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195 lines
6.5 KiB
195 lines
6.5 KiB
#ifndef Magnum_Trade_PhongMaterialData_h |
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#define Magnum_Trade_PhongMaterialData_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class @ref Magnum::Trade::PhongMaterialData |
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*/ |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Math/Color.h" |
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#include "Magnum/Trade/AbstractMaterialData.h" |
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namespace Magnum { namespace Trade { |
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/** |
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@brief Phong material data |
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*/ |
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class MAGNUM_EXPORT PhongMaterialData: public AbstractMaterialData { |
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public: |
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enum: UnsignedInt { |
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AmbientTextureID = 0, /**< Ambient texture ID for mapping with texture coordinates */ |
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DiffuseTextureID = 1, /**< Diffuse texture ID for mapping with texture coordinates */ |
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SpecularTextureID = 3 /**< Specular texture ID for mapping with texture coordinates */ |
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}; |
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/** |
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* @brief Material flag |
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* |
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* @see @ref Flags, @ref flags() |
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*/ |
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enum class Flag: UnsignedByte { |
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AmbientTexture = 1 << 0, /**< The material has ambient texture instead of color */ |
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DiffuseTexture = 1 << 1, /**< The material has diffuse texture instead of color */ |
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SpecularTexture = 1 << 2 /**< The material has specular texture instead of color */ |
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}; |
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/** |
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* @brief Material flags |
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* |
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* @see @ref flags() |
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*/ |
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typedef Containers::EnumSet<Flag> Flags; |
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/** |
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* @brief Constructor |
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* @param flags Material flags |
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* @param shininess Shininess |
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* @param importerState Importer-specific state |
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* |
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* Colors and textures should be specified using member functions based |
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* on what flags are set. |
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*/ |
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explicit PhongMaterialData(Flags flags, Float shininess, const void* importerState = nullptr) noexcept: AbstractMaterialData{MaterialType::Phong, importerState}, _flags{flags}, _shininess{shininess} {} |
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/** @brief Copying is not allowed */ |
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PhongMaterialData(const PhongMaterialData&) = delete; |
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/** @brief Move constructor */ |
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PhongMaterialData(PhongMaterialData&& other) noexcept; |
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/** @brief Copying is not allowed */ |
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PhongMaterialData& operator=(const PhongMaterialData&) = delete; |
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/** @brief Move assignment */ |
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PhongMaterialData& operator=(PhongMaterialData&& other) noexcept; |
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/** @brief Material flags */ |
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Flags flags() const { return _flags; } |
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/** |
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* @brief Ambient color |
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* |
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* Available only if the material doesn't have @ref Flag::AmbientTexture. |
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* @see @ref flags() |
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*/ |
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Color3& ambientColor(); |
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Color3 ambientColor() const; /**< @overload */ |
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/** |
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* @brief Ambient texture ID |
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* |
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* Available only if the material has @ref Flag::AmbientTexture. |
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* @see @ref flags(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt& ambientTexture(); |
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UnsignedInt ambientTexture() const; /**< @overload */ |
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/** |
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* @brief Diffuse color |
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* |
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* Available only if the material doesn't have @ref Flag::DiffuseTexture. |
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* @see @ref flags() |
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*/ |
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Color3& diffuseColor(); |
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Color3 diffuseColor() const; /**< @overload */ |
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/** |
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* @brief Diffuse texture ID |
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* |
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* Available only if the material has @ref Flag::DiffuseTexture. |
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* @see @ref flags(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt& diffuseTexture(); |
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UnsignedInt diffuseTexture() const; /**< @overload */ |
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/** |
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* @brief Specular color |
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* |
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* Available only if the material doesn't have @ref Flag::SpecularTexture. |
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* @see @ref flags() |
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*/ |
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Color3& specularColor(); |
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Color3 specularColor() const; /**< @overload */ |
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/** |
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* @brief Specular texture ID |
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* |
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* Available only if the material has @ref Flag::SpecularTexture. |
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* @see @ref flags(), @ref AbstractImporter::texture() |
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*/ |
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UnsignedInt& specularTexture(); |
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UnsignedInt specularTexture() const; /**< @overload */ |
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/** @brief Shininess */ |
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Float shininess() const { return _shininess; } |
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private: |
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union Source { |
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Source() {} |
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Color3 color; |
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UnsignedInt texture; |
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}; |
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Flags _flags; |
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Float _shininess; |
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Source _ambient, |
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_diffuse, |
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_specular; |
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}; |
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CORRADE_ENUMSET_OPERATORS(PhongMaterialData::Flags) |
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/* Ugly as hell. */ |
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inline Color3 PhongMaterialData::ambientColor() const { |
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return const_cast<PhongMaterialData*>(this)->ambientColor(); |
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} |
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inline UnsignedInt PhongMaterialData::ambientTexture() const { |
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return const_cast<PhongMaterialData*>(this)->ambientTexture(); |
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} |
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inline Color3 PhongMaterialData::diffuseColor() const { |
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return const_cast<PhongMaterialData*>(this)->diffuseColor(); |
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} |
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inline UnsignedInt PhongMaterialData::diffuseTexture() const { |
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return const_cast<PhongMaterialData*>(this)->diffuseTexture(); |
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} |
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inline Color3 PhongMaterialData::specularColor() const { |
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return const_cast<PhongMaterialData*>(this)->specularColor(); |
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} |
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inline UnsignedInt PhongMaterialData::specularTexture() const { |
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return const_cast<PhongMaterialData*>(this)->specularTexture(); |
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} |
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}} |
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#endif
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