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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "State.h"
#include "BufferState.h"
#include "ShaderProgramState.h"
#include "TextureState.h"
namespace Magnum { namespace Implementation {
State::State(): buffer(new BufferState), shaderProgram(new ShaderProgramState), texture(new TextureState) {}
State::~State() {
delete texture;
delete shaderProgram;
delete buffer;
}
}}