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#ifndef Magnum_Examples_TGATexture_h
#define Magnum_Examples_TGATexture_h
/*
Copyright © 2010, 2011 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "Texture.h"
#include <string>
namespace Magnum { namespace Examples {
class TGATexture: public Texture2D {
public:
TGATexture(const std::string& filename);
private:
#pragma pack(1)
struct Header {
GLbyte identsize; /**< @brief Size of ID field that follows header (0) */
GLbyte colorMapType; /**< @brief 0 = None, 1 = paletted */
GLbyte imageType; /**< @brief 0 = none, 1 = indexed, 2 = rgb, 3 = grey, +8=rle */
unsigned short colorMapStart; /**< @brief First color map entry */
unsigned short colorMapLength; /**< @brief Number of colors */
unsigned char colorMapBpp; /**< @brief Bits per palette entry */
unsigned short beginX; /**< @brief Image x origin */
unsigned short beginY; /**< @brief Image y origin */
unsigned short width; /**< @brief Image width */
unsigned short height; /**< @brief Image height */
GLbyte bpp; /**< @brief Bits per pixel (8 16, 24, 32) */
GLbyte descriptor; /**< @brief Image descriptor */
};
#pragma pack(8)
};
}}
#endif