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#ifndef JUCI_SELECTIONDIALOG_H_
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#define JUCI_SELECTIONDIALOG_H_
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#include "gtkmm.h"
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#include "logging.h"
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#include "tooltips.h"
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class SelectionDialogBase {
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public:
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SelectionDialogBase(Gtk::TextView& text_view, bool popup);
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virtual void init(); //TODO: use constructor instead of init
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virtual void append(const std::string& row);
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virtual void show();
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virtual void hide();
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virtual void move();
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std::map<std::string, std::pair<std::string, std::string> > rows; //TODO: remove, instead add on_select
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std::function<void()> on_hide;
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bool shown=false;
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Glib::RefPtr<Gtk::TextBuffer::Mark> start_mark;
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protected:
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virtual void resize();
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virtual void cursor_changed();
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Gtk::TextView& text_view;
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std::unique_ptr<Gtk::Window> window;
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std::unique_ptr<Gtk::ScrolledWindow> scrolled_window;
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std::unique_ptr<Gtk::ListViewText> list_view_text;
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std::unique_ptr<Gtk::Entry> search_entry;
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std::unique_ptr<Tooltips> tooltips;
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int last_selected;
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private:
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bool popup;
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};
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class SelectionDialog : public SelectionDialogBase {
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public:
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SelectionDialog(Gtk::TextView& text_view);
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void init() {SelectionDialogBase::init();}
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void show();
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std::function<void(std::string selected)> on_select;
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};
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class CompletionDialog : public SelectionDialogBase {
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public:
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CompletionDialog(Gtk::TextView& text_view);
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void init() {SelectionDialogBase::init();}
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void show();
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bool on_key_release(GdkEventKey* key);
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bool on_key_press(GdkEventKey* key);
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private:
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void select(bool hide_window=true);
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int show_offset;
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bool row_in_entry;
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};
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#endif // JUCI_SELECTIONDIALOG_H_
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