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310 lines
23 KiB
310 lines
23 KiB
#include "flextGL.h" |
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#include <cstdio> |
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#include <cstdlib> |
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#include "Magnum/Platform/Implementation/OpenGLFunctionLoader.h" |
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void flextGLInit() { |
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Magnum::Platform::Implementation::OpenGLFunctionLoader loader; |
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/* GL_ANGLE_depth_texture */ |
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/* GL_ANGLE_framebuffer_blit */ |
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flextglBlitFramebufferANGLE = reinterpret_cast<void(APIENTRY*)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)>(loader.load("glBlitFramebufferANGLE")); |
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/* GL_ANGLE_framebuffer_multisample */ |
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flextglRenderbufferStorageMultisampleANGLE = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)>(loader.load("glRenderbufferStorageMultisampleANGLE")); |
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/* GL_ANGLE_instanced_arrays */ |
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flextglDrawArraysInstancedANGLE = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLsizei, GLsizei)>(loader.load("glDrawArraysInstancedANGLE")); |
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flextglDrawElementsInstancedANGLE = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, const void *, GLsizei)>(loader.load("glDrawElementsInstancedANGLE")); |
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flextglVertexAttribDivisorANGLE = reinterpret_cast<void(APIENTRY*)(GLuint, GLuint)>(loader.load("glVertexAttribDivisorANGLE")); |
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/* GL_APPLE_framebuffer_multisample */ |
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flextglRenderbufferStorageMultisampleAPPLE = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)>(loader.load("glRenderbufferStorageMultisampleAPPLE")); |
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flextglResolveMultisampleFramebufferAPPLE = reinterpret_cast<void(APIENTRY*)(void)>(loader.load("glResolveMultisampleFramebufferAPPLE")); |
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/* GL_APPLE_texture_format_BGRA8888 */ |
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/* GL_APPLE_texture_max_level */ |
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/* GL_ARM_rgba8 */ |
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/* GL_EXT_blend_minmax */ |
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/* GL_EXT_debug_label */ |
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flextglGetObjectLabelEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *)>(loader.load("glGetObjectLabelEXT")); |
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flextglLabelObjectEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint, GLsizei, const GLchar *)>(loader.load("glLabelObjectEXT")); |
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/* GL_EXT_debug_marker */ |
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flextglInsertEventMarkerEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLchar *)>(loader.load("glInsertEventMarkerEXT")); |
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flextglPopGroupMarkerEXT = reinterpret_cast<void(APIENTRY*)(void)>(loader.load("glPopGroupMarkerEXT")); |
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flextglPushGroupMarkerEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLchar *)>(loader.load("glPushGroupMarkerEXT")); |
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/* GL_EXT_discard_framebuffer */ |
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flextglDiscardFramebufferEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, const GLenum *)>(loader.load("glDiscardFramebufferEXT")); |
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/* GL_EXT_disjoint_timer_query */ |
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flextglGetQueryObjecti64vEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLint64 *)>(loader.load("glGetQueryObjecti64vEXT")); |
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flextglGetQueryObjectivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLint *)>(loader.load("glGetQueryObjectivEXT")); |
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flextglGetQueryObjectui64vEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLuint64 *)>(loader.load("glGetQueryObjectui64vEXT")); |
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flextglQueryCounterEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum)>(loader.load("glQueryCounterEXT")); |
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/* GL_EXT_draw_buffers */ |
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flextglDrawBuffersEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLenum *)>(loader.load("glDrawBuffersEXT")); |
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/* GL_EXT_draw_buffers_indexed */ |
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flextglBlendEquationSeparateiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLenum)>(loader.load("glBlendEquationSeparateiEXT")); |
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flextglBlendEquationiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum)>(loader.load("glBlendEquationiEXT")); |
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flextglBlendFuncSeparateiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLenum, GLenum, GLenum)>(loader.load("glBlendFuncSeparateiEXT")); |
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flextglBlendFunciEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLenum)>(loader.load("glBlendFunciEXT")); |
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flextglColorMaskiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)>(loader.load("glColorMaskiEXT")); |
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flextglDisableiEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint)>(loader.load("glDisableiEXT")); |
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flextglEnableiEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint)>(loader.load("glEnableiEXT")); |
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flextglIsEnablediEXT = reinterpret_cast<GLboolean(APIENTRY*)(GLenum, GLuint)>(loader.load("glIsEnablediEXT")); |
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/* GL_EXT_draw_instanced */ |
