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229 lines
9.4 KiB
229 lines
9.4 KiB
/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "WindowlessGlxApplication.h" |
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#include <cstring> |
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#include <Corrade/Utility/Assert.h> |
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#include <Corrade/Utility/Debug.h> |
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#include "Magnum/GL/Version.h" |
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#include "Magnum/Platform/GLContext.h" |
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/* Saner way to define the None Xlib macro (anyway, FUCK YOU XLIB) */ |
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namespace { enum { None = 0L }; } |
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namespace Magnum { namespace Platform { |
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WindowlessGlxContext::WindowlessGlxContext(const WindowlessGlxContext::Configuration& configuration, GLContext* const magnumContext) { |
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_display = XOpenDisplay(nullptr); |
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/* Check version */ |
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int major, minor; |
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glXQueryVersion(_display, &major, &minor); |
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if(major == 1 && minor < 4) { |
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Error() << "Platform::WindowlessGlxContext: GLX version 1.4 or greater is required"; |
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return; |
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} |
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/* Choose config */ |
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int configCount = 0; |
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constexpr static const int fbAttributes[] = { None }; |
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GLXFBConfig* configs = glXChooseFBConfig(_display, DefaultScreen(_display), fbAttributes, &configCount); |
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if(!configCount) { |
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Error() << "Platform::WindowlessGlxContext: no supported framebuffer configuration found"; |
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return; |
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} |
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/* Create pbuffer */ |
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constexpr static const int pbufferAttributes[] = { |
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GLX_PBUFFER_WIDTH, 32, |
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GLX_PBUFFER_HEIGHT, 32, |
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None |
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}; |
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_pbuffer = glXCreatePbuffer(_display, configs[0], pbufferAttributes); |
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/* Get pointer to proper context creation function */ |
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const PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(glXGetProcAddress(reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB"))); |
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/* Request debug context if --magnum-gpu-validation is enabled */ |
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Configuration::Flags flags = configuration.flags(); |
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if(magnumContext && magnumContext->internalFlags() & GL::Context::InternalFlag::GpuValidation) |
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flags |= Configuration::Flag::Debug; |
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/* Optimistically choose core context first */ |
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const GLint contextAttributes[] = { |
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#ifdef MAGNUM_TARGET_GLES |
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#ifdef MAGNUM_TARGET_GLES3 |
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3, |
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#elif defined(MAGNUM_TARGET_GLES2) |
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GLX_CONTEXT_MAJOR_VERSION_ARB, 2, |
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#else |
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#error unsupported OpenGL ES version |
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#endif |
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GLX_CONTEXT_MINOR_VERSION_ARB, 0, |
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT, |
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GLX_CONTEXT_FLAGS_ARB, GLint(flags), |
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#else |
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3, |
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GLX_CONTEXT_MINOR_VERSION_ARB, 1, |
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, |
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GLX_CONTEXT_FLAGS_ARB, GLint(flags), |
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#endif |
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0 |
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}; |
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_context = glXCreateContextAttribsARB(_display, configs[0], nullptr, True, contextAttributes); |
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#ifndef MAGNUM_TARGET_GLES |
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/* Fall back to (forward compatible) GL 2.1 if core context creation fails */ |
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if(!_context) { |
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Warning() << "Platform::WindowlessGlxContext: cannot create core context, falling back to compatibility context"; |
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const GLint fallbackContextAttributes[] = { |
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GLX_CONTEXT_FLAGS_ARB, GLint(flags), |
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0 |
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}; |
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_context = glXCreateContextAttribsARB(_display, configs[0], nullptr, True, fallbackContextAttributes); |
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/* Fall back to (forward compatible) GL 2.1 if we are on binary NVidia/AMD |
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drivers on Linux. Instead of creating forward-compatible context with |
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highest available version, they force the version to the one specified, |
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which is completely useless behavior. */ |
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} else { |
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/* We need to make the context current to read out vendor string, so |
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save the previous values so we can safely revert back without |
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messing up the state */ |
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GLXDrawable currentDrawable = glXGetCurrentDrawable(); |
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GLXDrawable currentReadDrawable = glXGetCurrentReadDrawable(); |
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GLXContext currentContext = glXGetCurrentContext(); |
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if(!glXMakeContextCurrent(_display, _pbuffer, _pbuffer, _context)) { |
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Error() << "Platform::WindowlessGlxContext: cannot make context current"; |
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return; |
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} |
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/* The workaround check is the last so it doesn't appear in workaround |
