Vladimír Vondruš
211bd5f0a8
python: mutable access to trade.MeshData raw index/vertex data.
...
Not much useful on its own, but it's a prep for what comes next.
3 years ago
Vladimír Vondruš
cca2eaf659
python: expose all index/attribute property queries in trade.MeshData.
...
Except for the actual data access, that'll be done next. Also updated
the mesh test file with more useful contents.
3 years ago
Vladimír Vondruš
a3f88d4db4
python: adapt to std::string removal in the GL library.
...
I really need to figure out the String[View] -> py::string conversion,
this is awful.
3 years ago
Vladimír Vondruš
f6d4385a44
python: add an API-breaking TODO for Application wrappers.
...
No need to use the Configuration class here, we got named arguments
instead.
3 years ago
Vladimír Vondruš
99a22dfcd5
python: adapt to Magnum changes.
...
The Shaders classes now take a Configuration class instead of a
hard-to-distinguish list of arguments. But in Python we have named
arguments, so none of that is necessary -- I only made the arguments
explicitly keyword-only but the interface stays the same.
4 years ago
Aaron Gokaslan
75be40300b
python: remove extra copy in gl.cpp
4 years ago
Vladimír Vondruš
734072bee3
python: doc++
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Huh, why didn't I document the MeshData accessors at all?
4 years ago
Vladimír Vondruš
b983d29acf
python: avoid an assertion in trade.MeshData.index_count.
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Emit a Python exception instead.
4 years ago
Vladimír Vondruš
7bd8bd965b
python: expose trade.MeshData.index_data and .vertex_data.
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Useful for rudimentary data size stats queries, not much else as the
other APIs are not exposed yet.
4 years ago
Vladimír Vondruš
12950365e3
python: properly test trade.ImageData.data refcounting.
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Was tested for the Image/ImageView classes but not here.
4 years ago
Vladimír Vondruš
bce7509e87
python: expose also platform.*.Application.dpi_scaling.
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For some reason only window and framebuffer size was exposed but not
this. Made DPI-aware calculations impossible to do.
4 years ago
Vladimír Vondruš
41e3da6fb2
python: default the destructor also in the SDL2 application.
4 years ago
Aaron Gokaslan
f22d3777d5
Minor clang-tidy fixups in some of the newer magnum-bindings
4 years ago
Vladimír Vondruš
48b0015782
python: don't look for WindowlessGlxApplication on Apple platforms.
4 years ago
Vladimír Vondruš
1d662bcd48
CMake: add a MAGNUM_PYTHON_BINDINGS_STATIC_PLUGINS CMake option.
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Similar to the new options for Magnum command-line utilities.
4 years ago
Vladimír Vondruš
3ce8b6d96e
python: add also windowless CGL application.
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Not sure how I forgot this one.
4 years ago
Vladimír Vondruš
e4457383c6
python: properly expose the platform.wgl module.
4 years ago
Vladimír Vondruš
7362ff92dc
Adapt to Magnum changes.
4 years ago
Vladimír Vondruš
403689f3bf
python: skip GL text rendering test case on ES2.
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Needs OES_mapbuffer but I don't have extension queries exposed yet.
4 years ago
Vladimír Vondruš
f4b5d915d9
python: bind also the vector shaders.
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Last missing piece for the Python text example.
4 years ago
Vladimír Vondruš
9b60dd30b0
python: fix inconsistencies in bound Flat and Phong feature sets.
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Phong has instancing and texture transformation so Flat should have that
too. Also fixed a bunch of doc omissions; there's no need to bind the
POSITION attribute the hard way either.
4 years ago
Vladimír Vondruš
c2499fea34
python: no need to bind draw() again for shader subclasses.
...
The inheritance takes care of that. On the other hand it makes docs
rather noisy, but that's another problem to fix.
4 years ago
Vladimír Vondruš
1ce696203e
python: TODOs.
4 years ago
Vladimír Vondruš
e6fdfd7d8e
python: expose the essentials from the Text library.
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Everything needed to make a Python variant of the Text example. The
Oxygen.ttf font file is the same as in MagnumPlugins/FreeTypeFont/Test
in the magnum-plugins repository.