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/* GL_EXT_instanced_arrays */ |
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flextglDrawArraysInstancedEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLsizei, GLsizei)>(loader.load("glDrawArraysInstancedEXT")); |
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flextglDrawElementsInstancedEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, const void *, GLsizei)>(loader.load("glDrawElementsInstancedEXT")); |
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flextglVertexAttribDivisorEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLuint)>(loader.load("glVertexAttribDivisorEXT")); |
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/* GL_EXT_map_buffer_range */ |
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flextglFlushMappedBufferRangeEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLintptr, GLsizeiptr)>(loader.load("glFlushMappedBufferRangeEXT")); |
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flextglMapBufferRangeEXT = reinterpret_cast<void *(APIENTRY*)(GLenum, GLintptr, GLsizeiptr, GLbitfield)>(loader.load("glMapBufferRangeEXT")); |
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/* GL_EXT_multi_draw_arrays */ |
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flextglMultiDrawArraysEXT = reinterpret_cast<void(APIENTRY*)(GLenum, const GLint *, const GLsizei *, GLsizei)>(loader.load("glMultiDrawArraysEXT")); |
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flextglMultiDrawElementsEXT = reinterpret_cast<void(APIENTRY*)(GLenum, const GLsizei *, GLenum, const void *const*, GLsizei)>(loader.load("glMultiDrawElementsEXT")); |
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/* GL_EXT_multisampled_render_to_texture */ |
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flextglFramebufferTexture2DMultisampleEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei)>(loader.load("glFramebufferTexture2DMultisampleEXT")); |
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flextglRenderbufferStorageMultisampleEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)>(loader.load("glRenderbufferStorageMultisampleEXT")); |
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/* GL_EXT_occlusion_query_boolean */ |
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flextglBeginQueryEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint)>(loader.load("glBeginQueryEXT")); |
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flextglDeleteQueriesEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLuint *)>(loader.load("glDeleteQueriesEXT")); |
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flextglEndQueryEXT = reinterpret_cast<void(APIENTRY*)(GLenum)>(loader.load("glEndQueryEXT")); |
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flextglGenQueriesEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, GLuint *)>(loader.load("glGenQueriesEXT")); |
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flextglGetQueryObjectuivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLuint *)>(loader.load("glGetQueryObjectuivEXT")); |
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flextglGetQueryivEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLint *)>(loader.load("glGetQueryivEXT")); |
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flextglIsQueryEXT = reinterpret_cast<GLboolean(APIENTRY*)(GLuint)>(loader.load("glIsQueryEXT")); |
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/* GL_EXT_read_format_bgra */ |
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/* GL_EXT_robustness */ |
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flextglGetGraphicsResetStatusEXT = reinterpret_cast<GLenum(APIENTRY*)(void)>(loader.load("glGetGraphicsResetStatusEXT")); |
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flextglGetnUniformfvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLfloat *)>(loader.load("glGetnUniformfvEXT")); |
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flextglGetnUniformivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLint *)>(loader.load("glGetnUniformivEXT")); |
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flextglReadnPixelsEXT = reinterpret_cast<void(APIENTRY*)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, void *)>(loader.load("glReadnPixelsEXT")); |
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/* GL_EXT_sRGB */ |
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/* GL_EXT_sRGB_write_control */ |
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/* GL_EXT_separate_shader_objects */ |
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flextglActiveShaderProgramEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLuint)>(loader.load("glActiveShaderProgramEXT")); |
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flextglBindProgramPipelineEXT = reinterpret_cast<void(APIENTRY*)(GLuint)>(loader.load("glBindProgramPipelineEXT")); |
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flextglCreateShaderProgramvEXT = reinterpret_cast<GLuint(APIENTRY*)(GLenum, GLsizei, const GLchar **)>(loader.load("glCreateShaderProgramvEXT")); |
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flextglDeleteProgramPipelinesEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLuint *)>(loader.load("glDeleteProgramPipelinesEXT")); |
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flextglGenProgramPipelinesEXT = reinterpret_cast<void(APIENTRY*)(GLsizei, GLuint *)>(loader.load("glGenProgramPipelinesEXT")); |
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flextglGetProgramPipelineInfoLogEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLsizei, GLsizei *, GLchar *)>(loader.load("glGetProgramPipelineInfoLogEXT")); |
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flextglGetProgramPipelineivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLint *)>(loader.load("glGetProgramPipelineivEXT")); |
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flextglIsProgramPipelineEXT = reinterpret_cast<GLboolean(APIENTRY*)(GLuint)>(loader.load("glIsProgramPipelineEXT")); |
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flextglProgramParameteriEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLint)>(loader.load("glProgramParameteriEXT")); |
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flextglProgramUniform1fEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLfloat)>(loader.load("glProgramUniform1fEXT")); |
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flextglProgramUniform1fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLfloat *)>(loader.load("glProgramUniform1fvEXT")); |
