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183 lines
7.4 KiB
183 lines
7.4 KiB
#ifndef Magnum_MeshTools_Interleave_h |
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#define Magnum_MeshTools_Interleave_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Function @ref Magnum::MeshTools::interleave(), @ref Magnum::MeshTools::interleaveInto() |
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*/ |
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#include <cstring> |
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#include <Corrade/Containers/Array.h> |
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#include <Corrade/Utility/Assert.h> |
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#include "Magnum/Magnum.h" |
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namespace Magnum { namespace MeshTools { |
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namespace Implementation { |
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/* Attribute count, skipping gaps. If the attributes are just gaps, returns |
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~std::size_t{0}. It must be in the structure to have proper overload |
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resolution (the functions would otherwise need to be de-inlined to break |
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cyclic dependencies) */ |
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struct AttributeCount { |
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template<class T, class ...U> typename std::enable_if<!std::is_convertible<T, std::size_t>::value, std::size_t>::type operator()(const T& first, const U&... |
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#if !defined(CORRADE_NO_ASSERT) || defined(CORRADE_GRACEFUL_ASSERT) |
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next |
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#endif |
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) const { |
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CORRADE_ASSERT(sizeof...(next) == 0 || AttributeCount{}(next...) == first.size() || AttributeCount{}(next...) == ~std::size_t(0), "MeshTools::interleave(): attribute arrays don't have the same length, expected" << first.size() << "but got" << AttributeCount{}(next...), 0); |
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return first.size(); |
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} |
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template<class T, class... U> std::size_t operator()(std::size_t, const T& first, const U&... next) const { |
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return AttributeCount{}(first, next...); |
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} |
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constexpr std::size_t operator()(std::size_t) const { return ~std::size_t(0); } |
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constexpr std::size_t operator()() const { return 0; } |
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}; |
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/* Stride, taking gaps into account. It must be in the structure, same reason |
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as above */ |
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struct Stride { |
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template<class T, class ...U> typename std::enable_if<!std::is_convertible<T, std::size_t>::value, std::size_t>::type operator()(const T&, const U&... next) const { |
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return sizeof(typename T::value_type) + Stride{}(next...); |
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} |
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template<class... T> std::size_t operator()(std::size_t gap, const T&... next) const { |
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return gap + Stride{}(next...); |
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} |
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constexpr std::size_t operator()() const { return 0; } |
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}; |
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/* Copy data to the buffer */ |
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template<class T> typename std::enable_if<!std::is_convertible<T, std::size_t>::value, std::size_t>::type writeOneInterleaved(std::size_t stride, char* startingOffset, const T& attributeList) { |
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auto it = attributeList.begin(); |
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for(std::size_t i = 0; i != attributeList.size(); ++i, ++it) |
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std::memcpy(startingOffset + i*stride, reinterpret_cast<const char*>(&*it), sizeof(typename T::value_type)); |
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return sizeof(typename T::value_type); |
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} |
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/* Skip gap */ |
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constexpr std::size_t writeOneInterleaved(std::size_t, char*, std::size_t gap) { return gap; } |
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/* Write interleaved data */ |
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inline void writeInterleaved(std::size_t, char*) {} |
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template<class T, class ...U> void writeInterleaved(std::size_t stride, char* startingOffset, const T& first, const U&... next) { |
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writeInterleaved(stride, startingOffset + writeOneInterleaved(stride, startingOffset, first), next...); |
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} |
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} |
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/** |
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@brief Interleave vertex attributes |
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This function takes list of attribute arrays and returns them interleaved, so |
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data for each attribute are in continuous place in memory. |
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Example usage: |
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@code{.cpp} |
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MeshPrimitive primitive; |
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std::vector<Vector3> positions; |
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std::vector<Vector2> textureCoordinates; |
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Buffer vertexBuffer; |
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vertexBuffer.setData(MeshTools::interleave(positions, textureCoordinates), BufferUsage::StaticDraw); |
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Mesh mesh; |
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mesh.setPrimitive(primitive) |
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.setCount(positions.count()) |
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.addVertexBuffer(vertexBuffer, 0, MyShader::Position{}, MyShader::TextureCoordinates{}); |
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@endcode |
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It's often desirable to align data for one vertex on 32bit boundaries. To |
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achieve that, you can specify gaps between the attributes: |
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@code{.cpp} |
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std::vector<Vector4> positions; |
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std::vector<UnsignedShort> weights; |
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std::vector<Color3ub> vertexColors; |
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auto data = MeshTools::interleave(positions, weights, 2, textureCoordinates, 1); |
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@endcode |
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All gap bytes are set zero. This way vertex stride is 24 bytes, without gaps it |
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would be 21 bytes, causing possible performance loss. |
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@attention The function expects that all arrays have the same size. |
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@note The only requirements to attribute array type is that it must have |
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typedef `T::value_type`, forward iterator (to be used with range-based |
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for) and function `size()` returning count of elements. In most cases it |
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will be @ref std::vector or @ref std::array. |
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@see @ref interleaveInto() |
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*/ |
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template<class T, class ...U> Containers::Array<char> interleave(const T& first, const U&... next) |
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{ |
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/* Compute buffer size and stride */ |
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const std::size_t attributeCount = Implementation::AttributeCount{}(first, next...); |
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const std::size_t stride = Implementation::Stride{}(first, next...); |
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/* Create output buffer only if we have some attributes */ |
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if(attributeCount && attributeCount != ~std::size_t(0)) { |
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Containers::Array<char> data{Containers::ValueInit, attributeCount*stride}; |
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Implementation::writeInterleaved(stride, data.begin(), first, next...); |
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return data; |
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/* Otherwise return nullptr */ |
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} else return nullptr; |
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} |
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/** |
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@brief Interleave vertex attributes into existing buffer |
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Unlike @ref interleave() this function interleaves the data into existing |
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buffer and leaves gaps untouched instead of zero-initializing them. This |
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function can thus be used for interleaving data depending on runtime |
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parameters. |
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@attention Similarly to @ref interleave(), this function expects that all |
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arrays have the same size. The passed buffer must also be large enough to |
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contain the interleaved data. |
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*/ |
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template<class T, class ...U> void interleaveInto(Containers::ArrayView<char> buffer, const T& first, const U&... next) { |
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/* Verify expected buffer size */ |
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#if !defined(CORRADE_NO_ASSERT) || defined(CORRADE_GRACEFUL_ASSERT) |
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const std::size_t attributeCount = Implementation::AttributeCount{}(first, next...); |
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#endif |
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const std::size_t stride = Implementation::Stride{}(first, next...); |
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CORRADE_ASSERT(attributeCount*stride <= buffer.size(), "MeshTools::interleaveInto(): the data buffer is too small, expected" << attributeCount*stride << "but got" << buffer.size(), ); |
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/* Write data */ |
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Implementation::writeInterleaved(stride, buffer.begin(), first, next...); |
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} |
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}} |
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#endif
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