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#ifndef JUCI_DIRECTORIES_H_
#define JUCI_DIRECTORIES_H_
#include <gtkmm.h>
#include <vector>
#include <string>
#include "boost/filesystem.hpp"
#include "cmake.h"
#include <thread>
#include <mutex>
#include <atomic>
class Directories : public Gtk::ScrolledWindow {
public:
class Config {
public:
std::vector<std::string> ignored;
std::vector<std::string> exceptions;
};
class ColumnRecord : public Gtk::TreeModel::ColumnRecord {
public:
ColumnRecord() {
add(id);
add(name);
add(path);
}
Gtk::TreeModelColumn<std::string> id;
Gtk::TreeModelColumn<std::string> name;
Gtk::TreeModelColumn<std::string> path;
};
Directories();
~Directories();
void open(const boost::filesystem::path& dir_path="");
void update();
void select(const boost::filesystem::path &path);
std::function<void(const std::string &file)> on_row_activated;
std::unique_ptr<CMake> cmake;
boost::filesystem::path current_path;
private:
void add_path(const boost::filesystem::path& dir_path, const Gtk::TreeModel::Row &row);
bool ignored(std::string path);
Gtk::TreeView tree_view;
Glib::RefPtr<Gtk::TreeStore> tree_store;
ColumnRecord column_record;
std::unordered_map<std::string, std::pair<Gtk::TreeModel::Row, std::time_t> > last_write_times;
std::mutex update_mutex;
std::thread update_thread;
std::atomic<bool> stop_update_thread;
Glib::Dispatcher update_dispatcher;
std::vector<std::string> update_paths;
};
#endif // JUCI_DIRECTORIES_H_