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#ifndef Magnum_SceneGraph_AbstractCamera_hpp
#define Magnum_SceneGraph_AbstractCamera_hpp
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief @ref compilation-speedup-hpp "Template implementation" for AbstractCamera.h
*/
#include "AbstractCamera.h"
#include "Drawable.h"
using namespace std;
namespace Magnum { namespace SceneGraph {
#ifndef DOXYGEN_GENERATING_OUTPUT
namespace Implementation {
template<std::uint8_t dimensions, class T> class Camera {};
template<class T> class Camera<2, T> {
public:
inline constexpr static Math::Matrix3<T> aspectRatioScale(const Math::Vector2<T>& scale) {
return Math::Matrix3<T>::scaling({scale.x(), scale.y()});
}
};
template<class T> class Camera<3, T> {
public:
inline constexpr static Math::Matrix4<T> aspectRatioScale(const Math::Vector2<T>& scale) {
return Math::Matrix4<T>::scaling({scale.x(), scale.y(), 1.0f});
}
};
template<std::uint8_t dimensions, class T> typename DimensionTraits<dimensions, T>::MatrixType aspectRatioFix(AspectRatioPolicy aspectRatioPolicy, const Math::Vector2<T>& projectionScale, const Math::Vector2<GLsizei>& viewport) {
/* Don't divide by zero / don't preserve anything */
if(projectionScale.x() == 0 || projectionScale.y() == 0 || viewport.x() == 0 || viewport.y() == 0 || aspectRatioPolicy == AspectRatioPolicy::NotPreserved)
return {};
Math::Vector2<T> relativeAspectRatio = Math::Vector2<T>(viewport)*projectionScale;
/* Extend on larger side = scale larger side down
Clip on smaller side = scale smaller side up */
return Camera<dimensions, T>::aspectRatioScale(
(relativeAspectRatio.x() > relativeAspectRatio.y()) == (aspectRatioPolicy == AspectRatioPolicy::Extend) ?
Vector2(relativeAspectRatio.y()/relativeAspectRatio.x(), T(1.0)) :
Vector2(T(1.0), relativeAspectRatio.x()/relativeAspectRatio.y()));
}
}
#endif
template<std::uint8_t dimensions, class T> AbstractCamera<dimensions, T>::AbstractCamera(AbstractObject<dimensions, T>* object): AbstractFeature<dimensions, T>(object), _aspectRatioPolicy(AspectRatioPolicy::NotPreserved) {
AbstractFeature<dimensions, T>::setCachedTransformations(AbstractFeature<dimensions, T>::CachedTransformation::InvertedAbsolute);
}
template<std::uint8_t dimensions, class T> AbstractCamera<dimensions, T>::~AbstractCamera() {}
template<std::uint8_t dimensions, class T> AbstractCamera<dimensions, T>* AbstractCamera<dimensions, T>::setAspectRatioPolicy(AspectRatioPolicy policy) {
_aspectRatioPolicy = policy;
fixAspectRatio();
return this;
}
template<std::uint8_t dimensions, class T> void AbstractCamera<dimensions, T>::setViewport(const Math::Vector2<GLsizei>& size) {
_viewport = size;
fixAspectRatio();
}
template<std::uint8_t dimensions, class T> void AbstractCamera<dimensions, T>::draw(DrawableGroup<dimensions, T>& group) {
AbstractObject<dimensions, T>* scene = AbstractFeature<dimensions, T>::object()->sceneObject();
CORRADE_ASSERT(scene, "Camera::draw(): cannot draw when camera is not part of any scene", );
/* Compute camera matrix */
AbstractFeature<dimensions, T>::object()->setClean();
/* Compute transformations of all objects in the group relative to the camera */
std::vector<AbstractObject<dimensions, T>*> objects(group.size());
for(std::size_t i = 0; i != group.size(); ++i)
objects[i] = group[i]->object();
std::vector<typename DimensionTraits<dimensions, T>::MatrixType> transformations =
scene->transformationMatrices(objects, _cameraMatrix);
/* Perform the drawing */
for(std::size_t i = 0; i != transformations.size(); ++i)
group[i]->draw(transformations[i], this);
}
}}
#endif