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{
"asset": {
"version": "2.0",
"note": "same as meshes.gltf, just with no errors, no custom attribs, no attribs that aren't valid glTF and no skinning attribs either"
},
"meshes": [
{
"name": "Indexed mesh",
"primitives": [
{
"attributes": {
"POSITION": 1,
"TEXCOORD_0": 2,
"COLOR": 3,
"TEXCOORD_1": 2
},
"indices": 0
}
]
},
{
"name": "Non-indexed mesh",
"primitives": [
{
"attributes": {
"POSITION": 1
}
}
]
}
],
"accessors": [
{
"bufferView": 0,
"byteOffset": 2,
"componentType": 5123,
"count": 3,
"type": "SCALAR"
},
{
"bufferView": 1,
"componentType": 5126,
"count": 3,
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 12,
"componentType": 5126,
"count": 3,
"type": "VEC2"
},
{
"bufferView": 1,
"byteOffset": 20,
"componentType": 5121,
"normalized": true,
"count": 3,
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 24,
"componentType": 5125,
"count": 3,
"type": "SCALAR"
}
],
"bufferViews": [
{
"buffer": 0,
"byteOffset": 0,
"byteLength": 8
},
{
"buffer": 0,
"byteOffset": 8,
"byteLength": 84,
"byteStride": 28
}
],
"buffers": [
{
"byteLength": 92,
"uri": "mesh.bin"
}
]
}