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#include "meson.h"
#include "compile_commands.h"
#include "config.h"
#include "dialogs.h"
#include "filesystem.h"
#include "terminal.h"
#include <regex>
Meson::Meson(const boost::filesystem::path &path) {
const auto find_project = [](const boost::filesystem::path &file_path) {
for(auto &line : filesystem::read_lines(file_path)) {
const static std::regex project_regex(R"(^ *project *\(.*\r?$)", std::regex::icase);
std::smatch sm;
if(std::regex_match(line, sm, project_regex))
return true;
}
return false;
};
auto search_path = boost::filesystem::is_directory(path) ? path : path.parent_path();
while(true) {
auto search_file = search_path / "meson.build";
if(boost::filesystem::exists(search_file)) {
if(find_project(search_file)) {
project_path = search_path;
break;
}
}
if(search_path == search_path.root_directory())
break;
search_path = search_path.parent_path();
}
}
bool Meson::update_default_build(const boost::filesystem::path &default_build_path, bool force) {
if(project_path.empty() || !boost::filesystem::exists(project_path / "meson.build") || default_build_path.empty())
return false;
if(!boost::filesystem::exists(default_build_path)) {
boost::system::error_code ec;
boost::filesystem::create_directories(default_build_path, ec);
if(ec) {
Terminal::get().print("Error: could not create " + default_build_path.string() + ": " + ec.message() + "\n", true);
return false;
}
}
auto compile_commands_path = default_build_path / "compile_commands.json";
bool compile_commands_exists = boost::filesystem::exists(compile_commands_path);
if(!force && compile_commands_exists)
return true;
Dialog::Message message("Creating/updating default build");
auto exit_status = Terminal::get().process(Config::get().project.meson.command + ' ' +
(compile_commands_exists ? "--internal regenerate " : "") +
"--buildtype plain " + filesystem::escape_argument(project_path.string()), default_build_path);
message.hide();
if(exit_status == EXIT_SUCCESS)
return true;
return false;
}
bool Meson::update_debug_build(const boost::filesystem::path &debug_build_path, bool force) {
if(project_path.empty() || !boost::filesystem::exists(project_path / "meson.build") || debug_build_path.empty())
return false;
if(!boost::filesystem::exists(debug_build_path)) {
boost::system::error_code ec;
boost::filesystem::create_directories(debug_build_path, ec);
if(ec) {
Terminal::get().print("Error: could not create " + debug_build_path.string() + ": " + ec.message() + "\n", true);
return false;
}
}
bool compile_commands_exists = boost::filesystem::exists(debug_build_path / "compile_commands.json");
if(!force && compile_commands_exists)
return true;
Dialog::Message message("Creating/updating debug build");
auto exit_status = Terminal::get().process(Config::get().project.meson.command + ' ' +
(compile_commands_exists ? "--internal regenerate " : "") +
"--buildtype debug " + filesystem::escape_argument(project_path.string()), debug_build_path);
message.hide();
if(exit_status == EXIT_SUCCESS)
return true;
return false;
}
boost::filesystem::path Meson::get_executable(const boost::filesystem::path &build_path, const boost::filesystem::path &file_path) {
CompileCommands compile_commands(build_path);
size_t best_match_size = -1;
boost::filesystem::path best_match_executable;
for(auto &command : compile_commands.commands) {
auto command_file = filesystem::get_normal_path(command.file);
auto values = command.parameter_values("-o");
if(!values.empty()) {
size_t pos;
if((pos = values[0].find('@')) != std::string::npos) {
if(pos + 1 < values[0].size() && values[0].compare(pos + 1, 3, "exe") == 0) {
auto executable = build_path / values[0].substr(0, pos);
if(command_file == file_path)
return executable;
auto command_file_directory = command_file.parent_path();
if(filesystem::file_in_path(file_path, command_file_directory)) {
auto size = static_cast<size_t>(std::distance(command_file_directory.begin(), command_file_directory.end()));
if(best_match_size == static_cast<size_t>(-1) || best_match_size < size) {
best_match_size = size;
best_match_executable = executable;
}
}
}
}
}
}
return best_match_executable;
}