#endif |
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CORRADE_ENUMSET_OPERATORS(Flags) |
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#ifdef CORRADE_TARGET_CLANG |
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#pragma clang diagnostic pop |
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#endif |
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struct CompileGLTest: GL::OpenGLTester { |
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public: |
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explicit CompileGLTest(); |
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/** @todo remove the template once MeshDataXD is gone */ |
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template<class T> void twoDimensions(); |
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template<class T> void threeDimensions(); |
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void packedAttributes(); |
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void customAttribute(); |
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void implementationSpecificAttributeFormat(); |
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void generateNormalsNoPosition(); |
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void generateNormals2DPosition(); |
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void generateNormalsNoFloats(); |
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void externalBuffers(); |
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void externalBuffersInvalid(); |
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private: |
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PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"}; |
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Shaders::Flat2D _flat2D; |
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Shaders::Flat2D _flatTextured2D{Shaders::Flat2D::Flag::Textured}; |
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Shaders::Flat3D _flat3D; |
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Shaders::Flat3D _flatTextured3D{Shaders::Flat3D::Flag::Textured}; |
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Shaders::VertexColor2D _color2D; |
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Shaders::VertexColor3D _color3D; |
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Shaders::Phong _phong; |
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GL::Renderbuffer _color; |
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GL::Framebuffer _framebuffer{{{}, {32, 32}}}; |
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GL::Texture2D _texture; |
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}; |
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constexpr struct { |
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const char* name; |
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Flags flags; |
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} Data2D[] { |
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{"positions", {}}, |
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{"positions, nonindexed", Flag::NonIndexed}, |
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{"positions + colors", Flag::Colors}, |
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{"positions + texture coordinates", Flag::TextureCoordinates2D}, |
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{"positions + texture coordinates + colors", Flag::TextureCoordinates2D|Flag::Colors} |
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}; |
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constexpr struct { |
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const char* name; |
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Flags flags; |
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} Data3D[] { |
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{"positions", {}}, |
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{"positions, nonindexed", Flag::NonIndexed}, |
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{"positions + colors", Flag::Colors}, |
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{"positions + texcoords", Flag::TextureCoordinates2D}, |
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{"positions + texcoords + colors", Flag::TextureCoordinates2D|Flag::Colors}, |
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{"positions + normals", Flag::Normals}, |
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{"positions + normals + colors", Flag::Normals|Flag::Colors}, |
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{"positions + normals + texcoords", Flag::Normals|Flag::TextureCoordinates2D}, |
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{"positions + normals + texcoords + colors", Flag::Normals|Flag::TextureCoordinates2D|Flag::Colors}, |
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{"positions + gen flat normals", Flag::GeneratedFlatNormals}, |
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{"positions + gen both smooth and flat normals", Flag::GeneratedSmoothNormals|Flag::GeneratedFlatNormals}, |
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{"positions + normals, gen flat normals", Flag::Normals|Flag::GeneratedFlatNormals}, |
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{"positions + gen flat normals + colors", Flag::GeneratedFlatNormals|Flag::Colors}, |
