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#ifndef Magnum_Primitives_Cylinder_h
#define Magnum_Primitives_Cylinder_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Primitives::UVSphere
*/
#include <Containers/EnumSet.h>
#include "Primitives/Capsule.h"
namespace Magnum { namespace Primitives {
/**
@brief 3D cylinder primitive
Indexed triangle mesh with normals, optional 2D texture coordinates and
optional capped ends.
*/
class Cylinder: public Capsule {
public:
/**
* @brief %Flags
*
* @see Flags, Cylinder()
*/
enum class Flag {
GenerateTextureCoords = 1, /**< @brief Generate texture coordinates */
CapEnds /**< @brief Cap ends */
};
/** @brief %Flags */
typedef Corrade::Containers::EnumSet<Flag, int> Flags;
/**
* @brief Constructor
* @param rings Number of (face) rings. Must be larger or
* equal to 1.
* @param segments Number of (face) segments. Must be larger or
* equal to 3.
* @param length Cylinder length
* @param flags Flags
*
* If texture coordinates are generated, vertices of one segment are
* duplicated for texture wrapping.
*/
Cylinder(std::uint32_t rings, std::uint32_t segments, GLfloat length, Flags flags = Flags());
private:
void capVertexRing(GLfloat y, GLfloat textureCoordsV, const Vector3& normal);
};
CORRADE_ENUMSET_OPERATORS(Cylinder::Flags)
}}
#endif