mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
328 lines
8.8 KiB
328 lines
8.8 KiB
# |
|
# This file is part of Magnum. |
|
# |
|
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015 |
|
# Vladimír Vondruš <mosra@centrum.cz> |
|
# |
|
# Permission is hereby granted, free of charge, to any person obtaining a |
|
# copy of this software and associated documentation files (the "Software"), |
|
# to deal in the Software without restriction, including without limitation |
|
# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
|
# and/or sell copies of the Software, and to permit persons to whom the |
|
# Software is furnished to do so, subject to the following conditions: |
|
# |
|
# The above copyright notice and this permission notice shall be included |
|
# in all copies or substantial portions of the Software. |
|
# |
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
|
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
|
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
# DEALINGS IN THE SOFTWARE. |
|
# |
|
|
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake |
|
${CMAKE_CURRENT_BINARY_DIR}/configure.h) |
|
|
|
# Files shared between main library and unit test library |
|
set(Magnum_SRCS |
|
AbstractFramebuffer.cpp |
|
AbstractImage.cpp |
|
AbstractObject.cpp |
|
AbstractTexture.cpp |
|
AbstractShaderProgram.cpp |
|
Attribute.cpp |
|
Buffer.cpp |
|
ColorFormat.cpp |
|
CubeMapTexture.cpp |
|
Context.cpp |
|
DefaultFramebuffer.cpp |
|
Framebuffer.cpp |
|
Image.cpp |
|
Mesh.cpp |
|
MeshView.cpp |
|
OpenGL.cpp |
|
Renderbuffer.cpp |
|
Renderer.cpp |
|
Resource.cpp |
|
Sampler.cpp |
|
Shader.cpp |
|
Texture.cpp |
|
Timeline.cpp |
|
Version.cpp |
|
|
|
Implementation/BufferState.cpp |
|
Implementation/FramebufferState.cpp |
|
Implementation/MeshState.cpp |
|
Implementation/RendererState.cpp |
|
Implementation/ShaderProgramState.cpp |
|
Implementation/State.cpp |
|
Implementation/TextureState.cpp |
|
Implementation/driverSpecific.cpp |
|
Implementation/maxTextureSize.cpp |
|
|
|
Trade/AbstractImageConverter.cpp |
|
Trade/AbstractImporter.cpp |
|
Trade/AbstractMaterialData.cpp |
|
Trade/ImageData.cpp |
|
Trade/MeshData2D.cpp |
|
Trade/MeshData3D.cpp |
|
Trade/MeshObjectData2D.cpp |
|
Trade/MeshObjectData3D.cpp |
|
Trade/ObjectData2D.cpp |
|
Trade/ObjectData3D.cpp |
|
Trade/PhongMaterialData.cpp |
|
Trade/SceneData.cpp |
|
Trade/TextureData.cpp) |
|
|
|
set(Magnum_HEADERS |
|
AbstractFramebuffer.h |
|
AbstractImage.h |
|
AbstractObject.h |
|
AbstractResourceLoader.h |
|
AbstractShaderProgram.h |
|
AbstractTexture.h |
|
Array.h |
|
Attribute.h |
|
Buffer.h |
|
ColorFormat.h |
|
Context.h |
|
CubeMapTexture.h |
|
DefaultFramebuffer.h |
|
DimensionTraits.h |
|
Extensions.h |
|
Framebuffer.h |
|
Image.h |
|
ImageView.h |
|
Magnum.h |
|
Mesh.h |
|
MeshView.h |
|
OpenGL.h |
|
Renderbuffer.h |
|
RenderbufferFormat.h |
|
Renderer.h |
|
Resource.h |
|
ResourceManager.h |
|
ResourceManager.hpp |
|
Sampler.h |
|
Shader.h |
|
Tags.h |
|
Texture.h |
|
TextureFormat.h |
|
Timeline.h |
|