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{"positions + gen flat normals + texcoords", Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D}, |
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{"positions + gen flat normals + texcoords + colors", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D|Flag::Colors}, |
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{"positions, nonindexed + gen flat normals", Flag::NonIndexed|Flag::GeneratedFlatNormals}, |
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{"positions, nonindexed + gen flat normals + colors", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::Colors}, |
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{"positions, nonindexed + gen flat normals + texcoords", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D}, |
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{"positions, nonindexed + gen flat normals + texcoords + colors", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D|Flag::Colors}, |
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{"positions, gen smooth normals", Flag::GeneratedSmoothNormals}, |
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{"positions, gen smooth normals + colors", Flag::GeneratedSmoothNormals|Flag::Colors}, |
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{"positions, gen smooth normals + texcoords", Flag::GeneratedSmoothNormals|Flag::TextureCoordinates2D}, |
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{"positions, gen smooth normals + texcoords + colors", Flag::GeneratedSmoothNormals|Flag::TextureCoordinates2D|Flag::Colors}, |
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{"positions, nonindexed + gen smooth normals", Flag::NonIndexed|Flag::GeneratedSmoothNormals}, |
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}; |
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constexpr struct { |
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const char* name; |
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bool indexed, moveIndices, moveVertices; |
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} DataExternal[] { |
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{"indexed", true, false, false}, |
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{"", false, false, false}, |
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{"move indices", true, true, false}, |
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{"move vertices", false, false, true}, |
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{"move both", true, true, true} |
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}; |
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constexpr struct { |
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const char* name; |
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CompileFlags flags; |
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} CustomAttributeWarningData[] { |
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{"", {}}, |
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{"no warning", CompileFlag::NoWarnOnCustomAttributes} |
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}; |
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using namespace Math::Literals; |
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constexpr Color4ub ImageData[] { |
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0xff000000_rgba, 0x80000000_rgba, 0x00008000_rgba, 0x0000ff00_rgba, |
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0x80000000_rgba, 0xffffffff_rgba, 0xffffffff_rgba, 0x00008000_rgba, |
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0x00800000_rgba, 0xffffffff_rgba, 0xffffffff_rgba, 0x00008000_rgba, |
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0x00ff0000_rgba, 0x00800000_rgba, 0x00000080_rgba, 0x000000ff_rgba |
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}; |
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CompileGLTest::CompileGLTest() { |
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addInstancedTests<CompileGLTest>({ |
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&CompileGLTest::twoDimensions<Trade::MeshData>}, Containers::arraySize(Data2D)); |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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CORRADE_IGNORE_DEPRECATED_PUSH |
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addInstancedTests<CompileGLTest>({ |
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&CompileGLTest::twoDimensions<Trade::MeshData2D>}, |
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Containers::arraySize(Data2D)); |
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CORRADE_IGNORE_DEPRECATED_POP |
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#endif |
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addInstancedTests<CompileGLTest>({ |
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&CompileGLTest::threeDimensions<Trade::MeshData>}, |
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Containers::arraySize(Data3D)); |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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CORRADE_IGNORE_DEPRECATED_PUSH |
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addInstancedTests<CompileGLTest>({ |
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&CompileGLTest::threeDimensions<Trade::MeshData3D>}, |
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Containers::arraySize(Data3D)); |
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CORRADE_IGNORE_DEPRECATED_POP |