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list on unrelated drivers */ |
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constexpr static const char nvidiaVendorString[] = "NVIDIA Corporation"; |
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constexpr static const char amdVendorString[] = "ATI Technologies Inc."; |
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const char* const vendorString = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); |
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/* If context creation fails *really bad*, glGetString() may actually |
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return nullptr. Check for that to avoid crashes deep inside |
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strncmp() */ |
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if(vendorString && (std::strncmp(vendorString, nvidiaVendorString, sizeof(nvidiaVendorString)) == 0 || |
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std::strncmp(vendorString, amdVendorString, sizeof(amdVendorString)) == 0) && |
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(!magnumContext || !magnumContext->isDriverWorkaroundDisabled("no-forward-compatible-core-context"))) |
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{ |
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/* Destroy the core context and create a compatibility one */ |
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glXDestroyContext(_display, _context); |
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const GLint fallbackContextAttributes[] = { |
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/** @todo keep the fwcompat? */ |
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GLX_CONTEXT_FLAGS_ARB, GLint(flags & ~Configuration::Flag::ForwardCompatible), |
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0 |
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}; |
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_context = glXCreateContextAttribsARB(_display, configs[0], nullptr, True, fallbackContextAttributes); |
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} |
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/* Revert back the old context */ |
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if(!glXMakeContextCurrent(_display, currentDrawable, currentReadDrawable, currentContext)) { |
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Error() << "Platform::WindowlessGlxContext: cannot make the previous context current"; |
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return; |
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} |
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} |
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#else |
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static_cast<void>(magnumContext); |
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#endif |
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XFree(configs); |
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if(!_context) |
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Error() << "Platform::WindowlessGlxContext: cannot create context"; |
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} |
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WindowlessGlxContext::WindowlessGlxContext(WindowlessGlxContext&& other): _display{other._display}, _pbuffer{other._pbuffer}, _context{other._context} { |
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other._display = {}; |
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other._context = {}; |
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other._pbuffer = {}; |
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} |
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WindowlessGlxContext::~WindowlessGlxContext() { |
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if(_context) glXDestroyContext(_display, _context); |
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if(_pbuffer) glXDestroyPbuffer(_display, _pbuffer); |
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if(_display) XCloseDisplay(_display); |
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} |
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WindowlessGlxContext& WindowlessGlxContext::operator=(WindowlessGlxContext&& other) { |
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using std::swap; |
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swap(other._display, _display); |
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swap(other._pbuffer, _pbuffer); |
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swap(other._context, _context); |
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return *this; |
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} |
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bool WindowlessGlxContext::makeCurrent() { |
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if(glXMakeContextCurrent(_display, _pbuffer, _pbuffer, _context)) |
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return true; |
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Error() << "Platform::WindowlessGlxContext::makeCurrent(): cannot make context current"; |
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return false; |
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} |
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WindowlessGlxContext::Configuration::Configuration(): |
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#ifndef MAGNUM_TARGET_GLES |
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_flags{Flag::ForwardCompatible} |
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#else |
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_flags{} |
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#endif |
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{} |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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WindowlessGlxApplication::WindowlessGlxApplication(const Arguments& arguments): WindowlessGlxApplication{arguments, Configuration{}} {} |
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#endif |
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WindowlessGlxApplication::WindowlessGlxApplication(const Arguments& arguments, const Configuration& configuration): WindowlessGlxApplication{arguments, NoCreate} { |
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createContext(configuration); |
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} |
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WindowlessGlxApplication::WindowlessGlxApplication(const Arguments& arguments, NoCreateT): _glContext{NoCreate}, _context{new GLContext{NoCreate, arguments.argc, arguments.argv}} {} |
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void WindowlessGlxApplication::createContext() { createContext({}); } |
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void WindowlessGlxApplication::createContext(const Configuration& configuration) { |
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if(!tryCreateContext(configuration)) std::exit(1); |
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} |
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bool WindowlessGlxApplication::tryCreateContext(const Configuration& configuration) { |
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CORRADE_ASSERT(_context->version() == GL::Version::None, "Platform::WindowlessGlxApplication::tryCreateContext(): context already created", false); |
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WindowlessGlxContext glContext{configuration, _context.get()}; |
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if(!glContext.isCreated() || !glContext.makeCurrent() || !_context->tryCreate()) |
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return false; |
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_glContext = std::move(glContext); |
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return true; |
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} |
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WindowlessGlxApplication::~WindowlessGlxApplication() = default; |
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}}
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