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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <sstream>
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#include <Corrade/Containers/EnumSet.h>
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#include <Corrade/Containers/GrowableArray.h>
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#include <Corrade/PluginManager/Manager.h>
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#include <Corrade/Utility/Directory.h>
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#include <Corrade/Utility/DebugStl.h>
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#include "Magnum/Image.h"
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#include "Magnum/ImageView.h"
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#include "Magnum/Mesh.h"
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#include "Magnum/PixelFormat.h"
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#include "Magnum/DebugTools/CompareImage.h"
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#include "Magnum/GL/Mesh.h"
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#include "Magnum/GL/OpenGLTester.h"
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#include "Magnum/GL/Framebuffer.h"
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#include "Magnum/GL/Renderbuffer.h"
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#include "Magnum/GL/RenderbufferFormat.h"
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#include "Magnum/GL/Texture.h"
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#include "Magnum/GL/TextureFormat.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Math/Matrix4.h"
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#include "Magnum/MeshTools/Compile.h"
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#include "Magnum/MeshTools/Duplicate.h"
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#include "Magnum/Shaders/Flat.h"
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#include "Magnum/Shaders/Phong.h"
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#include "Magnum/Shaders/VertexColor.h"
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#include "Magnum/Trade/AbstractImporter.h"
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#include "Magnum/Trade/MeshData.h"
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#ifdef MAGNUM_BUILD_DEPRECATED
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#define _MAGNUM_NO_DEPRECATED_MESHDATA /* So it doesn't yell here */
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#include "Magnum/Trade/MeshData2D.h"
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#include "Magnum/Trade/MeshData3D.h"
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#endif
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#include "configure.h"
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namespace Magnum { namespace MeshTools { namespace Test { namespace {
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enum class Flag {
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NonIndexed = 1 << 0,
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Normals = 1 << 1,
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GeneratedFlatNormals = 1 << 2,
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GeneratedSmoothNormals = 1 << 3,
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TextureCoordinates2D = 1 << 4,
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Colors = 1 << 5
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};
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typedef Containers::EnumSet<Flag> Flags;
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#ifdef CORRADE_TARGET_CLANG
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-function"
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#endif
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CORRADE_ENUMSET_OPERATORS(Flags)
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#ifdef CORRADE_TARGET_CLANG
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#pragma clang diagnostic pop
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#endif
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struct CompileGLTest: GL::OpenGLTester {
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public:
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explicit CompileGLTest();
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/** @todo remove the template once MeshDataXD is gone */
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template<class T> void twoDimensions();
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template<class T> void threeDimensions();
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void unknownAttribute();
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void generateNormalsNoPosition();
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void generateNormals2DPosition();
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void externalBuffers();
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void externalBuffersInvalid();
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private:
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PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"};
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Shaders::Flat2D _flat2D;
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Shaders::Flat2D _flatTextured2D{Shaders::Flat2D::Flag::Textured};
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Shaders::Flat3D _flat3D;
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Shaders::Flat3D _flatTextured3D{Shaders::Flat3D::Flag::Textured};
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Shaders::VertexColor2D _color2D;
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Shaders::VertexColor3D _color3D;
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Shaders::Phong _phong;
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GL::Renderbuffer _color;
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GL::Framebuffer _framebuffer{{{}, {32, 32}}};
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GL::Texture2D _texture;
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};
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constexpr struct {
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const char* name;
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Flags flags;
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} Data2D[] {
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{"positions", {}},
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{"positions, nonindexed", Flag::NonIndexed},
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{"positions + colors", Flag::Colors},
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{"positions + texture coordinates", Flag::TextureCoordinates2D},
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{"positions + texture coordinates + colors", Flag::TextureCoordinates2D|Flag::Colors}
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};
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constexpr struct {
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const char* name;