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flextglProgramUniform1iEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLint)>(loader.load("glProgramUniform1iEXT")); |
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flextglProgramUniform1ivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLint *)>(loader.load("glProgramUniform1ivEXT")); |
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flextglProgramUniform1uiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLuint)>(loader.load("glProgramUniform1uiEXT")); |
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flextglProgramUniform1uivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLuint *)>(loader.load("glProgramUniform1uivEXT")); |
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flextglProgramUniform2fEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLfloat, GLfloat)>(loader.load("glProgramUniform2fEXT")); |
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flextglProgramUniform2fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLfloat *)>(loader.load("glProgramUniform2fvEXT")); |
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flextglProgramUniform2iEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLint, GLint)>(loader.load("glProgramUniform2iEXT")); |
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flextglProgramUniform2ivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLint *)>(loader.load("glProgramUniform2ivEXT")); |
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flextglProgramUniform2uiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLuint, GLuint)>(loader.load("glProgramUniform2uiEXT")); |
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flextglProgramUniform2uivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLuint *)>(loader.load("glProgramUniform2uivEXT")); |
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flextglProgramUniform3fEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLfloat, GLfloat, GLfloat)>(loader.load("glProgramUniform3fEXT")); |
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flextglProgramUniform3fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLfloat *)>(loader.load("glProgramUniform3fvEXT")); |
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flextglProgramUniform3iEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLint, GLint, GLint)>(loader.load("glProgramUniform3iEXT")); |
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flextglProgramUniform3ivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLint *)>(loader.load("glProgramUniform3ivEXT")); |
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flextglProgramUniform3uiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLuint, GLuint, GLuint)>(loader.load("glProgramUniform3uiEXT")); |
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flextglProgramUniform3uivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLuint *)>(loader.load("glProgramUniform3uivEXT")); |
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flextglProgramUniform4fEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat)>(loader.load("glProgramUniform4fEXT")); |
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flextglProgramUniform4fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLfloat *)>(loader.load("glProgramUniform4fvEXT")); |
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flextglProgramUniform4iEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLint, GLint, GLint, GLint)>(loader.load("glProgramUniform4iEXT")); |
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flextglProgramUniform4ivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLint *)>(loader.load("glProgramUniform4ivEXT")); |
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flextglProgramUniform4uiEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLuint, GLuint, GLuint, GLuint)>(loader.load("glProgramUniform4uiEXT")); |
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flextglProgramUniform4uivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, const GLuint *)>(loader.load("glProgramUniform4uivEXT")); |
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flextglProgramUniformMatrix2fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix2fvEXT")); |
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flextglProgramUniformMatrix2x3fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix2x3fvEXT")); |
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flextglProgramUniformMatrix2x4fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix2x4fvEXT")); |
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flextglProgramUniformMatrix3fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix3fvEXT")); |
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flextglProgramUniformMatrix3x2fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix3x2fvEXT")); |
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flextglProgramUniformMatrix3x4fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix3x4fvEXT")); |
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flextglProgramUniformMatrix4fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix4fvEXT")); |
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flextglProgramUniformMatrix4x2fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix4x2fvEXT")); |
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flextglProgramUniformMatrix4x3fvEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *)>(loader.load("glProgramUniformMatrix4x3fvEXT")); |
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flextglUseProgramStagesEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLbitfield, GLuint)>(loader.load("glUseProgramStagesEXT")); |
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flextglValidateProgramPipelineEXT = reinterpret_cast<void(APIENTRY*)(GLuint)>(loader.load("glValidateProgramPipelineEXT")); |
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/* GL_EXT_shader_texture_lod */ |
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/* GL_EXT_shadow_samplers */ |
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/* GL_EXT_texture_border_clamp */ |
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flextglGetSamplerParameterIivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLint *)>(loader.load("glGetSamplerParameterIivEXT")); |
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flextglGetSamplerParameterIuivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLuint *)>(loader.load("glGetSamplerParameterIuivEXT")); |
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flextglGetTexParameterIivEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLint *)>(loader.load("glGetTexParameterIivEXT")); |
