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112 lines
3.6 KiB
112 lines
3.6 KiB
#ifndef Magnum_Shapes_ShapeGroup_h |
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#define Magnum_Shapes_ShapeGroup_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Shapes::ShapeGroup, typedef @ref Magnum::Shapes::ShapeGroup2D, @ref Magnum::Shapes::ShapeGroup3D |
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*/ |
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#include <vector> |
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#include "Magnum/SceneGraph/FeatureGroup.h" |
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#include "Magnum/Shapes/AbstractShape.h" |
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#include "Magnum/Shapes/visibility.h" |
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namespace Magnum { namespace Shapes { |
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/** |
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@brief Group of shapes |
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See @ref Shape for more information. See @ref shapes for brief introduction. |
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@see @ref scenegraph, @ref ShapeGroup2D, @ref ShapeGroup3D |
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*/ |
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template<UnsignedInt dimensions> class MAGNUM_SHAPES_EXPORT ShapeGroup: public SceneGraph::FeatureGroup<dimensions, AbstractShape<dimensions>, Float> { |
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friend class AbstractShape<dimensions>; |
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public: |
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/** |
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* @brief Constructor |
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* |
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* Marks the group as dirty. |
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*/ |
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explicit ShapeGroup(): dirty(true) {} |
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/** |
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* @brief Whether the group is dirty |
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* @return True if any object in the group is dirty, false otherwise. |
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*/ |
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bool isDirty() const { return dirty; } |
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/** |
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* @brief Set the group as dirty |
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* |
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* If some body in the group changes its transformation, it sets dirty |
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* status also on the group to indicate that the body and maybe also |
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* group state needs to be cleaned before computing collisions. |
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* @see @ref setClean() |
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*/ |
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void setDirty() { dirty = true; } |
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/** |
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* @brief Set the group and all bodies as clean |
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* |
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* This function is called before computing any collisions to ensure |
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* all objects are cleaned. |
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*/ |
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void setClean(); |
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/** |
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* @brief First collision of given shape with other shapes in the group |
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* |
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* Returns first shape colliding with given one. If there aren't any |
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* collisions, returns `nullptr`. Calls @ref setClean() before the |
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* operation. |
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*/ |
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AbstractShape<dimensions>* firstCollision(const AbstractShape<dimensions>& shape); |
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private: |
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bool dirty; |
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}; |
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/** |
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@brief Group of two-dimensional shapes |
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See @ref Shape for more information. |
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@see @ref ShapeGroup3D |
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*/ |
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typedef ShapeGroup<2> ShapeGroup2D; |
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/** |
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@brief Group of three-dimensional shapes |
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See @ref Shape for more information. |
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@see @ref ShapeGroup2D |
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*/ |
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typedef ShapeGroup<3> ShapeGroup3D; |
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}} |
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#endif
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