Types.h |
|
Version.h |
|
|
|
visibility.h) |
|
|
|
# Header files to display in project view of IDEs only |
|
set(Magnum_PRIVATE_HEADERS |
|
Implementation/BufferState.h |
|
Implementation/FramebufferState.h |
|
Implementation/maxTextureSize.h |
|
Implementation/MeshState.h |
|
Implementation/RendererState.h |
|
Implementation/ShaderProgramState.h |
|
Implementation/ShaderState.h |
|
Implementation/State.h |
|
Implementation/TextureState.h) |
|
|
|
# Deprecated stuff |
|
if(BUILD_DEPRECATED) |
|
list(APPEND Magnum_HEADERS |
|
Color.h |
|
ImageReference.h) |
|
endif() |
|
|
|
# Desktop-only stuff |
|
if(NOT TARGET_GLES) |
|
list(APPEND Magnum_SRCS RectangleTexture.cpp) |
|
list(APPEND Magnum_HEADERS RectangleTexture.h) |
|
endif() |
|
|
|
# OpenGL ES 3.0 and WebGL 2.0 stuff |
|
if(NOT TARGET_GLES2) |
|
list(APPEND Magnum_SRCS |
|
BufferImage.cpp |
|
TextureArray.cpp |
|
TransformFeedback.cpp |
|
|
|
Implementation/TransformFeedbackState.cpp) |
|
|
|
list(APPEND Magnum_HEADERS |
|
BufferImage.h |
|
PrimitiveQuery.h |
|
TextureArray.h |
|
TransformFeedback.h) |
|
|
|
list(APPEND Magnum_PRIVATE_HEADES |
|
Implementation/TransformFeedbackState.h) |
|
|
|
endif() |
|
|
|
# Desktop and OpenGL ES stuff that is not available in WebGL |
|
if(NOT TARGET_WEBGL) |
|
list(APPEND Magnum_SRCS |
|
DebugOutput.cpp |
|
|
|
Implementation/DebugState.cpp) |
|
|
|
list(APPEND Magnum_HEADERS |
|
DebugOutput.h |
|
TimeQuery.h) |
|
|
|
list(APPEND Magnum_PRIVATE_HEADERS |
|
Implementation/DebugState.h) |
|
|
|
# Desktop and OpenGL ES 3.0 stuff that is not available in ES2 and WebGL |
|
if(NOT TARGET_GLES2) |
|
list(APPEND Magnum_SRCS |
|
BufferTexture.cpp |
|
CubeMapTextureArray.cpp |
|
MultisampleTexture.cpp) |
|
list(APPEND Magnum_HEADERS |
|
BufferTexture.h |
|
BufferTextureFormat.h |
|
CubeMapTextureArray.h |
|
MultisampleTexture.h) |
|
endif() |
|
|
|
if(BUILD_DEPRECATED) |
|
list(APPEND Magnum_HEADERS |
|
DebugMessage.h) |
|
endif() |
|
endif() |
|
|
|
# Desktop, OpenGL ES and WebGL 2.0 stuff that is not available in WebGL 1.0 |
|
if(NOT (TARGET_WEBGL AND TARGET_GLES2)) |
|
list(APPEND Magnum_SRCS |
|
AbstractQuery.cpp |
|
|
|
Implementation/QueryState.cpp) |
|
|
|
list(APPEND Magnum_HEADERS |
|
AbstractQuery.h |
|
SampleQuery.h) |
|
|
|
list(APPEND Magnum_PRIVATE_HEADERS |
|
Implementation/QueryState.h) |
|
|
|
if(BUILD_DEPRECATED) |
|
list(APPEND Magnum_HEADERS |
|
Query.h) |
|
endif() |
|
endif() |
|
|
|
# Link in GL function pointer variables on platforms that support it |
|
if(NOT CORRADE_TARGET_EMSCRIPTEN AND NOT CORRADE_TARGET_NACL) |
|
list(APPEND Magnum_SRCS $<TARGET_OBJECTS:MagnumFlextGLObjects>) |
|
endif() |
|
|
|
# Files shared between main library and math unit test library |
|
set(MagnumMath_SRCS |
|
Math/Functions.cpp |
|
Math/instantiation.cpp) |
|
|
|
# Objects shared between main and test library |
|
add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS}) |
|
if(NOT BUILD_STATIC) |
|
set_target_properties(MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumMathObjects_EXPORTS") |
|
endif() |