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#endif |
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addTests({&CompileGLTest::packedAttributes}); |
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addInstancedTests({&CompileGLTest::customAttribute, |
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&CompileGLTest::implementationSpecificAttributeFormat}, |
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Containers::arraySize(CustomAttributeWarningData)); |
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addTests({&CompileGLTest::generateNormalsNoPosition, |
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&CompileGLTest::generateNormals2DPosition, |
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&CompileGLTest::generateNormalsNoFloats}); |
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addInstancedTests({&CompileGLTest::externalBuffers}, |
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Containers::arraySize(DataExternal)); |
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addTests({&CompileGLTest::externalBuffersInvalid}); |
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/* Load the plugins directly from the build tree. Otherwise they're either |
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static and already loaded or not present in the build tree */ |
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#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME |
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CORRADE_INTERNAL_ASSERT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
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#endif |
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#ifdef TGAIMPORTER_PLUGIN_FILENAME |
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CORRADE_INTERNAL_ASSERT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded); |
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#endif |
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/* Set up the rendering */ |
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_color.setStorage( |
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
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GL::RenderbufferFormat::RGBA8, |
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#else |
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GL::RenderbufferFormat::RGBA4, |
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#endif |
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{32, 32}); |
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_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color) |
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.bind(); |
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_texture |
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.setMinificationFilter(SamplerFilter::Linear) |
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.setMagnificationFilter(SamplerFilter::Linear) |
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.setWrapping(SamplerWrapping::ClampToEdge) |
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.setStorage(1, |
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) |
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GL::TextureFormat::RGBA8, |
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#else |
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GL::TextureFormat::RGBA, |
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#endif |
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{4, 4}) |
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.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA8Unorm, {4, 4}, ImageData}); |
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} |
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template<class T> struct MeshTypeName; |
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template<> struct MeshTypeName<Trade::MeshData> { |
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static const char* name() { return "Trade::MeshData"; } |
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}; |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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CORRADE_IGNORE_DEPRECATED_PUSH |
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template<> struct MeshTypeName<Trade::MeshData2D> { |
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static const char* name() { return "Trade::MeshData2D"; } |
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}; |
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template<> struct MeshTypeName<Trade::MeshData3D> { |
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static const char* name() { return "Trade::MeshData3D"; } |
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}; |
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CORRADE_IGNORE_DEPRECATED_POP |
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#endif |
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template<class T> void CompileGLTest::twoDimensions() { |
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setTestCaseTemplateName(MeshTypeName<T>::name()); |
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auto&& data = Data2D[testCaseInstanceId()]; |
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setTestCaseDescription(data.name); |
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/* |
