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496 lines
18 KiB
496 lines
18 KiB
#ifndef Magnum_Trade_AbstractImporter_h |
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#define Magnum_Trade_AbstractImporter_h |
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/* |
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file |
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* @brief Class Magnum::Trade::AbstractImporter |
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*/ |
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#include <Containers/EnumSet.h> |
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#include <PluginManager/AbstractPlugin.h> |
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#include "Trade/Trade.h" |
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#include "magnumVisibility.h" |
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namespace Magnum { namespace Trade { |
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/** |
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@brief Base for importer plugins |
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Importer is used for importing data like scenes, lights, objects, images, |
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textures etc. |
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@section AbstractImporter-subclassing Subclassing |
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Plugin implements function features(), one or more open() functions, |
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function close() and one or more pairs of data access functions, based on |
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which features are supported in given format. |
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For multi-data formats file opening shouldn't take long, all parsing should |
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be done in data parsing functions, because the user might want to import only |
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some data. This is obviously not the case for single-data formats like images, |
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as the file contains all data user wants to import. |
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*/ |
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class MAGNUM_EXPORT AbstractImporter: public Corrade::PluginManager::AbstractPlugin { |
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PLUGIN_INTERFACE("cz.mosra.magnum.Trade.AbstractImporter/0.2") |
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public: |
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/** |
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* @brief Features supported by this importer |
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* |
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* @see Features, features() |
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*/ |
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enum class Feature { |
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OpenFile = 0x01, /**< Can open files specified by filename */ |
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OpenStream = 0x02 /**< Can open files from input streams */ |
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}; |
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/** @brief Set of features supported by this importer */ |
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typedef Corrade::Containers::EnumSet<Feature, int> Features; |
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/** @brief Default constructor */ |
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explicit AbstractImporter(); |
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/** @brief Plugin manager constructor */ |
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explicit AbstractImporter(Corrade::PluginManager::AbstractPluginManager* manager, std::string plugin); |
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/** @brief Features supported by this importer */ |
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virtual Features features() const = 0; |
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/** |
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* @brief Open file |
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* @param filename Filename |
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* @return Whether the file was successfully opened |
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* |
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* Closes previous file, if it was opened, and tries to open given |
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* file. See also @ref Feature "Feature::OpenFile". Default |
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* implementation prints message to error output and returns false. |
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*/ |
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virtual bool open(const std::string& filename); |
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/** |
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* @brief Open stream |
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* @param in Input stream |
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* @return Whether the file was successfully opened |
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* |
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* See also open(const std::string&), @ref Feature |
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* "Feature::OpenStream". Default implementation prints message to |
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* error output and returns false. |
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*/ |
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virtual bool open(std::istream& in); |
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/** @brief Close file */ |
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virtual void close() = 0; |
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/** @{ @name Data accessors |
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* Each function pair provides access to the data. |
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*/ |
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/** |
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* @brief Default scene |
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* |
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* When there is more than one scene, returns ID of the default one. |
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* If there is no default scene, returns -1. |
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* |
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* @note The function is not const, because the value will probably |
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* be lazy-populated. |
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*/ |
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virtual inline Int defaultScene() { return -1; } |
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/** @brief %Scene count */ |
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virtual inline UnsignedInt sceneCount() const { return 0; } |
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/** |
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* @brief %Scene ID for given name |
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* |
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* If no scene for given name exists, returns -1. |
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* @see sceneName() |
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*/ |
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virtual Int sceneForName(const std::string& name); |
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/** |
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* @brief %Scene name |
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* @param id %Scene ID, from range [0, sceneCount()). |
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* |
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* @see sceneForName() |
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*/ |
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virtual std::string sceneName(UnsignedInt id); |
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/** |
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* @brief %Scene |
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* @param id %Scene ID, from range [0, sceneCount()). |
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* |
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* Returns pointer to given scene or nullptr, if no such scene exists. |
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*/ |
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virtual SceneData* scene(UnsignedInt id); |
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/** @brief %Light count */ |
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virtual inline UnsignedInt lightCount() const { return 0; } |
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/** |
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* @brief %Light ID for given name |
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* |
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* If no light for given name exists, returns -1. |
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* @see lightName() |
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*/ |
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virtual Int lightForName(const std::string& name); |
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/** |
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* @brief %Light name |
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* @param id %Light ID, from range [0, lightCount()). |
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* |
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* @see lightForName() |
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*/ |
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virtual std::string lightName(UnsignedInt id); |
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/** |
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* @brief %Light |
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* @param id %Light ID, from range [0, lightCount()). |
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* |
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* Returns pointer to given light or nullptr, if no such light exists. |
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*/ |
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virtual LightData* light(UnsignedInt id); |
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/** @brief Camera count */ |
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virtual inline UnsignedInt cameraCount() const { return 0; } |
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/** |
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* @brief Camera ID for given name |
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* |
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* If no camera for given name exists, returns -1. |
