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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "CapsuleTest.h"
#include "Math/Constants.h"
#include "Physics/Capsule.h"
#include "Physics/Point.h"
#include "Physics/Sphere.h"
CORRADE_TEST_MAIN(Magnum::Physics::Test::CapsuleTest)
namespace Magnum { namespace Physics { namespace Test {
CapsuleTest::CapsuleTest() {
addTests(&CapsuleTest::applyTransformation,
&CapsuleTest::collisionPoint);
}
void CapsuleTest::applyTransformation() {
Physics::Capsule capsule({1.0f, 2.0f, 3.0f}, {-1.0f, -2.0f, -3.0f}, 7.0f);
capsule.applyTransformation(Matrix4::rotation(deg(90.0f), Vector3::zAxis()));
CORRADE_COMPARE(capsule.transformedA(), Vector3(-2.0f, 1.0f, 3.0f));
CORRADE_COMPARE(capsule.transformedB(), Vector3(2.0f, -1.0f, -3.0f));
CORRADE_COMPARE(capsule.radius(), 7.0f);
/* Apply average scaling to radius */
capsule.applyTransformation(Matrix4::scaling({Math::Constants<GLfloat>::sqrt3(), -Math::Constants<GLfloat>::sqrt2(), 2.0f}));
CORRADE_COMPARE(capsule.transformedRadius(), Math::Constants<GLfloat>::sqrt3()*7.0f);
}
void CapsuleTest::collisionPoint() {
Physics::Capsule capsule({-1.0f, -1.0f, 0.0f}, {1.0f, 1.0f, 0.0f}, 2.0f);
Physics::Point point({2.0f, 0.0f, 0.0f});
Physics::Point point1({2.9f, 1.0f, 0.0f});
Physics::Point point2({1.0f, 3.1f, 0.0f});
randomTransformation(capsule);
randomTransformation(point);
randomTransformation(point1);
randomTransformation(point2);
VERIFY_COLLIDES(capsule, point);
VERIFY_COLLIDES(capsule, point1);
VERIFY_NOT_COLLIDES(capsule, point2);
}
void CapsuleTest::collisionSphere() {
Physics::Capsule capsule({-1.0f, -1.0f, 0.0f}, {1.0f, 1.0f, 0.0f}, 2.0f);
Physics::Sphere sphere({3.0f, 0.0f, 0.0f}, 0.9f);
Physics::Sphere sphere1({3.5f, 1.0f, 0.0f}, 0.6f);
Physics::Sphere sphere2({1.0f, 4.1f, 0.0f}, 1.0f);
randomTransformation(capsule);
randomTransformation(sphere);
randomTransformation(sphere1);
randomTransformation(sphere2);
VERIFY_COLLIDES(capsule, sphere);
VERIFY_COLLIDES(capsule, sphere1);
VERIFY_NOT_COLLIDES(capsule, sphere2);
}
}}}