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#.rst:
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# Find EGL
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# --------
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#
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# Finds the EGL library. This module defines:
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#
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# EGL_FOUND - True if EGL library is found
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# EGL::EGL - EGL imported target
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#
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# Additionally these variables are defined for internal usage:
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#
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# EGL_LIBRARY - EGL library
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# EGL_INCLUDE_DIR - Include dir
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#
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#
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# This file is part of Magnum.
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#
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
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# Vladimír Vondruš <mosra@centrum.cz>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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#
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# Library
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if(NOT CORRADE_TARGET_EMSCRIPTEN)
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find_library(EGL_LIBRARY NAMES
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EGL
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# ANGLE (CMake doesn't search for lib prefix on Windows)
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libEGL
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# On iOS a part of OpenGLES
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OpenGLES)
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set(EGL_LIBRARY_NEEDED EGL_LIBRARY)
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endif()
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# Include dir
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find_path(EGL_INCLUDE_DIR NAMES
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EGL/egl.h
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# iOS
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EAGL.h)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(EGL DEFAULT_MSG
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${EGL_LIBRARY_NEEDED}
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EGL_INCLUDE_DIR)
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if(NOT TARGET EGL::EGL)
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if(EGL_LIBRARY_NEEDED)
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# Work around BUGGY framework support on macOS
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# http://public.kitware.com/pipermail/cmake/2016-April/063179.html
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if(APPLE AND ${EGL_LIBRARY} MATCHES "\\.framework$")
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add_library(EGL::EGL INTERFACE IMPORTED)
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set_property(TARGET EGL::EGL APPEND PROPERTY
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INTERFACE_LINK_LIBRARIES ${EGL_LIBRARY})
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else()
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add_library(EGL::EGL UNKNOWN IMPORTED)
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set_property(TARGET EGL::EGL PROPERTY
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IMPORTED_LOCATION ${EGL_LIBRARY})
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endif()
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else()
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add_library(EGL::EGL INTERFACE IMPORTED)
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endif()
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set_target_properties(EGL::EGL PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES ${EGL_INCLUDE_DIR})
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endif()
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