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6-----7-----8 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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3-----4-----5 |
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| / | / | |
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|/ |/ | |
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0-----1-----2 |
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*/ |
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const struct Vertex { |
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Vector2 position; |
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Vector2 textureCoordinates; |
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Color3 color; |
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} vertexData[]{ |
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{{-0.75f, -0.75f}, {0.0f, 0.0f}, 0x00ff00_rgbf}, |
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{{ 0.00f, -0.75f}, {0.5f, 0.0f}, 0x808000_rgbf}, |
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{{ 0.75f, -0.75f}, {1.0f, 0.0f}, 0xff0000_rgbf}, |
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{{-0.75f, 0.00f}, {0.0f, 0.5f}, 0x00ff80_rgbf}, |
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{{ 0.00f, 0.00f}, {0.5f, 0.5f}, 0x808080_rgbf}, |
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{{ 0.75f, 0.00f}, {1.0f, 0.5f}, 0xff0080_rgbf}, |
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{{-0.75f, 0.75f}, {0.0f, 1.0f}, 0x00ffff_rgbf}, |
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{{ 0.0f, 0.75f}, {0.5f, 1.0f}, 0x8080ff_rgbf}, |
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{{ 0.75f, 0.75f}, {1.0f, 1.0f}, 0xff00ff_rgbf} |
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}; |
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Containers::Array<Trade::MeshAttributeData> attributeData; |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::Position, |
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Containers::stridedArrayView(vertexData, &vertexData[0].position, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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if(data.flags & Flag::TextureCoordinates2D) |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::TextureCoordinates, |
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Containers::stridedArrayView(vertexData, &vertexData[0].textureCoordinates, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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if(data.flags & Flag::Colors) |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::Color, |
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Containers::stridedArrayView(vertexData, &vertexData[0].color, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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const UnsignedInt indexData[]{ |
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0, 1, 4, 0, 4, 3, |
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1, 2, 5, 1, 5, 4, |
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3, 4, 7, 3, 7, 6, |
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4, 5, 8, 4, 8, 7 |
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}; |
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Trade::MeshData meshData{MeshPrimitive::Triangles, |
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{}, indexData, Trade::MeshIndexData{indexData}, |
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{}, vertexData, std::move(attributeData)}; |
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/* Duplicate everything if data is non-indexed */ |
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if(data.flags & Flag::NonIndexed) meshData = duplicate(meshData); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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CORRADE_IGNORE_DEPRECATED_PUSH /** @todo remove once MeshDataXD is gone */ |
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#endif |
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GL::Mesh mesh = compile(T{std::move(meshData)}); |
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#ifdef MAGNUM_BUILD_DEPRECATED |
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CORRADE_IGNORE_DEPRECATED_POP |
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#endif |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
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!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
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CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
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/* Check with the flat shader, it should always work */ |
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{ |
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_framebuffer.clear(GL::FramebufferClear::Color); |
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_flat2D |
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.setColor(0xff3366_rgbf) |
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.draw(mesh); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE_WITH( |
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_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat2D.tga"), |
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(DebugTools::CompareImageToFile{_manager})); |
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} |
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/* Check with the colored shader, if we have colors */ |
