#include "project_build.hpp" #include "config.hpp" #include "filesystem.hpp" #include std::unique_ptr Project::Build::create(const boost::filesystem::path &path) { if(path.empty()) return std::make_unique(); boost::system::error_code ec; auto search_path = boost::filesystem::is_directory(path, ec) ? path : path.parent_path(); while(true) { if(boost::filesystem::exists(search_path / "CMakeLists.txt", ec)) { std::unique_ptr build(new CMakeBuild(path)); if(!build->project_path.empty()) return build; else return std::make_unique(); } if(boost::filesystem::exists(search_path / "meson.build"), ec) { std::unique_ptr build(new MesonBuild(path)); if(!build->project_path.empty()) return build; } if(boost::filesystem::exists(search_path / Config::get().project.default_build_path / "compile_commands.json", ec)) { std::unique_ptr build(new CompileCommandsBuild(search_path)); return build; } if(boost::filesystem::exists(search_path / "Cargo.toml", ec)) { std::unique_ptr build(new CargoBuild()); build->project_path = search_path; return build; } if(boost::filesystem::exists(search_path / "package.json", ec)) { std::unique_ptr build(new NpmBuild()); build->project_path = search_path; return build; } if(boost::filesystem::exists(search_path / "__main__.py", ec)) { std::unique_ptr build(new PythonMain()); build->project_path = search_path; return build; } if(search_path == search_path.root_directory()) break; search_path = search_path.parent_path(); } return std::make_unique(); } boost::filesystem::path Project::Build::get_default_path() { if(project_path.empty()) return boost::filesystem::path(); boost::filesystem::path default_build_path = Config::get().project.default_build_path; auto default_build_path_string = default_build_path.string(); boost::replace_all(default_build_path_string, "", project_path.filename().string()); default_build_path = default_build_path_string; if(default_build_path.is_relative()) default_build_path = project_path / default_build_path; return filesystem::get_normal_path(default_build_path); } boost::filesystem::path Project::Build::get_debug_path() { if(project_path.empty()) return boost::filesystem::path(); boost::filesystem::path debug_build_path = Config::get().project.debug_build_path; auto debug_build_path_string = debug_build_path.string(); boost::replace_all(debug_build_path_string, "", Config::get().project.default_build_path); boost::replace_all(debug_build_path_string, "", project_path.filename().string()); debug_build_path = debug_build_path_string; if(debug_build_path.is_relative()) debug_build_path = project_path / debug_build_path; return filesystem::get_normal_path(debug_build_path); } Project::CMakeBuild::CMakeBuild(const boost::filesystem::path &path) : Project::Build(), cmake(path) { project_path = cmake.project_path; } bool Project::CMakeBuild::update_default(bool force) { return cmake.update_default_build(get_default_path(), force); } bool Project::CMakeBuild::update_debug(bool force) { return cmake.update_debug_build(get_debug_path(), force); } std::string Project::CMakeBuild::get_compile_command() { return Config::get().project.cmake.compile_command; } boost::filesystem::path Project::CMakeBuild::get_executable(const boost::filesystem::path &path) { auto default_path = get_default_path(); auto executable = cmake.get_executable(default_path, path); if(executable.empty()) { auto src_path = project_path / "src"; boost::system::error_code ec; if(boost::filesystem::is_directory(src_path, ec)) { auto cmake = CMake(src_path); // ignore cache in this->cmake executable = cmake.get_executable(default_path, src_path); } } return executable; } Project::MesonBuild::MesonBuild(const boost::filesystem::path &path) : Project::Build(), meson(path) { project_path = meson.project_path; } bool Project::MesonBuild::update_default(bool force) { return meson.update_default_build(get_default_path(), force); } bool Project::MesonBuild::update_debug(bool force) { return meson.update_debug_build(get_debug_path(), force); } std::string Project::MesonBuild::get_compile_command() { return Config::get().project.meson.compile_command; } boost::filesystem::path Project::MesonBuild::get_executable(const boost::filesystem::path &path) { auto default_path = get_default_path(); auto executable = meson.get_executable(default_path, path); if(executable.empty()) { auto src_path = project_path / "src"; boost::system::error_code ec; if(boost::filesystem::is_directory(src_path, ec)) executable = meson.get_executable(default_path, src_path); } return executable; } Project::CompileCommandsBuild::CompileCommandsBuild(const boost::filesystem::path &path) { project_path = path; }