4 years ago
Vladimír Vondruš
716869599b
python: fix platform.Application.Configuration.title property getter.
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Discovered this only after generating the docs, the StringView return
wasn't handled correctly. The tech debt TODO still stands, I need to
create StringView bindings already.
4 years ago
Vladimír Vondruš
04c1f712ed
python: adapt to Magnum changes in a less lazy way.
4 years ago
Vladimír Vondruš
62a07c38bc
python: adapt to Magnum changes.
4 years ago
Vladimír Vondruš
09e5e90426
python: CgltfImporter is deprecated, test with GltfImporter instead.
4 years ago
Vladimír Vondruš
ddfc5ccc36
python: adapt to STL string removal in Application classes.
...
A non-deprecated build didn't build anymore.
4 years ago
Aaron Gokaslan
ca5e16f658
python: avoid some unnecessary object copies.
4 years ago
Vladimír Vondruš
a79bc39f3e
python: ability to import images and meshes by name.
4 years ago
Vladimír Vondruš
831631e10e
python: properly test also image import level OOB checks.
4 years ago
Vladimír Vondruš
ea4e353231
python: work around GCC 4.8 being utterly confused.
4 years ago
Vladimír Vondruš
c2e2a8e520
python: expose basics of trade.AbstractSceneConverter.
4 years ago
Vladimír Vondruš
da21863ac7
python: exposed basics of trade.AbstractImageConverter.
4 years ago
Vladimír Vondruš
fda9e34b9d
python: use CgltfImporter instead of TinyGltfImporter in tests.
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It compiles significantly faster and there's no time to waste these
days!!
4 years ago
Vladimír Vondruš
a325f3d0c1
python: minor, doc++, add TODOs.
4 years ago
Vladimír Vondruš
8e8a03e175
python: use AssertionError for trade.AbstractImporter usage errors.
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Because using RuntimeError conflates with import failures. Also update
and fix docs to not show ValueError for where IndexError should be.
4 years ago
Vladimír Vondruš
b58b53bfda
python: lazily adapt to Corrade & Magnum std::string removal.
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Because making & testing my own string caster is not something I'd want
to do right now (seems complicated by looking at what's all done for
std::string), the functions currently all go through a std::string
instead.
4 years ago
Vladimír Vondruš
d2f5ea43d5
CMake: use the CMAKE_FOLDER variable instead of FOLDER property.
...
It limits the support for CMake 3.12+, but it's much less verbose and I
don't expect people to use ancient CMake versions with IDEs like Xcode
or VS anyway, so this should be fine.
4 years ago
Vladimír Vondruš
2295f43873
Updated copyright year.
4 years ago
Vladimír Vondruš
0eade80567
python: expose RGB<->XYZ conversion utilities.
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I just needed to calculate expected output for a doc snippet, that's
all.
4 years ago
Vladimír Vondruš
8938a29f67
python: expose depth/stencil PixelFormat values.
4 years ago
Vladimír Vondruš
9bc5840926
python: gl.Framebuffer has to be defined after gl.Texture2D which it uses.
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Funnily enough wasn't a problem for the tests, only for the doc
generator?!
4 years ago
Vladimír Vondruš
79009b7d21
python: gl.TextureFormat.SRG8 is available on desktop now as well.
4 years ago
James Murphy
0e84055b49
python: expose depth/stencil gl.TextureFormat values.
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Co-authored-by: Vladimír Vondruš <mosra@centrum.cz>
4 years ago
James Murphy
6f260b05cd
python: expose gl.Framebuffer.attach_texture().
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Co-authored-by: Vladimír Vondruš <mosra@centrum.cz>
4 years ago
Vladimír Vondruš
1dd625a420
python: test gl.Framebuffer renderbuffer refcounting properly.
4 years ago
Vladimír Vondruš
60c48b63f7
python: document gl.Framebuffer.attach_renderbuffer() args.
4 years ago
Vladimír Vondruš
75a0564cc3
python: make it possible to set mesh index buffer.
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Heh, funny how this is not there yet.
4 years ago