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* @see cameraName() |
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*/ |
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virtual Int cameraForName(const std::string& name); |
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/** |
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* @brief Camera name |
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* @param id Camera ID, from range [0, cameraCount()). |
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* |
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* @see cameraForName() |
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*/ |
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virtual std::string cameraName(UnsignedInt id); |
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/** |
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* @brief Camera |
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* @param id Camera ID, from range [0, cameraCount()). |
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* |
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* Returns pointer to given camera or nullptr, if no such camera |
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* exists. |
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*/ |
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virtual CameraData* camera(UnsignedInt id); |
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/** @brief Two-dimensional object count */ |
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virtual inline UnsignedInt object2DCount() const { return 0; } |
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/** |
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* @brief Two-dimensional object ID for given name |
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* |
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* If no scene for given name exists, returns -1. |
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* @see object2DName() |
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*/ |
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virtual Int object2DForName(const std::string& name); |
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/** |
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* @brief Two-dimensional object name |
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* @param id Object ID, from range [0, object2DCount()). |
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* |
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* @see object2DForName() |
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*/ |
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virtual std::string object2DName(UnsignedInt id); |
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/** |
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* @brief Two-dimensional object |
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* @param id Object ID, from range [0, object2DCount()). |
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* |
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* Returns pointer to given object or nullptr, if no such object |
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* exists. |
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*/ |
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virtual ObjectData2D* object2D(UnsignedInt id); |
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/** @brief Three-dimensional object count */ |
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virtual inline UnsignedInt object3DCount() const { return 0; } |
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/** |
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* @brief Three-dimensional object ID for given name |
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* |
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* If no scene for given name exists, returns -1. |
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* @see object3DName() |
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*/ |
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virtual Int object3DForName(const std::string& name); |
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/** |
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* @brief Three-dimensional object name |
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* @param id Object ID, from range [0, object3DCount()). |
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* |
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* @see object3DForName() |
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*/ |
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virtual std::string object3DName(UnsignedInt id); |
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/** |
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* @brief Three-dimensional object |
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* @param id Object ID, from range [0, object3DCount()). |
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* |
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* Returns pointer to given object or nullptr, if no such object |
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* exists. |
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*/ |
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virtual ObjectData3D* object3D(UnsignedInt id); |
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/** @brief Two-dimensional mesh count */ |
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virtual inline UnsignedInt mesh2DCount() const { return 0; } |
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/** |
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* @brief Two-dimensional mesh ID for given name |
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* |
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* If no mesh for given name exists, returns -1. |
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* @see mesh2DName() |
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*/ |
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virtual Int mesh2DForName(const std::string& name); |
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/** |
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* @brief Two-dimensional mesh name |
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* @param id %Mesh ID, from range [0, mesh2DCount()). |
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* |
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* @see mesh2DForName() |
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*/ |
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virtual std::string mesh2DName(UnsignedInt id); |
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/** |
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* @brief Two-dimensional mesh |
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* @param id %Mesh ID, from range [0, mesh2DCount()). |
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* |
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* Returns pointer to given mesh or nullptr, if no such mesh exists. |
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*/ |
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virtual MeshData2D* mesh2D(UnsignedInt id); |
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/** @brief Three-dimensional mesh count */ |
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virtual inline UnsignedInt mesh3DCount() const { return 0; } |
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/** |
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* @brief Three-dimensional mesh ID for given name |
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* |
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* If no mesh for given name exists, returns -1. |
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* @see mesh3DName() |
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*/ |
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virtual Int mesh3DForName(const std::string& name); |
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/** |
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* @brief Three-dimensional mesh name |
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* @param id %Mesh ID, from range [0, mesh3DCount()). |
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* |
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* @see mesh3DForName() |
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*/ |
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virtual std::string mesh3DName(UnsignedInt id); |
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/** |
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* @brief Three-dimensional mesh |
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* @param id %Mesh ID, from range [0, mesh3DCount()). |
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* |
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* Returns pointer to given mesh or nullptr, if no such mesh exists. |
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*/ |
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virtual MeshData3D* mesh3D(UnsignedInt id); |
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/** @brief Material count */ |
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virtual inline UnsignedInt materialCount() const { return 0; } |
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/** |
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* @brief Material ID for given name |
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* |
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* If no material for given name exists, returns -1. |
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* @see materialName() |
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*/ |
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virtual Int materialForName(const std::string& name); |
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/** |
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* @brief Material name |
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* @param id Material ID, from range [0, materialCount()). |
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* |
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* @see materialForName() |
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*/ |
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virtual std::string materialName(UnsignedInt id); |
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/** |
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* @brief Material |
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* @param id Material ID, from range [0, materialCount()). |
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* |
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* Returns pointer to given material or nullptr, if no such material |
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* exists. |
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*/ |
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virtual AbstractMaterialData* material(UnsignedInt id); |
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/** @brief %Texture count */ |
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virtual inline UnsignedInt textureCount() const { return 0; } |
