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Vladimír Vondruš f8ad32f71c DebugTools: exclude hard-to-test code from code coverage. 8 years ago
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Implementation Deprecate the Shapes library and everything that depends on it. 8 years ago
Test Deprecate the Shapes library and everything that depends on it. 8 years ago
BufferData.cpp Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
BufferData.h DebugTools: doc++ 8 years ago
CMakeLists.txt Deprecate the Shapes library and everything that depends on it. 8 years ago
CompareImage.cpp DebugTools: exclude hard-to-test code from code coverage. 8 years ago
CompareImage.h DebugTools: minor cleanup. 8 years ago
DebugTools.h Deprecate the Shapes library and everything that depends on it. 8 years ago
ForceRenderer.cpp Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
ForceRenderer.h DebugTools: doc++ 8 years ago
ObjectRenderer.cpp Shaders: more convenient VertexColor::Color[34] attribute specifiers. 8 years ago
ObjectRenderer.h DebugTools: doc++ 8 years ago
Profiler.cpp Updated copyright year. 8 years ago
Profiler.h DebugTools: documentation updates for the new theme. 8 years ago
ResourceManager.cpp Deprecate the Shapes library and everything that depends on it. 8 years ago
ResourceManager.h DebugTools: doc++ 8 years ago
ShapeRenderer.cpp Deprecate the Shapes library and everything that depends on it. 8 years ago
ShapeRenderer.h DebugTools: doc++ 8 years ago
TextureImage.cpp DebugTools: support generic pixel formats in textureSubImage(). 8 years ago
TextureImage.frag DebugTools, TextureTools: no pixel_center_integer in GLSL ES. 10 years ago
TextureImage.h DebugTools: doc++ 8 years ago
TextureImage.vert DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
resources.conf DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
visibility.h DebugTools: CompareImage now supports only generic pixel formats. 8 years ago