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88 lines
2.6 KiB
88 lines
2.6 KiB
#ifndef Magnum_Platform_EglContextHandler_h |
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#define Magnum_Platform_EglContextHandler_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class Magnum::Platform::EglContextHandler |
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*/ |
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#include "Magnum.h" |
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#ifndef SUPPORT_X11 |
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#define SUPPORT_X11 // OpenGL ES on BeagleBoard needs this (?) |
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#endif |
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#include <EGL/egl.h> |
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/* undef Xlib nonsense to avoid conflicts */ |
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#undef None |
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#include "AbstractContextHandler.h" |
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#include "corradeCompatibility.h" |
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namespace Magnum { namespace Platform { |
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#ifndef DOXYGEN_GENERATING_OUTPUT |
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/* EGL returns visual ID as int, but Xorg expects long unsigned int */ |
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#ifdef __unix__ |
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typedef VisualID VisualId; |
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#else |
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typedef EGLInt VisualId; |
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#endif |
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#endif |
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/** |
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@brief EGL context |
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Used in XEglApplication. |
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*/ |
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class EglContextHandler: public AbstractContextHandler<EGLNativeDisplayType, VisualId, EGLNativeWindowType> { |
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public: |
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explicit EglContextHandler() = default; |
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~EglContextHandler(); |
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VisualId getVisualId(EGLNativeDisplayType nativeDisplay) override; |
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void createContext(EGLNativeWindowType nativeWindow) override; |
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inline void makeCurrent() override { |
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eglMakeCurrent(display, surface, surface, context); |
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} |
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inline void swapBuffers() override { |
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eglSwapBuffers(display, surface); |
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} |
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private: |
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const char* errorString(EGLint error); |
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EGLDisplay display; |
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EGLConfig config; |
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EGLSurface surface; |
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EGLContext context; |
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}; |
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}} |
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#endif
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