| .. |
|
Audio
|
Audio: use Containers::Array instead of naked allocation in Source.
|
13 years ago |
|
DebugTools
|
Added convenience Matrix2x2, Matrix3x3 and Matrix4x4 aliases.
|
13 years ago |
|
Implementation
|
Texture-related limit queries.
|
13 years ago |
|
Math
|
Added Color*::{red,green.blue,cyan,magenta,yellow}() convenience functions.
|
13 years ago |
|
MeshTools
|
MeshTools: return Containers::Array also from interleave().
|
13 years ago |
|
Platform
|
Platform: deinline also all ScreenedApplication {con,de}structors.
|
13 years ago |
|
Plugins
|
TgaImageConverter: use static data and ImageReference instead of `new`.
|
13 years ago |
|
Primitives
|
Fix installation dir for DLLs on Windows.
|
13 years ago |
|
SceneGraph
|
SceneGraph: added TODO.
|
13 years ago |
|
Shaders
|
Shaders: use location 1 for texture coordinates and location 2 for normals.
|
13 years ago |
|
Shapes
|
Shapes: fix copy constructor in Composition.
|
13 years ago |
|
Test
|
Test also default values in Color*::{red,green,blue,cyan,magenta,yellow}().
|
13 years ago |
|
Text
|
Text: I was probably drunk or something.
|
13 years ago |
|
TextureTools
|
TextureTools: renamed magnum-distancefield to magnum-distancefieldconverter.
|
13 years ago |
|
Trade
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
AbstractFramebuffer.cpp
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
AbstractFramebuffer.h
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
AbstractImage.cpp
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
AbstractImage.h
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
AbstractResourceLoader.h
|
std::decay in fact does the thing we need.
|
13 years ago |
|
AbstractShaderProgram.cpp
|
Shader-related limit queries.
|
13 years ago |
|
AbstractShaderProgram.h
|
Doc++
|
13 years ago |
|
AbstractTexture.cpp
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
AbstractTexture.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
Array.h
|
Ability to retrieve first two components from Array3D.
|
13 years ago |
|
Buffer.cpp
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
Buffer.h
|
Fixed Buffer documentation to reflect set*Data() changes.
|
13 years ago |
|
BufferImage.cpp
|
Fix build without MAGNUM_BUILD_DEPRECATED.
|
13 years ago |
|
BufferImage.h
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
BufferTexture.cpp
|
Reducing pointer chasings, part 3a: less pointer passing in root namespace.
|
13 years ago |
|
BufferTexture.h
|
Reducing pointer chasings, part 3a: less pointer passing in root namespace.
|
13 years ago |
|
CMakeLists.txt
|
Integrated plugins into build system and updated the documentation.
|
13 years ago |
|
Color.h
|
Added Color*::{red,green.blue,cyan,magenta,yellow}() convenience functions.
|
13 years ago |
|
ColorFormat.cpp
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
ColorFormat.h
|
Separated deprecated API and deprecated GL API in the docs.
|
13 years ago |
|
Context.cpp
|
Added NV_fbo_color_attachments ES extension to the list.
|
13 years ago |
|
Context.h
|
Ability to check that extension is supported in particular version.
|
13 years ago |
|
CubeMapTexture.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
CubeMapTextureArray.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
DebugMarker.cpp
|
Reducing pointer chasings, part 3a: less pointer passing in root namespace.
|
13 years ago |
|
DebugMarker.h
|
Reducing pointer chasings, part 3a: less pointer passing in root namespace.
|
13 years ago |
|
DefaultFramebuffer.cpp
|
Use Containers::Array instead of naked allocation in *Framebuffer.
|
13 years ago |
|
DefaultFramebuffer.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
DimensionTraits.h
|
Added todo for the time when GCC 4.6 support is dropped.
|
13 years ago |
|
Extensions.h
|
Thoroughly documented also building and CMake usage of all other libs.
|
13 years ago |
|
Framebuffer.cpp
|
Use Containers::Array instead of naked allocation in *Framebuffer.
|
13 years ago |
|
Framebuffer.h
|
Framebuffer-related limit queries.
|
13 years ago |
|
Image.cpp
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
Image.h
|
Renamed ImageType and ImageFormat to ColorType and ColorFormat.
|
13 years ago |
|
ImageFormat.h
|
Disable deprecated API if MAGNUM_BUILD_DEPRECATED is set.
|
13 years ago |
|
ImageReference.h
|
doc: removed absolutely wrong description, added TODO.
|
13 years ago |
|
Magnum.h
|
Added convenience Matrix2x2, Matrix3x3 and Matrix4x4 aliases.
|
13 years ago |
|
Mesh.cpp
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
Mesh.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
MeshView.cpp
|
Fixed OpenGL ES 2.0 compatibility.
|
13 years ago |
|
MeshView.h
|
Include OpenGL headers instead of trying to be smart.
|
13 years ago |
|
OpenGL.cpp
|
Verify that GL boolean values have expected value.
|
13 years ago |
|
OpenGL.h
|
Indent the nested ifdefs for better readability.
|
13 years ago |
|
Query.cpp
|
Support for EXT_disjoint_timer_query ES2 extension.
|
13 years ago |
|
Query.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
Renderbuffer.cpp
|
Framebuffer-related limit queries.
|
13 years ago |
|
Renderbuffer.h
|
Framebuffer-related limit queries.
|
13 years ago |
|
RenderbufferFormat.h
|
Separated deprecated API and deprecated GL API in the docs.
|
13 years ago |
|
Renderer.cpp
|
Use non-default initial clear color in Renderer.
|
13 years ago |
|
Renderer.h
|
Add some TODOs for remaining limit queries.
|
13 years ago |
|
Resource.cpp
|
Relicensing to MIT/Expat license, part 3: source files.
|
13 years ago |
|
Resource.h
|
Removed enum-referencing Doxygen workarounds.
|
13 years ago |
|
ResourceManager.h
|
Add static_assert for deletion of only complete types in ResourceManager.
|
13 years ago |
|
Sampler.cpp
|
Texture-related limit queries.
|
13 years ago |
|
Sampler.h
|
Disable deprecated API if MAGNUM_BUILD_DEPRECATED is set.
|
13 years ago |
|
Shader.cpp
|
Explicitly pass also shader source sizes in Shader::compile().
|
13 years ago |
|
Shader.h
|
Shader-related limit queries.
|
13 years ago |
|
Swizzle.h
|
Deprecate swizzle() in favor of Math::swizzle().
|
13 years ago |
|
Texture.h
|
Use "constructor cast" instead of `static_cast<GL...>(...)`.
|
13 years ago |
|
TextureFormat.h
|
Separated deprecated API and deprecated GL API in the docs.
|
13 years ago |
|
Timeline.cpp
|
Bring whole Corrade namespace into Magnum namespace.
|
13 years ago |
|
Timeline.h
|
Reducing pointer chasings, part 1: method chaining via references.
|
13 years ago |
|
Types.h
|
First C++14 TODO :-)
|
13 years ago |
|
magnumConfigure.h.cmake
|
Initial support for ability to disable building of deprecated APIs.
|
13 years ago |
|
magnumVisibility.h
|
Treat MagnumMathObjects and MagnumObjects libs separately for exporting.
|
13 years ago |