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338 lines
12 KiB
338 lines
12 KiB
#ifndef Magnum_Trade_AbstractImporter_h |
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#define Magnum_Trade_AbstractImporter_h |
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/* |
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file |
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* @brief Class Magnum::Trade::AbstractImporter |
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*/ |
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#include "PluginManager/Plugin.h" |
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#include "ImageData.h" |
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#include "Set.h" |
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namespace Magnum { namespace Trade { |
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class AbstractMaterialData; |
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class CameraData; |
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class LightData; |
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class MeshData; |
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class ObjectData; |
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class SceneData; |
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class TextureData; |
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/** |
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@brief Base class for importer plugins |
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Importer is used for importing data like scenes, lights, objects, images, |
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textures etc. |
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@section AbstractImporterSubclassing Subclassing |
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Plugin implements function features(), one or more open() functions, |
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function close() and one or more pairs of data access functions, based on |
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which features are supported in given format. |
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For multi-data formats file opening shouldn't take long, all parsing should |
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be done in data parsing functions, because the user might want to import only |
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some data. This is obviously not the case for single-data formats like images, |
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as the file contains all data user wants to import. |
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*/ |
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class MAGNUM_EXPORT AbstractImporter: public Corrade::PluginManager::Plugin { |
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PLUGIN_INTERFACE("cz.mosra.magnum.Trade.AbstractImporter/0.2") |
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public: |
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/** |
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* @brief Features supported by this importer |
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* |
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* @see Features, features() |
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*/ |
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enum class Feature { |
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OpenFile = 0x01, /**< Can open files specified by filename */ |
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OpenStream = 0x02 /**< Can open files from input streams */ |
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}; |
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/** @brief Set of features supported by this importer */ |
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typedef Set<Feature, int> Features; |
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/** @brief Constructor */ |
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inline AbstractImporter(Corrade::PluginManager::AbstractPluginManager* manager = nullptr, const std::string& plugin = ""): Plugin(manager, plugin) {} |
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/** @brief Features supported by this importer */ |
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virtual Features features() const = 0; |
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/** |
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* @brief Open file |
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* @param filename Filename |
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* @return Whether the file was successfully opened |
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* |
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* Closes previous file, if it was opened, and tries to open given |
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* file. See also @ref Feature "Feature::OpenFile". Default |
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* implementation prints message to error output and returns false. |
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*/ |
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virtual bool open(const std::string& filename); |
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/** |
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* @brief Open stream |
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* @param in Input stream |
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* @return Whether the file was successfully opened |
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* |
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* See also open(const std::string&), @ref Feature |
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* "Feature::OpenStream". Default implementation prints message to |
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* error output and returns false. |
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*/ |
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virtual bool open(std::istream& in); |
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/** @brief Close file */ |
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virtual void close() = 0; |
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/** @{ @name Data accessors |
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* Each function pair provides access to the data. |
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*/ |
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/** |
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* @brief Default scene |
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* |
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* When there is more than one scene, returns ID of the default one. |
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* If there is no default scene, returns -1. |
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* |
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* @note The function is not const, because the value will probably |
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* be lazy-populated. |
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*/ |
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virtual inline int defaultScene() { return -1; } |
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/** @brief %Scene count */ |
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virtual inline unsigned int sceneCount() const { return 0; } |
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/** |
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* @brief %Scene ID for given name |
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* |
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* If no scene for given name exists, returns -1. |
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* @see SceneData::name() |
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*/ |
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virtual int sceneForName(const std::string& name); |
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/** |
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* @brief %Scene |
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* @param id %Scene ID, from range [0, sceneCount()). |
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* |
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* Returns pointer to given scene or nullptr, if no such scene exists. |
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*/ |
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virtual SceneData* scene(unsigned int id); |
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/** @brief %Light count */ |
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virtual inline unsigned int lightCount() const { return 0; } |
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/** |
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* @brief %Light ID for given name |
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* |
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* If no light for given name exists, returns -1. |
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* @see LightData::name() |
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*/ |
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virtual int lightForName(const std::string& name); |
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/** |
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* @brief %Light |
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* @param id %Light ID, from range [0, lightCount()). |
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* |
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* Returns pointer to given light or nullptr, if no such light exists. |
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*/ |
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virtual LightData* light(unsigned int id); |
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/** @brief %Camera count */ |
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virtual inline unsigned int cameraCount() const { return 0; } |
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/** |
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* @brief %Camera ID for given name |
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* |
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* If no camera for given name exists, returns -1. |
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* @see CameraData::name() |
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*/ |
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virtual int cameraForName(const std::string& name); |
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/** |
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* @brief %Camera |
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* @param id %Camera ID, from range [0, cameraCount()). |
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* |
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* Returns pointer to given camera or nullptr, if no such camera |
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* exists. |
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*/ |
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virtual CameraData* camera(unsigned int id); |
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/** @brief %Object count */ |
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virtual inline unsigned int objectCount() const { return 0; } |
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/** |
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* @brief %Object ID for given name |
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* |
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* If no scene for given name exists, returns -1. |
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* @see ObjectData::name() |
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*/ |
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virtual int objectForName(const std::string& name); |