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if(data.flags & Flag::Colors) { |
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_framebuffer.clear(GL::FramebufferClear::Color); |
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_color2D.draw(mesh); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE_WITH( |
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_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color2D.tga"), |
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(DebugTools::CompareImageToFile{_manager})); |
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} |
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/* Check with the textured shader, if we have texture coords */ |
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if(data.flags & Flag::TextureCoordinates2D) { |
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_framebuffer.clear(GL::FramebufferClear::Color); |
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_flatTextured2D |
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.bindTexture(_texture) |
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.draw(mesh); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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CORRADE_COMPARE_WITH( |
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_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
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Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured2D.tga"), |
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/* SwiftShader has some minor off-by-one precision differences */ |
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(DebugTools::CompareImageToFile{_manager, 0.75f, 0.0906f})); |
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} |
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} |
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template<class T> void CompileGLTest::threeDimensions() { |
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setTestCaseTemplateName(MeshTypeName<T>::name()); |
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auto&& data = Data3D[testCaseInstanceId()]; |
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setTestCaseDescription(data.name); |
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|
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/* |
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6-----7-----8 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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3-----4-----5 |
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| /| /| |
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| / | / | |
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|/ |/ | |
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0-----1-----2 |
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*/ |
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const struct Vertex { |
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Vector3 position; |
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Vector3 normal; |
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Vector2 textureCoordinates; |
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Color4 color; |
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} vertexData[]{ |
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{{-0.75f, -0.75f, -0.35f}, Vector3{-0.5f, -0.5f, 1.0f}.normalized(), |
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{0.0f, 0.0f}, 0x00ff00_rgbf}, |
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{{ 0.00f, -0.75f, -0.25f}, Vector3{ 0.0f, -0.5f, 1.0f}.normalized(), |
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{0.5f, 0.0f}, 0x808000_rgbf}, |
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{{ 0.75f, -0.75f, -0.35f}, Vector3{ 0.5f, -0.5f, 1.0f}.normalized(), |
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{1.0f, 0.0f}, 0xff0000_rgbf}, |
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|
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{{-0.75f, 0.00f, -0.25f}, Vector3{-0.5f, 0.0f, 1.0f}.normalized(), |
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{0.0f, 0.5f}, 0x00ff80_rgbf}, |
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{{ 0.00f, 0.00f, 0.00f}, Vector3{ 0.0f, 0.0f, 1.0f}.normalized(), |
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{0.5f, 0.5f}, 0x808080_rgbf}, |
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{{ 0.75f, 0.00f, -0.25f}, Vector3{ 0.5f, 0.0f, 1.0f}.normalized(), |
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{1.0f, 0.5f}, 0xff0080_rgbf}, |
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|
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{{-0.75f, 0.75f, -0.35f}, Vector3{-0.5f, 0.5f, 1.0f}.normalized(), |
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{0.0f, 1.0f}, 0x00ffff_rgbf}, |
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{{ 0.0f, 0.75f, -0.25f}, Vector3{ 0.0f, 0.5f, 1.0f}.normalized(), |
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{0.5f, 1.0f}, 0x8080ff_rgbf}, |
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{{ 0.75f, 0.75f, -0.35f}, Vector3{ 0.5f, 0.5f, 1.0f}.normalized(), |
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{1.0f, 1.0f}, 0xff00ff_rgbf} |
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}; |
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Containers::Array<Trade::MeshAttributeData> attributeData; |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::Position, |