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flextglGetTexParameterIuivEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLuint *)>(loader.load("glGetTexParameterIuivEXT")); |
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flextglSamplerParameterIivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, const GLint *)>(loader.load("glSamplerParameterIivEXT")); |
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flextglSamplerParameterIuivEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, const GLuint *)>(loader.load("glSamplerParameterIuivEXT")); |
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flextglTexParameterIivEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, const GLint *)>(loader.load("glTexParameterIivEXT")); |
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flextglTexParameterIuivEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, const GLuint *)>(loader.load("glTexParameterIuivEXT")); |
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/* GL_EXT_texture_filter_anisotropic */ |
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/* GL_EXT_texture_format_BGRA8888 */ |
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/* GL_EXT_texture_rg */ |
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/* GL_EXT_texture_sRGB_decode */ |
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/* GL_EXT_texture_storage */ |
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flextglTexStorage1DEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei)>(loader.load("glTexStorage1DEXT")); |
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flextglTexStorage2DEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)>(loader.load("glTexStorage2DEXT")); |
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flextglTexStorage3DEXT = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)>(loader.load("glTexStorage3DEXT")); |
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flextglTextureStorage1DEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLsizei, GLenum, GLsizei)>(loader.load("glTextureStorage1DEXT")); |
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flextglTextureStorage2DEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)>(loader.load("glTextureStorage2DEXT")); |
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flextglTextureStorage3DEXT = reinterpret_cast<void(APIENTRY*)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)>(loader.load("glTextureStorage3DEXT")); |
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/* GL_EXT_texture_type_2_10_10_10_REV */ |
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/* GL_KHR_blend_equation_advanced */ |
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flextglBlendBarrierKHR = reinterpret_cast<void(APIENTRY*)(void)>(loader.load("glBlendBarrierKHR")); |
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/* GL_KHR_blend_equation_advanced_coherent */ |
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/* GL_KHR_context_flush_control */ |
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/* GL_KHR_debug */ |
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flextglDebugMessageCallbackKHR = reinterpret_cast<void(APIENTRY*)(GLDEBUGPROCKHR, const void *)>(loader.load("glDebugMessageCallbackKHR")); |
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flextglDebugMessageControlKHR = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean)>(loader.load("glDebugMessageControlKHR")); |
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flextglDebugMessageInsertKHR = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *)>(loader.load("glDebugMessageInsertKHR")); |
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flextglGetDebugMessageLogKHR = reinterpret_cast<GLuint(APIENTRY*)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)>(loader.load("glGetDebugMessageLogKHR")); |
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flextglGetObjectLabelKHR = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *)>(loader.load("glGetObjectLabelKHR")); |
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flextglGetObjectPtrLabelKHR = reinterpret_cast<void(APIENTRY*)(const void *, GLsizei, GLsizei *, GLchar *)>(loader.load("glGetObjectPtrLabelKHR")); |
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flextglGetPointervKHR = reinterpret_cast<void(APIENTRY*)(GLenum, void **)>(loader.load("glGetPointervKHR")); |
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flextglObjectLabelKHR = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint, GLsizei, const GLchar *)>(loader.load("glObjectLabelKHR")); |
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flextglObjectPtrLabelKHR = reinterpret_cast<void(APIENTRY*)(const void *, GLsizei, const GLchar *)>(loader.load("glObjectPtrLabelKHR")); |
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flextglPopDebugGroupKHR = reinterpret_cast<void(APIENTRY*)(void)>(loader.load("glPopDebugGroupKHR")); |
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flextglPushDebugGroupKHR = reinterpret_cast<void(APIENTRY*)(GLenum, GLuint, GLsizei, const GLchar *)>(loader.load("glPushDebugGroupKHR")); |
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/* GL_KHR_robust_buffer_access_behavior */ |
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/* GL_KHR_robustness */ |
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flextglGetGraphicsResetStatusKHR = reinterpret_cast<GLenum(APIENTRY*)(void)>(loader.load("glGetGraphicsResetStatusKHR")); |
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flextglGetnUniformfvKHR = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLfloat *)>(loader.load("glGetnUniformfvKHR")); |
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flextglGetnUniformivKHR = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLint *)>(loader.load("glGetnUniformivKHR")); |
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flextglGetnUniformuivKHR = reinterpret_cast<void(APIENTRY*)(GLuint, GLint, GLsizei, GLuint *)>(loader.load("glGetnUniformuivKHR")); |
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flextglReadnPixelsKHR = reinterpret_cast<void(APIENTRY*)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, void *)>(loader.load("glReadnPixelsKHR")); |
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/* GL_KHR_texture_compression_astc_hdr */ |
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/* GL_KHR_texture_compression_astc_ldr */ |
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/* GL_NV_draw_buffers */ |
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flextglDrawBuffersNV = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLenum *)>(loader.load("glDrawBuffersNV")); |
