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#include "selection_dialog.h"
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SelectionDialogBase::ListViewText::ListViewText(bool use_markup) {}
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SelectionDialogBase::SelectionDialogBase(Gtk::TextView *text_view, const Glib::RefPtr<Gtk::TextBuffer::Mark> &start_mark, bool show_search_entry, bool use_markup):
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text_view(text_view), list_view_text(use_markup) {}
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void SelectionDialogBase::show() {}
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void SelectionDialogBase::hide() {}
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void SelectionDialogBase::add_row(const std::string& row) {}
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std::unique_ptr<SelectionDialog> SelectionDialog::instance;
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SelectionDialog::SelectionDialog(Gtk::TextView *text_view, const Glib::RefPtr<Gtk::TextBuffer::Mark> &start_mark, bool show_search_entry, bool use_markup) :
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SelectionDialogBase(text_view, start_mark, show_search_entry, use_markup) {}
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SelectionDialogBase::~SelectionDialogBase() {}
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bool SelectionDialog::on_key_press(GdkEventKey* key) { return true; }
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std::unique_ptr<CompletionDialog> CompletionDialog::instance;
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CompletionDialog::CompletionDialog(Gtk::TextView *text_view, const Glib::RefPtr<Gtk::TextBuffer::Mark> &start_mark):
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SelectionDialogBase(text_view, start_mark, false, false) {}
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bool CompletionDialog::on_key_press(GdkEventKey* key) { return true;}
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bool CompletionDialog::on_key_release(GdkEventKey* key) {return true;}
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