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#include "project_build.hpp"
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#include "config.hpp"
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#include "filesystem.hpp"
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#include <boost/algorithm/string.hpp>
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std::unique_ptr<Project::Build> Project::Build::create(const boost::filesystem::path &path) {
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if(path.empty())
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return std::make_unique<Project::Build>();
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boost::system::error_code ec;
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auto search_path = boost::filesystem::is_directory(path, ec) ? path : path.parent_path();
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while(true) {
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if(boost::filesystem::exists(search_path / "CMakeLists.txt", ec)) {
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std::unique_ptr<Project::Build> build(new CMakeBuild(path));
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if(!build->project_path.empty())
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return build;
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else
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return std::make_unique<Project::Build>();
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}
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if(boost::filesystem::exists(search_path / "meson.build"), ec) {
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std::unique_ptr<Project::Build> build(new MesonBuild(path));
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if(!build->project_path.empty())
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return build;
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}
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if(boost::filesystem::exists(search_path / Config::get().project.default_build_path / "compile_commands.json", ec)) {
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std::unique_ptr<Project::Build> build(new CompileCommandsBuild(search_path));
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return build;
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}
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if(boost::filesystem::exists(search_path / "Cargo.toml", ec)) {
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std::unique_ptr<Project::Build> build(new CargoBuild());
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build->project_path = search_path;
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return build;
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}
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if(boost::filesystem::exists(search_path / "package.json", ec)) {
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std::unique_ptr<Project::Build> build(new NpmBuild());
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build->project_path = search_path;
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return build;
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}
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if(boost::filesystem::exists(search_path / "__main__.py", ec)) {
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std::unique_ptr<Project::Build> build(new PythonMain());
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build->project_path = search_path;
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return build;
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}
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if(search_path == search_path.root_directory())
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break;
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search_path = search_path.parent_path();
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}
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return std::make_unique<Project::Build>();
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}
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boost::filesystem::path Project::Build::get_default_path() {
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if(project_path.empty())
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return boost::filesystem::path();
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boost::filesystem::path default_build_path = Config::get().project.default_build_path;
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auto default_build_path_string = default_build_path.string();
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boost::replace_all(default_build_path_string, "<project_directory_name>", project_path.filename().string());
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default_build_path = default_build_path_string;
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if(default_build_path.is_relative())
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default_build_path = project_path / default_build_path;
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return filesystem::get_normal_path(default_build_path);
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}
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boost::filesystem::path Project::Build::get_debug_path() {
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if(project_path.empty())
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return boost::filesystem::path();
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boost::filesystem::path debug_build_path = Config::get().project.debug_build_path;
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auto debug_build_path_string = debug_build_path.string();
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boost::replace_all(debug_build_path_string, "<default_build_path>", Config::get().project.default_build_path);
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boost::replace_all(debug_build_path_string, "<project_directory_name>", project_path.filename().string());
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debug_build_path = debug_build_path_string;
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if(debug_build_path.is_relative())
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debug_build_path = project_path / debug_build_path;
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return filesystem::get_normal_path(debug_build_path);
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}
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Project::CMakeBuild::CMakeBuild(const boost::filesystem::path &path) : Project::Build(), cmake(path) {
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project_path = cmake.project_path;
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}
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bool Project::CMakeBuild::update_default(bool force) {
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return cmake.update_default_build(get_default_path(), force);
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}
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bool Project::CMakeBuild::update_debug(bool force) {
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return cmake.update_debug_build(get_debug_path(), force);
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}
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std::string Project::CMakeBuild::get_compile_command() {
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return Config::get().project.cmake.compile_command;
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}
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boost::filesystem::path Project::CMakeBuild::get_executable(const boost::filesystem::path &path) {
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auto default_path = get_default_path();
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auto executable = cmake.get_executable(default_path, path);
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if(executable.empty()) {
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auto src_path = project_path / "src";
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boost::system::error_code ec;
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if(boost::filesystem::is_directory(src_path, ec))
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executable = CMake(src_path).get_executable(default_path, src_path);
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}
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return executable;
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}
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Project::MesonBuild::MesonBuild(const boost::filesystem::path &path) : Project::Build(), meson(path) {
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project_path = meson.project_path;
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}
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bool Project::MesonBuild::update_default(bool force) {
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return meson.update_default_build(get_default_path(), force);
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}
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bool Project::MesonBuild::update_debug(bool force) {
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return meson.update_debug_build(get_debug_path(), force);
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}
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std::string Project::MesonBuild::get_compile_command() {
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return Config::get().project.meson.compile_command;
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}
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boost::filesystem::path Project::MesonBuild::get_executable(const boost::filesystem::path &path) {
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auto default_path = get_default_path();
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auto executable = meson.get_executable(default_path, path);
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if(executable.empty()) {
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auto src_path = project_path / "src";
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boost::system::error_code ec;
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if(boost::filesystem::is_directory(src_path, ec))
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executable = meson.get_executable(default_path, src_path);
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}
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return executable;
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}
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Project::CompileCommandsBuild::CompileCommandsBuild(const boost::filesystem::path &path) {
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project_path = path;
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}
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