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/* GL_NV_draw_instanced */ |
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flextglDrawArraysInstancedNV = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLsizei, GLsizei)>(loader.load("glDrawArraysInstancedNV")); |
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flextglDrawElementsInstancedNV = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, const void *, GLsizei)>(loader.load("glDrawElementsInstancedNV")); |
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/* GL_NV_fbo_color_attachments */ |
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/* GL_NV_framebuffer_blit */ |
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flextglBlitFramebufferNV = reinterpret_cast<void(APIENTRY*)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)>(loader.load("glBlitFramebufferNV")); |
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/* GL_NV_framebuffer_multisample */ |
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flextglRenderbufferStorageMultisampleNV = reinterpret_cast<void(APIENTRY*)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)>(loader.load("glRenderbufferStorageMultisampleNV")); |
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/* GL_NV_instanced_arrays */ |
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flextglVertexAttribDivisorNV = reinterpret_cast<void(APIENTRY*)(GLuint, GLuint)>(loader.load("glVertexAttribDivisorNV")); |
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/* GL_NV_polygon_mode */ |
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flextglPolygonModeNV = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum)>(loader.load("glPolygonModeNV")); |
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/* GL_NV_read_buffer */ |
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flextglReadBufferNV = reinterpret_cast<void(APIENTRY*)(GLenum)>(loader.load("glReadBufferNV")); |
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/* GL_NV_read_buffer_front */ |
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/* GL_NV_read_depth */ |
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/* GL_NV_read_depth_stencil */ |
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/* GL_NV_read_stencil */ |
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/* GL_NV_shadow_samplers_array */ |
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/* GL_NV_shadow_samplers_cube */ |
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/* GL_NV_texture_border_clamp */ |
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/* GL_OES_depth24 */ |
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/* GL_OES_depth32 */ |
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/* GL_OES_depth_texture */ |
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/* GL_OES_element_index_uint */ |
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/* GL_OES_mapbuffer */ |
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flextglGetBufferPointervOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, void **)>(loader.load("glGetBufferPointervOES")); |
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flextglMapBufferOES = reinterpret_cast<void *(APIENTRY*)(GLenum, GLenum)>(loader.load("glMapBufferOES")); |
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flextglUnmapBufferOES = reinterpret_cast<GLboolean(APIENTRY*)(GLenum)>(loader.load("glUnmapBufferOES")); |
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/* GL_OES_packed_depth_stencil */ |
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/* GL_OES_required_internalformat */ |
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/* GL_OES_rgb8_rgba8 */ |
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/* GL_OES_standard_derivatives */ |
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/* GL_OES_stencil1 */ |
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/* GL_OES_stencil4 */ |
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/* GL_OES_surfaceless_context */ |
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/* GL_OES_texture_3D */ |
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flextglCompressedTexImage3DOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const void *)>(loader.load("glCompressedTexImage3DOES")); |
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flextglCompressedTexSubImage3DOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const void *)>(loader.load("glCompressedTexSubImage3DOES")); |
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flextglCopyTexSubImage3DOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)>(loader.load("glCopyTexSubImage3DOES")); |
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flextglFramebufferTexture3DOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)>(loader.load("glFramebufferTexture3DOES")); |
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flextglTexImage3DOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *)>(loader.load("glTexImage3DOES")); |
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flextglTexSubImage3DOES = reinterpret_cast<void(APIENTRY*)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *)>(loader.load("glTexSubImage3DOES")); |
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/* GL_OES_texture_float */ |
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/* GL_OES_texture_float_linear */ |
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/* GL_OES_texture_half_float */ |
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/* GL_OES_texture_half_float_linear */ |
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/* GL_OES_texture_npot */ |
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/* GL_OES_texture_stencil8 */ |
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/* GL_OES_vertex_array_object */ |
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flextglBindVertexArrayOES = reinterpret_cast<void(APIENTRY*)(GLuint)>(loader.load("glBindVertexArrayOES")); |
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flextglDeleteVertexArraysOES = reinterpret_cast<void(APIENTRY*)(GLsizei, const GLuint *)>(loader.load("glDeleteVertexArraysOES")); |
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flextglGenVertexArraysOES = reinterpret_cast<void(APIENTRY*)(GLsizei, GLuint *)>(loader.load("glGenVertexArraysOES")); |
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flextglIsVertexArrayOES = reinterpret_cast<GLboolean(APIENTRY*)(GLuint)>(loader.load("glIsVertexArrayOES")); |
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/* GL_OES_vertex_half_float */ |
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}
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