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Flags flags;
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} Data3D[] {
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{"positions", {}},
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{"positions, nonindexed", Flag::NonIndexed},
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{"positions + colors", Flag::Colors},
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{"positions + texcoords", Flag::TextureCoordinates2D},
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{"positions + texcoords + colors", Flag::TextureCoordinates2D|Flag::Colors},
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{"positions + normals", Flag::Normals},
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{"positions + normals + colors", Flag::Normals|Flag::Colors},
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{"positions + normals + texcoords", Flag::Normals|Flag::TextureCoordinates2D},
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{"positions + normals + texcoords + colors", Flag::Normals|Flag::TextureCoordinates2D|Flag::Colors},
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{"positions + gen flat normals", Flag::GeneratedFlatNormals},
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{"positions + gen both smooth and flat normals", Flag::GeneratedSmoothNormals|Flag::GeneratedFlatNormals},
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{"positions + normals, gen flat normals", Flag::Normals|Flag::GeneratedFlatNormals},
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{"positions + gen flat normals + colors", Flag::GeneratedFlatNormals|Flag::Colors},
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{"positions + gen flat normals + texcoords", Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D},
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{"positions + gen flat normals + texcoords + colors", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D|Flag::Colors},
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{"positions, nonindexed + gen flat normals", Flag::NonIndexed|Flag::GeneratedFlatNormals},
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{"positions, nonindexed + gen flat normals + colors", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::Colors},
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{"positions, nonindexed + gen flat normals + texcoords", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D},
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{"positions, nonindexed + gen flat normals + texcoords + colors", Flag::NonIndexed|Flag::GeneratedFlatNormals|Flag::TextureCoordinates2D|Flag::Colors},
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{"positions, gen smooth normals", Flag::GeneratedSmoothNormals},
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{"positions, gen smooth normals + colors", Flag::GeneratedSmoothNormals|Flag::Colors},
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{"positions, gen smooth normals + texcoords", Flag::GeneratedSmoothNormals|Flag::TextureCoordinates2D},
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{"positions, gen smooth normals + texcoords + colors", Flag::GeneratedSmoothNormals|Flag::TextureCoordinates2D|Flag::Colors},
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{"positions, nonindexed + gen smooth normals", Flag::NonIndexed|Flag::GeneratedSmoothNormals},
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};
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constexpr struct {
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const char* name;
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bool indexed, moveIndices, moveVertices;
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} DataExternal[] {
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{"indexed", true, false, false},
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{"", false, false, false},
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{"move indices", true, true, false},
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{"move vertices", false, false, true},
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{"move both", true, true, true}
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};
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using namespace Math::Literals;
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constexpr Color4ub ImageData[] {
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0xff000000_rgba, 0x80000000_rgba, 0x00008000_rgba, 0x0000ff00_rgba,
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0x80000000_rgba, 0xffffffff_rgba, 0xffffffff_rgba, 0x00008000_rgba,
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0x00800000_rgba, 0xffffffff_rgba, 0xffffffff_rgba, 0x00008000_rgba,
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0x00ff0000_rgba, 0x00800000_rgba, 0x00000080_rgba, 0x000000ff_rgba
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};
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CompileGLTest::CompileGLTest() {
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addInstancedTests<CompileGLTest>({
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&CompileGLTest::twoDimensions<Trade::MeshData>}, Containers::arraySize(Data2D));
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#ifdef MAGNUM_BUILD_DEPRECATED
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CORRADE_IGNORE_DEPRECATED_PUSH
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addInstancedTests<CompileGLTest>({
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&CompileGLTest::twoDimensions<Trade::MeshData2D>},
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Containers::arraySize(Data2D));
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CORRADE_IGNORE_DEPRECATED_POP
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#endif
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addInstancedTests<CompileGLTest>({
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&CompileGLTest::threeDimensions<Trade::MeshData>},
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Containers::arraySize(Data3D));
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#ifdef MAGNUM_BUILD_DEPRECATED
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CORRADE_IGNORE_DEPRECATED_PUSH
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addInstancedTests<CompileGLTest>({
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&CompileGLTest::threeDimensions<Trade::MeshData3D>},
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Containers::arraySize(Data3D));
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CORRADE_IGNORE_DEPRECATED_POP
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#endif
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addTests({&CompileGLTest::unknownAttribute,
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&CompileGLTest::generateNormalsNoPosition,
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&CompileGLTest::generateNormals2DPosition});
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addInstancedTests({&CompileGLTest::externalBuffers},
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Containers::arraySize(DataExternal));
