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Vladimír Vondruš f4fd8a0648 DebugTools: rewrite CompareImage guts to use StridedArrayView. 7 years ago
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Implementation Shapes: this library is no more either. 7 years ago
Test DebugTools: support --save-diagnostic in CompareImage. 7 years ago
BufferData.cpp Updated copyright year. 7 years ago
BufferData.h Updated copyright year. 7 years ago
CMakeLists.txt Shapes: this library is no more either. 7 years ago
CompareImage.cpp DebugTools: rewrite CompareImage guts to use StridedArrayView. 7 years ago
CompareImage.h DebugTools: support --save-diagnostic in CompareImage. 7 years ago
DebugTools.h Shapes: this library is no more either. 7 years ago
ForceRenderer.cpp DebugTools: no need to use std::array. 7 years ago
ForceRenderer.h DebugTools: make it clearer that ForceRenderer takes a reference. 7 years ago
ObjectRenderer.cpp DebugTools: greatly simplified ForceRenderer and ObjectRenderer impls. 7 years ago
ObjectRenderer.h DebugTools: greatly simplified ForceRenderer and ObjectRenderer impls. 7 years ago
Profiler.cpp Adapted to Corrade changes. 7 years ago
Profiler.h Updated copyright year. 7 years ago
ResourceManager.cpp Shapes: this library is no more either. 7 years ago
ResourceManager.h DebugTools: give up on optimism. 7 years ago
Screenshot.cpp De-inline Image headers, remove dependency on ImageView. 7 years ago
Screenshot.h DebugTools: added screenshot(). 7 years ago
TextureImage.cpp DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
TextureImage.frag DebugTools: add license header to shader sources. 7 years ago
TextureImage.h DebugTools: compile forgotten snippets. 7 years ago
TextureImage.vert DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h Updated copyright year. 7 years ago