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#pragma once
#include "dispatcher.hpp"
#include "project_build.hpp"
#include "tooltips.hpp"
#include <atomic>
#include <boost/filesystem.hpp>
#include <gtkmm.h>
#include <iostream>
#include <unordered_map>
namespace Project {
/// Returns folder of current view if any. Otherwise returns directory folder if any, or if not, working directory.
boost::filesystem::path get_preferably_view_folder();
/// Returns directory folder if any. Otherwise returns folder of current view if any, or if not, working directory.
boost::filesystem::path get_preferably_directory_folder();
void save_files(const boost::filesystem::path &path);
void on_save(size_t index);
class DebugRunArguments {
public:
std::string arguments;
bool remote_enabled;
std::string remote_host_port;
};
class DebugOptions : public Gtk::Popover {
public:
DebugOptions() : Gtk::Popover(), vbox(Gtk::Orientation::ORIENTATION_VERTICAL) { add(vbox); }
Gtk::Box vbox;
};
extern boost::filesystem::path debug_last_stop_file_path;
extern std::unordered_map<std::string, std::string> run_arguments;
extern std::unordered_map<std::string, DebugRunArguments> debug_run_arguments;
extern std::atomic<bool> compiling;
extern std::atomic<bool> debugging;
extern std::pair<boost::filesystem::path, std::pair<int, int>> debug_stop;
extern std::string debug_status;
Gtk::Label &debug_status_label();
void debug_update_status(const std::string &new_debug_status);
void debug_activate_menu_items();
void debug_update_stop();
class Base : public std::enable_shared_from_this<Base> {
10 years ago
protected:
static std::unique_ptr<DebugOptions> debug_options;
public:
Base() = default;
Base(std::unique_ptr<Build> &&build) : build(std::move(build)) {}
virtual ~Base() = default;
std::unique_ptr<Build> build;
Dispatcher dispatcher;
virtual std::pair<std::string, std::string> get_run_arguments();
virtual void compile();
virtual void compile_and_run();
virtual void recreate_build();
void show_symbols();
virtual std::pair<std::string, std::string> debug_get_run_arguments();
virtual Project::DebugOptions *debug_get_options() { return nullptr; }
Tooltips debug_variable_tooltips;
virtual void debug_compile_and_start();
virtual void debug_start(const std::string &command, const boost::filesystem::path &path, const std::string &remote_host);
virtual void debug_continue() {}
virtual void debug_stop() {}
virtual void debug_kill() {}
virtual void debug_step_over() {}
virtual void debug_step_into() {}
virtual void debug_step_out() {}
virtual void debug_backtrace() {}
virtual void debug_show_variables() {}
virtual void debug_run_command(const std::string &command) {}
virtual void debug_add_breakpoint(const boost::filesystem::path &file_path, int line_nr) {}
virtual void debug_remove_breakpoint(const boost::filesystem::path &file_path, int line_nr, int line_count) {}
virtual bool debug_is_running() { return false; }
virtual void debug_write(const std::string &buffer) {}
};
class LLDB : public virtual Base {
public:
#ifdef JUCI_ENABLE_DEBUG
std::pair<std::string, std::string> debug_get_run_arguments() override;
Project::DebugOptions *debug_get_options() override;
void debug_compile_and_start() override;
void debug_start(const std::string &command, const boost::filesystem::path &path, const std::string &remote_host) override;
void debug_continue() override;
void debug_stop() override;
void debug_kill() override;
void debug_step_over() override;
void debug_step_into() override;
void debug_step_out() override;
void debug_backtrace() override;
void debug_show_variables() override;
void debug_run_command(const std::string &command) override;
void debug_add_breakpoint(const boost::filesystem::path &file_path, int line_nr) override;
void debug_remove_breakpoint(const boost::filesystem::path &file_path, int line_nr, int line_count) override;
bool debug_is_running() override;
void debug_write(const std::string &buffer) override;
#endif
};
class LanguageProtocol : public virtual Base {
public:
virtual std::string get_language_id() = 0;
};
class Clang : public LLDB {
public:
Clang(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
std::pair<std::string, std::string> get_run_arguments() override;
void compile() override;
void compile_and_run() override;
void recreate_build() override;
};
class Markdown : public Base {
public:
Markdown(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
void compile_and_run() override;
};
class Python : public LanguageProtocol {
public:
Python(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
void compile_and_run() override;
std::string get_language_id() override { return "python"; }
};
class JavaScript : public LanguageProtocol {
public:
JavaScript(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
void compile_and_run() override;
std::string get_language_id() override { return "javascript"; }
};
class HTML : public Base {
public:
HTML(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
void compile_and_run() override;
};
class Rust : public LLDB, public LanguageProtocol {
public:
Rust(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
std::pair<std::string, std::string> get_run_arguments() override;
void compile() override;
void compile_and_run() override;
std::string get_language_id() override { return "rust"; }
};
class Go : public LanguageProtocol {
public:
Go(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
void compile_and_run() override;
std::string get_language_id() override { return "go"; }
};
class Julia : public LanguageProtocol {
public:
Julia(std::unique_ptr<Build> &&build) : Base(std::move(build)) {}
void compile_and_run() override;
std::string get_language_id() override { return "julia"; }
};
std::shared_ptr<Base> create();
extern std::shared_ptr<Base> current;
}; // namespace Project