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if "%APPVEYOR_BUILD_WORKER_IMAGE%" == "Visual Studio 2019" call "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvarsall.bat" x64 || exit /b
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set PATH=%APPVEYOR_BUILD_FOLDER%/openal/bin/Win64;%APPVEYOR_BUILD_FOLDER%\deps\bin;%PATH%
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rem Build Corrade
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git clone --depth 1 git://github.com/mosra/corrade.git || exit /b
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cd corrade || exit /b
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mkdir build && cd build || exit /b
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cmake .. ^
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-DCMAKE_BUILD_TYPE=Debug ^
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-DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^
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-DWITH_INTERCONNECT=OFF ^
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-DUTILITY_USE_ANSI_COLORS=ON ^
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-G Ninja || exit /b
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cmake --build . || exit /b
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cmake --build . --target install || exit /b
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cd .. && cd ..
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rem Build the fastest Vulkan driver ever. See appveyor.yml for why Vulkan is
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rem a separate build for now.
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cl.exe /c package/ci/libvulkan.cpp || exit /b
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lib.exe /OUT:%APPVEYOR_BUILD_FOLDER%/deps/lib/libvulkan.lib libvulkan.obj || exit /b
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rem Enabling only stuff that's directly affected by Vulkan (which means also
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rem parts of Platform, which need Trade for icon import in tests), disabling
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rem everything else.
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mkdir build && cd build || exit /b
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cmake .. ^
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-DCMAKE_BUILD_TYPE=Debug ^
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-DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^
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-DCMAKE_PREFIX_PATH=%APPVEYOR_BUILD_FOLDER%/SDL ^
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-DVulkan_LIBRARY=%APPVEYOR_BUILD_FOLDER%/deps/lib/libvulkan.lib ^
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-DWITH_AUDIO=OFF ^
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-DWITH_DEBUGTOOLS=OFF ^
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-DWITH_GL=OFF ^
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-DWITH_MESHTOOLS=OFF ^
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-DWITH_PRIMITIVES=OFF ^
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-DWITH_SCENEGRAPH=OFF ^
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-DWITH_SHADERS=OFF ^
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-DWITH_TEXT=OFF ^
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-DWITH_TEXTURETOOLS=OFF ^
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-DWITH_TRADE=ON ^
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-DWITH_VK=ON ^
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-DWITH_ANYAUDIOIMPORTER=OFF ^
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-DWITH_ANYIMAGECONVERTER=OFF ^
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-DWITH_ANYIMAGEIMPORTER=OFF ^
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-DWITH_ANYSCENEIMPORTER=OFF ^
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-DWITH_MAGNUMFONT=OFF ^
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-DWITH_MAGNUMFONTCONVERTER=OFF ^
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-DWITH_OBJIMPORTER=OFF ^
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-DWITH_TGAIMAGECONVERTER=OFF ^
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-DWITH_TGAIMPORTER=OFF ^
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-DWITH_WAVAUDIOIMPORTER=OFF ^
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-DWITH_DISTANCEFIELDCONVERTER=OFF ^
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-DWITH_FONTCONVERTER=OFF ^
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-DWITH_IMAGECONVERTER=OFF ^
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-DWITH_GL_INFO=OFF ^
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-DWITH_AL_INFO=OFF ^
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-DWITH_SDL2APPLICATION=ON ^
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-DWITH_GLFWAPPLICATION=ON ^
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-DBUILD_TESTS=ON ^
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-DBUILD_GL_TESTS=OFF ^
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-G Ninja || exit /b
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cmake --build . || exit /b
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rem Test
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set CORRADE_TEST_COLOR=ON
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ctest -V -E GLTest || exit /b
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rem Test install, after running the tests as for them it shouldn't be needed
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cmake --build . --target install || exit /b
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