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Containers::stridedArrayView(vertexData, &vertexData[0].position, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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if(data.flags & Flag::Normals) |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::Normal, |
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Containers::stridedArrayView(vertexData, &vertexData[0].normal, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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if(data.flags & Flag::TextureCoordinates2D) |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::TextureCoordinates, |
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Containers::stridedArrayView(vertexData, &vertexData[0].textureCoordinates, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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if(data.flags & Flag::Colors) |
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arrayAppend(attributeData, Trade::MeshAttributeData{ |
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Trade::MeshAttribute::Color, |
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Containers::stridedArrayView(vertexData, &vertexData[0].color, |
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Containers::arraySize(vertexData), sizeof(Vertex))}); |
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|
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const UnsignedByte indexData[]{ |
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0, 1, 4, 0, 4, 3, |
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1, 2, 5, 1, 5, 4, |
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3, 4, 7, 3, 7, 6, |
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4, 5, 8, 4, 8, 7 |
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}; |
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|
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Trade::MeshData meshData{MeshPrimitive::Triangles, |
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{}, indexData, Trade::MeshIndexData{indexData}, |
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{}, vertexData, std::move(attributeData)}; |
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|
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/* Duplicate everything if data is non-indexed */ |
|
if(data.flags & Flag::NonIndexed) meshData = duplicate(meshData); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
CompileFlags flags; |
|
if(data.flags & Flag::GeneratedFlatNormals) |
|
flags |= CompileFlag::GenerateFlatNormals; |
|
if(data.flags & Flag::GeneratedSmoothNormals) |
|
flags |= CompileFlag::GenerateSmoothNormals; |
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
CORRADE_IGNORE_DEPRECATED_PUSH /** @todo remove once MeshDataXD is gone */ |
|
#endif |
|
GL::Mesh mesh = compile(T{std::move(meshData)}, flags); |
|
#ifdef MAGNUM_BUILD_DEPRECATED |
|
CORRADE_IGNORE_DEPRECATED_POP |
|
#endif |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
|
|
|
Matrix4 projection = Matrix4::perspectiveProjection(45.0_degf, 1.0f, 0.1f, 10.0f); |
|
Matrix4 transformation = Matrix4::translation(Vector3::zAxis(-2.0f)); |
|
|
|
/* Check with the flat shader, it should always work */ |
|
{ |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_flat3D |
|
.setTransformationProjectionMatrix(projection*transformation) |
|
.setColor(0x6633ff_rgbf) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat3D.tga"), |
|
(DebugTools::CompareImageToFile{_manager})); |
|
} |
|
|
|
/* Check with the phong shader, if we have normals (but not flat generated) */ |
|
if(data.flags & Flag::Normals && !(data.flags & Flag::GeneratedFlatNormals)) { |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_phong |
|
.setDiffuseColor(0x33ff66_rgbf) |
|
.setTransformationMatrix(transformation) |
|
.setNormalMatrix(transformation.normalMatrix()) |
|
.setProjectionMatrix(projection) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0113f})); |
|
} |
|
|
|
/* Check generated flat / smooth normals with the phong shader. If smooth |
|
normals are requested but the mesh is not indexed, it should behave the |
|
same as flat normals. */ |
|
if(data.flags & Flag::GeneratedFlatNormals || (data.flags & Flag::GeneratedSmoothNormals && data.flags & Flag::NonIndexed)) { |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_phong |
|
.setDiffuseColor(0x33ff66_rgbf) |
|
.setTransformationMatrix(transformation) |
|
.setNormalMatrix(transformation.normalMatrix()) |
|
.setProjectionMatrix(projection) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong-flat.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 0.25f, 0.0079f})); |
|
} else if(data.flags & Flag::GeneratedSmoothNormals) { |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_phong |
|
.setDiffuseColor(0x33ff66_rgbf) |
|
.setTransformationMatrix(transformation) |
|
.setNormalMatrix(transformation.normalMatrix()) |
|
.setProjectionMatrix(projection) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong-smooth.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 0.25f, 0.0059f})); |
|
} |
|
|
|
/* Check with the colored shader, if we have colors */ |
|
if(data.flags & Flag::Colors) { |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_color3D |
|
.setTransformationProjectionMatrix(projection*transformation) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color3D.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0162f})); |
