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#ifndef JUCI_SELECTIONDIALOG_H_
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#define JUCI_SELECTIONDIALOG_H_
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#include "gtkmm.h"
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#include <unordered_map>
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class SelectionDialogBase {
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class ListViewText : public Gtk::TreeView {
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class ColumnRecord : public Gtk::TreeModel::ColumnRecord {
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public:
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ColumnRecord() {
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add(text);
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}
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Gtk::TreeModelColumn<std::string> text;
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};
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public:
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bool use_markup;
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ListViewText(bool use_markup);
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void append(const std::string& value);
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void clear();
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private:
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Glib::RefPtr<Gtk::ListStore> list_store;
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ColumnRecord column_record;
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Gtk::CellRendererText cell_renderer;
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};
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class SearchEntry : public Gtk::Entry {
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public:
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SearchEntry() : Gtk::Entry() {}
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bool on_key_press_event(GdkEventKey *event) override { return Gtk::Entry::on_key_press_event(event); };
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};
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public:
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SelectionDialogBase(Gtk::TextView *text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark, bool show_search_entry, bool use_markup);
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virtual ~SelectionDialogBase();
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void add_row(const std::string& row);
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void set_cursor_at_last_row();
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void show();
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void hide();
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bool is_visible() {return window.is_visible();}
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void get_position(int &root_x, int &root_y) {window.get_position(root_x, root_y);}
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std::function<void()> on_show;
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std::function<void()> on_hide;
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std::function<void(const std::string& selected, bool hide_window)> on_select;
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std::function<void(const std::string &selected)> on_changed;
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Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark;
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protected:
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void cursor_changed();
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Gtk::TextView *text_view;
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Gtk::Window window;
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Gtk::Box vbox;
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Gtk::ScrolledWindow scrolled_window;
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ListViewText list_view_text;
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SearchEntry search_entry;
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bool show_search_entry;
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std::string last_row;
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};
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class SelectionDialog : public SelectionDialogBase {
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SelectionDialog(Gtk::TextView *text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark, bool show_search_entry, bool use_markup);
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static std::unique_ptr<SelectionDialog> instance;
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public:
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bool on_key_press(GdkEventKey* key);
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static void create(Gtk::TextView *text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark, bool show_search_entry=true, bool use_markup=false) {
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instance=std::unique_ptr<SelectionDialog>(new SelectionDialog(text_view, start_mark, show_search_entry, use_markup));
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}
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static void create(bool show_search_entry=true, bool use_markup=false) {
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instance=std::unique_ptr<SelectionDialog>(new SelectionDialog(nullptr, Glib::RefPtr<Gtk::TextBuffer::Mark>(), show_search_entry, use_markup));
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}
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static std::unique_ptr<SelectionDialog> &get() {return instance;}
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};
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class CompletionDialog : public SelectionDialogBase {
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CompletionDialog(Gtk::TextView *text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark);
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static std::unique_ptr<CompletionDialog> instance;
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public:
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bool on_key_release(GdkEventKey* key);
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bool on_key_press(GdkEventKey* key);
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static void create(Gtk::TextView *text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark) {
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instance=std::unique_ptr<CompletionDialog>(new CompletionDialog(text_view, start_mark));
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}
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static std::unique_ptr<CompletionDialog> &get() {return instance;}
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private:
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void select(bool hide_window=true);
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int show_offset;
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bool row_in_entry=false;
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};
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#endif // JUCI_SELECTIONDIALOG_H_
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