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#ifndef JUCI_SELECTIONDIALOG_H_
#define JUCI_SELECTIONDIALOG_H_
#include "gtkmm.h"
#include <unordered_map>
class ListViewText : public Gtk::TreeView {
class ColumnRecord : public Gtk::TreeModel::ColumnRecord {
public:
ColumnRecord() {
add(text);
}
Gtk::TreeModelColumn<std::string> text;
};
public:
bool use_markup;
ListViewText(bool use_markup);
void append(const std::string& value);
void clear();
private:
Glib::RefPtr<Gtk::ListStore> list_store;
ColumnRecord column_record;
Gtk::CellRendererText cell_renderer;
};
class SelectionDialogBase {
public:
SelectionDialogBase(Gtk::TextView& text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark, bool show_search_entry, bool use_markup);
~SelectionDialogBase();
void add_row(const std::string& row);
void set_cursor_at_last_row();
void show();
void hide();
void move();
std::function<void()> on_hide;
std::function<void(const std::string& selected, bool hide_window)> on_select;
std::function<void(const std::string &selected)> on_changed;
Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark;
bool shown=false;
protected:
void cursor_changed();
void resize();
Gtk::TextView& text_view;
std::unique_ptr<Gtk::Window> window;
Gtk::ScrolledWindow scrolled_window;
ListViewText list_view_text;
Gtk::Entry search_entry;
bool show_search_entry;
std::string last_row;
};
class SelectionDialog : public SelectionDialogBase {
public:
SelectionDialog(Gtk::TextView& text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark, bool show_search_entry=true, bool use_markup=false);
bool on_key_press(GdkEventKey* key);
};
class CompletionDialog : public SelectionDialogBase {
public:
CompletionDialog(Gtk::TextView& text_view, Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark);
bool on_key_release(GdkEventKey* key);
bool on_key_press(GdkEventKey* key);
private:
void select(bool hide_window=true);
int show_offset;
bool row_in_entry=false;
};
#endif // JUCI_SELECTIONDIALOG_H_