|
} |
|
|
|
/* Check with the textured shader, if we have texture coords */ |
|
if(data.flags & Flag::TextureCoordinates2D) { |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_flatTextured3D |
|
.setTransformationProjectionMatrix(projection*transformation) |
|
.bindTexture(_texture) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured3D.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 1.0f, 0.0948f})); |
|
} |
|
} |
|
|
|
void CompileGLTest::packedAttributes() { |
|
/* Same as above, just packed */ |
|
const struct Vertex { |
|
Vector3s position; |
|
Vector3s normal; |
|
Vector2us textureCoordinates; |
|
Color4ub color; |
|
} vertexData[]{ |
|
{Math::pack<Vector3s>(Vector3{-0.75f, -0.75f, -0.35f}), |
|
Math::pack<Vector3s>(Vector3{-0.5f, -0.5f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{0.0f, 0.0f}), 0x00ff00_rgb}, |
|
{Math::pack<Vector3s>(Vector3{ 0.00f, -0.75f, -0.25f}), |
|
Math::pack<Vector3s>(Vector3{ 0.0f, -0.5f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{0.5f, 0.0f}), 0x808000_rgb}, |
|
{Math::pack<Vector3s>(Vector3{ 0.75f, -0.75f, -0.35f}), |
|
Math::pack<Vector3s>(Vector3{ 0.5f, -0.5f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{1.0f, 0.0f}), 0xff0000_rgb}, |
|
|
|
{Math::pack<Vector3s>(Vector3{-0.75f, 0.00f, -0.25f}), |
|
Math::pack<Vector3s>(Vector3{-0.5f, 0.0f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{0.0f, 0.5f}), 0x00ff80_rgb}, |
|
{Math::pack<Vector3s>(Vector3{ 0.00f, 0.00f, 0.00f}), |
|
Math::pack<Vector3s>(Vector3{ 0.0f, 0.0f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{0.5f, 0.5f}), 0x808080_rgb}, |
|
{Math::pack<Vector3s>(Vector3{ 0.75f, 0.00f, -0.25f}), |
|
Math::pack<Vector3s>(Vector3{ 0.5f, 0.0f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{1.0f, 0.5f}), 0xff0080_rgb}, |
|
|
|
{Math::pack<Vector3s>(Vector3{-0.75f, 0.75f, -0.35f}), |
|
Math::pack<Vector3s>(Vector3{-0.5f, 0.5f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{0.0f, 1.0f}), 0x00ffff_rgb}, |
|
{Math::pack<Vector3s>(Vector3{ 0.0f, 0.75f, -0.25f}), |
|
Math::pack<Vector3s>(Vector3{ 0.0f, 0.5f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{0.5f, 1.0f}), 0x8080ff_rgb}, |
|
{Math::pack<Vector3s>(Vector3{ 0.75f, 0.75f, -0.35f}), |
|
Math::pack<Vector3s>(Vector3{ 0.5f, 0.5f, 1.0f}.normalized()), |
|
Math::pack<Vector2us>(Vector2{1.0f, 1.0f}), 0xff00ff_rgb} |
|
}; |
|
static_assert(sizeof(Vertex) % 4 == 0, |
|
"the vertex is not 4-byte aligned and that's bad"); |
|
|
|
const UnsignedByte indexData[]{ |
|
0, 1, 4, 0, 4, 3, |
|
1, 2, 5, 1, 5, 4, |
|
3, 4, 7, 3, 7, 6, |
|
4, 5, 8, 4, 8, 7 |
|
}; |
|
|
|
Trade::MeshData meshData{MeshPrimitive::Triangles, {}, indexData, |
|
Trade::MeshIndexData{indexData}, {}, vertexData, { |
|
Trade::MeshAttributeData{ |
|
Trade::MeshAttribute::Position, |
|
VertexFormat::Vector3sNormalized, |
|
Containers::stridedArrayView(vertexData, &vertexData[0].position, |
|
Containers::arraySize(vertexData), sizeof(Vertex))}, |
|
Trade::MeshAttributeData{ |
|
Trade::MeshAttribute::Normal, |
|
VertexFormat::Vector3sNormalized, |
|
Containers::stridedArrayView(vertexData, &vertexData[0].normal, |
|
Containers::arraySize(vertexData), sizeof(Vertex))}, |
|
Trade::MeshAttributeData{ |
|
Trade::MeshAttribute::TextureCoordinates, |
|
VertexFormat::Vector2usNormalized, |
|
Containers::stridedArrayView(vertexData, &vertexData[0].textureCoordinates, |
|
Containers::arraySize(vertexData), sizeof(Vertex))}, |
|
Trade::MeshAttributeData{ |
|
Trade::MeshAttribute::Color, |
|
/* It should figure out the type itself here */ |
|
Containers::stridedArrayView(vertexData, &vertexData[0].color, |
|
Containers::arraySize(vertexData), sizeof(Vertex))} |
|
}}; |
|
|
|
GL::Mesh mesh = compile(meshData); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
|
|
|
Matrix4 projection = Matrix4::perspectiveProjection(45.0_degf, 1.0f, 0.1f, 10.0f); |
|
Matrix4 transformation = Matrix4::translation(Vector3::zAxis(-2.0f)); |
|
|
|
/* In all checks below, the rendering should be practically 1:1 as above |
|
with full-blown attribute types */ |
|
|
|
/* Check positions and normals */ |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_phong |
|
.setDiffuseColor(0x33ff66_rgbf) |
|
.setTransformationMatrix(transformation) |
|
.setNormalMatrix(transformation.normalMatrix()) |
|
.setProjectionMatrix(projection) |
|
.draw(mesh); |
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0113f})); |
|
|
|
/* Check colors */ |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_color3D |
|
.setTransformationProjectionMatrix(projection*transformation) |
|
.draw(mesh); |
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color3D.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0162f})); |
|
|
|
/* Check texture coordinates */ |
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_flatTextured3D |
|
.setTransformationProjectionMatrix(projection*transformation) |
|
.bindTexture(_texture) |
|
.draw(mesh); |
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured3D.tga"), |
|
/* SwiftShader has some minor off-by-one precision differences */ |
|
(DebugTools::CompareImageToFile{_manager, 1.0f, 0.0948f})); |
|
} |
|
|
|
void CompileGLTest::customAttribute() { |
|
auto&& instanceData = CustomAttributeWarningData[testCaseInstanceId()]; |
|
setTestCaseDescription(instanceData.name); |
|
|
|
Trade::MeshData data{MeshPrimitive::Triangles, |
|
nullptr, {Trade::MeshAttributeData{Trade::meshAttributeCustom(115), |
|
VertexFormat::Short, nullptr}}}; |
|
|
|