|
if(NOT BUILD_STATIC OR BUILD_STATIC_PIC) |
|
set_target_properties(MagnumMathObjects PROPERTIES POSITION_INDEPENDENT_CODE ON) |
|
endif() |
|
|
|
# Main library |
|
add_library(Magnum ${SHARED_OR_STATIC} |
|
${Magnum_SRCS} |
|
${Magnum_HEADERS} |
|
${Magnum_PRIVATE_HEADERS} |
|
$<TARGET_OBJECTS:MagnumMathObjects>) |
|
set_target_properties(Magnum PROPERTIES DEBUG_POSTFIX "-d") |
|
if(NOT BUILD_STATIC) |
|
set_target_properties(Magnum PROPERTIES COMPILE_FLAGS "-DFlextGL_EXPORTS") |
|
elseif(BUILD_STATIC_PIC) |
|
set_target_properties(Magnum PROPERTIES POSITION_INDEPENDENT_CODE ON) |
|
endif() |
|
|
|
set(Magnum_LIBS |
|
${CORRADE_UTILITY_LIBRARIES} |
|
${CORRADE_PLUGINMANAGER_LIBRARIES}) |
|
if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES) |
|
set(Magnum_LIBS ${Magnum_LIBS} ${OPENGL_gl_LIBRARY}) |
|
elseif(TARGET_GLES2) |
|
set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES2_LIBRARY}) |
|
else() |
|
set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES3_LIBRARY}) |
|
endif() |
|
target_link_libraries(Magnum ${Magnum_LIBS}) |
|
|
|
install(TARGETS Magnum |
|
RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR} |
|
LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR} |
|
ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}) |
|
install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) |
|
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/configure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) |
|
|
|
add_subdirectory(Math) |
|
add_subdirectory(Platform) |
|
add_subdirectory(Trade) |
|
|
|
if(WITH_AUDIO) |
|
add_subdirectory(Audio) |
|
endif() |
|
|
|
if(WITH_DEBUGTOOLS) |
|
add_subdirectory(DebugTools) |
|
endif() |
|
|
|
if(WITH_MESHTOOLS) |
|
add_subdirectory(MeshTools) |
|
endif() |
|
|
|
if(WITH_PRIMITIVES) |
|
add_subdirectory(Primitives) |
|
endif() |
|
|
|
if(WITH_SCENEGRAPH) |
|
add_subdirectory(SceneGraph) |
|
endif() |
|
|
|
if(WITH_SHADERS) |
|
add_subdirectory(Shaders) |
|
endif() |
|
|
|
if(WITH_SHAPES) |
|
add_subdirectory(Shapes) |
|
endif() |
|
|
|
if(WITH_TEXT) |
|
add_subdirectory(Text) |
|
endif() |
|
|
|
if(WITH_TEXTURETOOLS) |
|
add_subdirectory(TextureTools) |
|
endif() |
|
|
|
if(BUILD_TESTS) |
|
# Library with graceful assert for testing |
|
add_library(MagnumMathTestLib ${SHARED_OR_STATIC} |
|
$<TARGET_OBJECTS:MagnumMathObjects>) |
|
set_target_properties(MagnumMathTestLib PROPERTIES |
|
COMPILE_FLAGS "-DCORRADE_GRACEFUL_ASSERT" |
|
DEBUG_POSTFIX "-d") |
|
target_link_libraries(MagnumMathTestLib ${CORRADE_UTILITY_LIBRARY}) |
|
|
|
# On Windows we need to install first and then run the tests to avoid "DLL |
|
# not found" hell, thus we need to install this too |
|
if(CORRADE_TARGET_WINDOWS AND NOT CMAKE_CROSSCOMPILING AND NOT BUILD_STATIC) |
|
install(TARGETS MagnumMathTestLib |
|
RUNTIME DESTINATION ${MAGNUM_BINARY_INSTALL_DIR} |
|
LIBRARY DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR} |
|
ARCHIVE DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}) |
|
endif() |
|
|
|
add_subdirectory(Test) |
|
endif()
|
|
|