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/** |
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* @brief %Texture ID for given name |
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* |
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* If no texture for given name exists, returns -1. |
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* @see textureName() |
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*/ |
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virtual Int textureForName(const std::string& name); |
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/** |
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* @brief %Texture name |
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* @param id %Texture ID, from range [0, textureCount()). |
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* |
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* @see textureForName() |
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*/ |
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virtual std::string textureName(UnsignedInt id); |
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/** |
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* @brief %Texture |
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* @param id %Texture ID, from range [0, textureCount()). |
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* |
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* Returns pointer to given texture or nullptr, if no such texture |
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* exists. |
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*/ |
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virtual TextureData* texture(UnsignedInt id); |
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/** @brief One-dimensional image count */ |
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virtual inline UnsignedInt image1DCount() const { return 0; } |
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/** |
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* @brief One-dimensional image ID for given name |
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* |
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* If no image for given name exists, returns -1. |
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* @see image1Dname() |
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*/ |
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virtual Int image1DForName(const std::string& name); |
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/** |
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* @brief One-dimensional image name |
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* @param id %Image ID, from range [0, image1DCount()). |
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* |
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* @see image1DForName() |
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*/ |
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virtual std::string image1DName(UnsignedInt id); |
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/** |
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* @brief One-dimensional image |
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* @param id %Image ID, from range [0, image1DCount()). |
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* |
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* Returns pointer to given image or nullptr, if no such image exists. |
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*/ |
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virtual ImageData1D* image1D(UnsignedInt id); |
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/** @brief Two-dimensional image count */ |
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virtual inline UnsignedInt image2DCount() const { return 0; } |
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/** |
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* @brief Two-dimensional image ID for given name |
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* |
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* If no image for given name exists, returns -1. |
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* @see image2DName() |
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*/ |
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virtual Int image2DForName(const std::string& name); |
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/** |
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* @brief Two-dimensional image name |
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* @param id %Image ID, from range [0, image2DCount()). |
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* |
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* @see image2DForName() |
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*/ |
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virtual std::string image2DName(UnsignedInt id); |
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/** |
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* @brief Two-dimensional image |
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* @param id %Image ID, from range [0, image2DCount()). |
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* |
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* Returns pointer to given image or nullptr, if no such image exists. |
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*/ |
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virtual ImageData2D* image2D(UnsignedInt id); |
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/** @brief Three-dimensional image count */ |
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virtual inline UnsignedInt image3DCount() const { return 0; } |
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/** |
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* @brief Three-dimensional image ID for given name |
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* |
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* If no image for given name exists, returns -1. |
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* @see image3DName() |
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*/ |
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virtual Int image3DForName(const std::string& name); |
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/** |
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* @brief Three-dimensional image name |
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* @param id %Image ID, from range [0, image3DCount()). |
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* |
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* @see image3DForName() |
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*/ |
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virtual std::string image3DName(UnsignedInt id); |
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/** |
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* @brief Three-dimensional image |
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* @param id %Image ID, from range [0, image3DCount()). |
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* |
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* Returns pointer to given image or nullptr, if no such image exists. |
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*/ |
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virtual ImageData3D* image3D(UnsignedInt id); |
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/*@}*/ |
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}; |
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CORRADE_ENUMSET_OPERATORS(AbstractImporter::Features) |
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/* Implementations for inline functions with unused parameters */ |
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inline Int AbstractImporter::sceneForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::sceneName(UnsignedInt) { return {}; } |
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inline SceneData* AbstractImporter::scene(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::lightForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::lightName(UnsignedInt) { return {}; } |
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inline LightData* AbstractImporter::light(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::cameraForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::cameraName(UnsignedInt) { return {}; } |
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inline CameraData* AbstractImporter::camera(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::object2DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::object2DName(UnsignedInt) { return {}; } |
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inline ObjectData2D* AbstractImporter::object2D(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::object3DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::object3DName(UnsignedInt) { return {}; } |
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inline ObjectData3D* AbstractImporter::object3D(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::mesh2DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::mesh2DName(UnsignedInt) { return {}; } |
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inline MeshData2D* AbstractImporter::mesh2D(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::mesh3DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::mesh3DName(UnsignedInt) { return {}; } |
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inline MeshData3D* AbstractImporter::mesh3D(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::materialForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::materialName(UnsignedInt) { return {}; } |
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inline AbstractMaterialData* AbstractImporter::material(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::textureForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::textureName(UnsignedInt) { return {}; } |
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inline TextureData* AbstractImporter::texture(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::image1DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::image1DName(UnsignedInt) { return {}; } |
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inline ImageData1D* AbstractImporter::image1D(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::image2DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::image2DName(UnsignedInt) { return {}; } |
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inline ImageData2D* AbstractImporter::image2D(UnsignedInt) { return nullptr; } |
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inline Int AbstractImporter::image3DForName(const std::string&) { return -1; } |
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inline std::string AbstractImporter::image3DName(UnsignedInt) { return {}; } |
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inline ImageData3D* AbstractImporter::image3D(UnsignedInt) { return nullptr; } |
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}} |
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#endif
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