std::ostringstream out; |
|
Warning redirectError{&out}; |
|
if(instanceData.flags) |
|
MeshTools::compile(data, instanceData.flags); |
|
else |
|
MeshTools::compile(data); |
|
CORRADE_COMPARE(out.str(), instanceData.flags ? "" : |
|
"MeshTools::compile(): ignoring unknown attribute Trade::MeshAttribute::Custom(115)\n"); |
|
} |
|
|
|
void CompileGLTest::implementationSpecificAttributeFormat() { |
|
auto&& instanceData = CustomAttributeWarningData[testCaseInstanceId()]; |
|
setTestCaseDescription(instanceData.name); |
|
|
|
Trade::MeshData data{MeshPrimitive::Triangles, |
|
nullptr, {Trade::MeshAttributeData{Trade::MeshAttribute::Position, |
|
vertexFormatWrap(0xdead), nullptr}}}; |
|
|
|
std::ostringstream out; |
|
Warning redirectError{&out}; |
|
if(instanceData.flags) |
|
MeshTools::compile(data, instanceData.flags); |
|
else |
|
MeshTools::compile(data); |
|
CORRADE_COMPARE(out.str(), instanceData.flags ? "" : |
|
"MeshTools::compile(): ignoring attribute Trade::MeshAttribute::Position with an implementation-specific format 0xdead\n"); |
|
} |
|
|
|
void CompileGLTest::generateNormalsNoPosition() { |
|
Trade::MeshData data{MeshPrimitive::Triangles, 1}; |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
MeshTools::compile(data, CompileFlag::GenerateFlatNormals); |
|
CORRADE_COMPARE(out.str(), |
|
"MeshTools::compile(): the mesh has no positions, can't generate normals\n"); |
|
} |
|
|
|
void CompileGLTest::generateNormals2DPosition() { |
|
Trade::MeshData data{MeshPrimitive::Triangles, |
|
nullptr, {Trade::MeshAttributeData{Trade::MeshAttribute::Position, |
|
VertexFormat::Vector2, nullptr}}}; |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
MeshTools::compile(data, CompileFlag::GenerateFlatNormals); |
|
CORRADE_COMPARE(out.str(), |
|
"MeshTools::compile(): can't generate normals for VertexFormat::Vector2 positions\n"); |
|
} |
|
|
|
void CompileGLTest::generateNormalsNoFloats() { |
|
Trade::MeshData data{MeshPrimitive::Triangles, |
|
nullptr, { |
|
Trade::MeshAttributeData{Trade::MeshAttribute::Position, |
|
VertexFormat::Vector3, nullptr}, |
|
Trade::MeshAttributeData{Trade::MeshAttribute::Normal, |
|
VertexFormat::Vector3h, nullptr}, |
|
}}; |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
MeshTools::compile(data, CompileFlag::GenerateFlatNormals); |
|
CORRADE_COMPARE(out.str(), |
|
"MeshTools::compile(): can't generate normals into VertexFormat::Vector3h\n"); |
|
} |
|
|
|
void CompileGLTest::externalBuffers() { |
|
auto&& data = DataExternal[testCaseInstanceId()]; |
|
setTestCaseDescription(data.name); |
|
|
|
/* |
|
6-----7-----8 |
|
| /| /| |
|
| / | / | |
|
|/ |/ | |
|
3-----4-----5 |
|
| /| /| |
|
| / | / | |
|
|/ |/ | |
|
0-----1-----2 |
|
*/ |
|
Vector2 positions[] { |
|
{-0.75f, -0.75f}, |
|
{ 0.00f, -0.75f}, |
|
{ 0.75f, -0.75f}, |
|
|
|
{-0.75f, 0.00f}, |
|
{ 0.00f, 0.00f}, |
|
{ 0.75f, 0.00f}, |
|
|
|
{-0.75f, 0.75f}, |
|
{ 0.0f, 0.75f}, |
|
{ 0.75f, 0.75f} |
|
}; |
|
|
|
const UnsignedShort indexData[]{ |
|
0, 1, 4, 0, 4, 3, |
|
1, 2, 5, 1, 5, 4, |
|
3, 4, 7, 3, 7, 6, |
|
4, 5, 8, 4, 8, 7 |
|
}; |
|
|
|
Trade::MeshData meshData{MeshPrimitive::Triangles, |
|
{}, indexData, Trade::MeshIndexData{indexData}, |
|
{}, positions, {Trade::MeshAttributeData{Trade::MeshAttribute::Position, Containers::arrayView(positions)}}}; |
|
|
|
/* Duplicate everything if data is non-indexed */ |
|
if(!data.indexed) meshData = duplicate(meshData); |
|
|
|
GL::Buffer indices{NoCreate}; |
|
if(meshData.isIndexed()) { |
|
indices = GL::Buffer{GL::Buffer::TargetHint::ElementArray}; |
|
indices.setData(meshData.indexData()); |
|
} |
|
|
|
GL::Buffer vertices{GL::Buffer::TargetHint::Array}; |
|
vertices.setData(meshData.vertexData()); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
GL::Mesh mesh{NoCreate}; |
|
if(data.moveIndices && data.moveVertices) |
|
mesh = compile(meshData, std::move(indices), std::move(vertices)); |
|
else if(data.moveIndices && !data.moveVertices) |
|
mesh = compile(meshData, std::move(indices), vertices); |
|
else if(!data.moveIndices && data.moveVertices) |
|
mesh = compile(meshData, indices, std::move(vertices)); |
|
else |
|
mesh = compile(meshData, indices, vertices); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) || |
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded)) |
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found."); |
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color); |
|
_flat2D |
|
.setColor(0xff3366_rgbf) |
|
.draw(mesh); |
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR(); |
|
CORRADE_COMPARE_WITH( |
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}), |
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat2D.tga"), |
|
(DebugTools::CompareImageToFile{_manager})); |
|
} |
|
|
|
void CompileGLTest::externalBuffersInvalid() { |
|
Trade::MeshData data{MeshPrimitive::Triangles, 5}; |
|
Trade::MeshData indexedData{MeshPrimitive::Triangles, |
|
nullptr, Trade::MeshIndexData{MeshIndexType::UnsignedInt, nullptr}, |
|
{}}; |
|
|
|
std::ostringstream out; |
|
Error redirectError{&out}; |
|
compile(data, GL::Buffer{NoCreate}, GL::Buffer{}); /* this is okay */ |
|
compile(data, GL::Buffer{NoCreate}, GL::Buffer{NoCreate}); |
|
compile(indexedData, GL::Buffer{NoCreate}, GL::Buffer{}); |
|
CORRADE_COMPARE(out.str(), |
|
"MeshTools::compile(): invalid external buffer(s)\n" |
|
"MeshTools::compile(): invalid external buffer(s)\n"); |
|
} |
|
|
|
}}}} |
|
|
|
CORRADE_TEST_MAIN(Magnum::MeshTools::Test::CompileGLTest)
|
|
|