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/** |
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* @brief %Object |
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* @param id %Object ID, from range [0, objectCount()). |
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* |
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* Returns pointer to given object or nullptr, if no such object |
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* exists. |
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*/ |
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virtual ObjectData* object(unsigned int id); |
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/** @brief %Mesh count */ |
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virtual inline unsigned int meshCount() const { return 0; } |
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/** |
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* @brief %Mesh ID for given name |
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* |
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* If no mesh for given name exists, returns -1. |
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* @see MeshData::name() |
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*/ |
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virtual int meshForName(const std::string& name); |
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/** |
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* @brief %Mesh |
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* @param id %Mesh ID, from range [0, meshCount()). |
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* |
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* Returns pointer to given mesh or nullptr, if no such mesh exists. |
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*/ |
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virtual MeshData* mesh(unsigned int id); |
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/** @brief Material count */ |
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virtual inline unsigned int materialCount() const { return 0; } |
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/** |
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* @brief Material ID for given name |
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* |
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* If no material for given name exists, returns -1. |
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* @see AbstractMaterialData::name() |
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*/ |
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virtual int materialForName(const std::string& name); |
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/** |
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* @brief Material |
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* @param id Material ID, from range [0, materialCount()). |
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* |
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* Returns pointer to given material or nullptr, if no such material |
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* exists. |
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*/ |
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virtual AbstractMaterialData* material(unsigned int id); |
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/** @brief %Texture count */ |
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virtual inline unsigned int textureCount() const { return 0; } |
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/** |
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* @brief %Texture ID for given name |
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* |
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* If no texture for given name exists, returns -1. |
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* @see TextureData::name() |
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*/ |
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virtual int textureForName(const std::string& name); |
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/** |
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* @brief %Texture |
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* @param id %Texture ID, from range [0, textureCount()). |
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* |
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* Returns pointer to given texture or nullptr, if no such texture |
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* exists. |
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*/ |
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virtual TextureData* texture(unsigned int id); |
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/** @brief One-dimensional image count */ |
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virtual inline unsigned int image1DCount() const { return 0; } |
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/** |
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* @brief One-dimensional image ID for given name |
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* |
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* If no image for given name exists, returns -1. |
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* @see ImageData1D::name() |
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*/ |
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virtual int image1DForName(const std::string& name); |
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/** |
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* @brief One-dimensional image |
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* @param id %Image ID, from range [0, image1DCount()). |
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* |
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* Returns pointer to given image or nullptr, if no such image exists. |
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*/ |
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virtual ImageData1D* image1D(unsigned int id); |
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/** @brief Two-dimensional image count */ |
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virtual inline unsigned int image2DCount() const { return 0; } |
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/** |
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* @brief Two-dimensional image ID for given name |
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* |
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* If no image for given name exists, returns -1. |
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* @see ImageData2D::name() |
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*/ |
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virtual int image2DForName(const std::string& name); |
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/** |
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* @brief Two-dimensional image |
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* @param id %Image ID, from range [0, image2DCount()). |
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* |
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* Returns pointer to given image or nullptr, if no such image exists. |
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*/ |
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virtual ImageData2D* image2D(unsigned int id); |
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/** @brief Three-dimensional image count */ |
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virtual inline unsigned int image3DCount() const { return 0; } |
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/** |
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* @brief Three-dimensional image ID for given name |
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* |
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* If no image for given name exists, returns -1. |
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* @see ImageData3D::name() |
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*/ |
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virtual int image3DForName(const std::string& name); |
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/** |
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* @brief Three-dimensional image |
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* @param id %Image ID, from range [0, image3DCount()). |
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* |
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* Returns pointer to given image or nullptr, if no such image exists. |
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*/ |
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virtual ImageData3D* image3D(unsigned int id); |
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/*@}*/ |
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}; |
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SET_OPERATORS(AbstractImporter::Features) |
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/* Implementations for inline functions with unused parameters */ |
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inline int AbstractImporter::sceneForName(const std::string&) { return -1; } |
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inline SceneData* AbstractImporter::scene(unsigned int) { return nullptr; } |
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inline int AbstractImporter::lightForName(const std::string&) { return -1; } |
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inline LightData* AbstractImporter::light(unsigned int) { return nullptr; } |
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inline int AbstractImporter::cameraForName(const std::string&) { return -1; } |
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inline CameraData* AbstractImporter::camera(unsigned int) { return nullptr; } |
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inline int AbstractImporter::objectForName(const std::string&) { return -1; } |
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inline ObjectData* AbstractImporter::object(unsigned int) { return nullptr; } |
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inline int AbstractImporter::meshForName(const std::string&) { return -1; } |
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inline MeshData* AbstractImporter::mesh(unsigned int) { return nullptr; } |
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inline int AbstractImporter::materialForName(const std::string&) { return -1; } |
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inline AbstractMaterialData* AbstractImporter::material(unsigned int) { return nullptr; } |
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inline int AbstractImporter::textureForName(const std::string&) { return -1; } |
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inline TextureData* AbstractImporter::texture(unsigned int) { return nullptr; } |
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inline int AbstractImporter::image1DForName(const std::string&) { return -1; } |
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inline ImageData1D* AbstractImporter::image1D(unsigned int) { return nullptr; } |
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inline int AbstractImporter::image2DForName(const std::string&) { return -1; } |
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inline ImageData2D* AbstractImporter::image2D(unsigned int) { return nullptr; } |
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inline int AbstractImporter::image3DForName(const std::string&) { return -1; } |
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inline ImageData3D* AbstractImporter::image3D(unsigned int) { return nullptr; } |
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}} |
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#endif
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