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addTests({&CompileGLTest::externalBuffersInvalid});
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/* Load the plugins directly from the build tree. Otherwise they're either
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static and already loaded or not present in the build tree */
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#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME
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CORRADE_INTERNAL_ASSERT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
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#endif
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#ifdef TGAIMPORTER_PLUGIN_FILENAME
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CORRADE_INTERNAL_ASSERT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
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#endif
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/* Set up the rendering */
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_color.setStorage(
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
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GL::RenderbufferFormat::RGBA8,
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#else
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GL::RenderbufferFormat::RGBA4,
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#endif
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{32, 32});
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_framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, _color)
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.bind();
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_texture
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.setMinificationFilter(SamplerFilter::Linear)
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.setMagnificationFilter(SamplerFilter::Linear)
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.setWrapping(SamplerWrapping::ClampToEdge)
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.setStorage(1,
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#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
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GL::TextureFormat::RGBA8,
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#else
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GL::TextureFormat::RGBA,
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#endif
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{4, 4})
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.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA8Unorm, {4, 4}, ImageData});
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}
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template<class T> struct MeshTypeName;
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template<> struct MeshTypeName<Trade::MeshData> {
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static const char* name() { return "Trade::MeshData"; }
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};
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#ifdef MAGNUM_BUILD_DEPRECATED
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CORRADE_IGNORE_DEPRECATED_PUSH
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template<> struct MeshTypeName<Trade::MeshData2D> {
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static const char* name() { return "Trade::MeshData2D"; }
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};
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template<> struct MeshTypeName<Trade::MeshData3D> {
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static const char* name() { return "Trade::MeshData3D"; }
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};
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CORRADE_IGNORE_DEPRECATED_POP
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#endif
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template<class T> void CompileGLTest::twoDimensions() {
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setTestCaseTemplateName(MeshTypeName<T>::name());
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auto&& data = Data2D[testCaseInstanceId()];
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setTestCaseDescription(data.name);
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/*
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6-----7-----8
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| / | / |
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|/ |/ |
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3-----4-----5
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| / | / |
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|/ |/ |
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0-----1-----2
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*/
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const struct Vertex {
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Vector2 position;
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Vector2 textureCoordinates;
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Color3 color;
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} vertexData[]{
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{{-0.75f, -0.75f}, {0.0f, 0.0f}, 0x00ff00_rgbf},
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{{ 0.00f, -0.75f}, {0.5f, 0.0f}, 0x808000_rgbf},
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{{ 0.75f, -0.75f}, {1.0f, 0.0f}, 0xff0000_rgbf},
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{{-0.75f, 0.00f}, {0.0f, 0.5f}, 0x00ff80_rgbf},
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{{ 0.00f, 0.00f}, {0.5f, 0.5f}, 0x808080_rgbf},
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{{ 0.75f, 0.00f}, {1.0f, 0.5f}, 0xff0080_rgbf},
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{{-0.75f, 0.75f}, {0.0f, 1.0f}, 0x00ffff_rgbf},
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{{ 0.0f, 0.75f}, {0.5f, 1.0f}, 0x8080ff_rgbf},
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{{ 0.75f, 0.75f}, {1.0f, 1.0f}, 0xff00ff_rgbf}
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};
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Containers::Array<Trade::MeshAttributeData> attributeData;
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arrayAppend(attributeData, Trade::MeshAttributeData{
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Trade::MeshAttribute::Position,
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Containers::stridedArrayView(vertexData, &vertexData[0].position,
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Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
if(data.flags & Flag::TextureCoordinates2D)
|
|
|
|
|
arrayAppend(attributeData, Trade::MeshAttributeData{
|
|
|
|
|
Trade::MeshAttribute::TextureCoordinates,
|
|
|
|
|
Containers::stridedArrayView(vertexData, &vertexData[0].textureCoordinates,
|
|
|
|
|
Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
if(data.flags & Flag::Colors)
|
|
|
|
|
arrayAppend(attributeData, Trade::MeshAttributeData{
|
|
|
|
|
Trade::MeshAttribute::Color,
|
|
|
|
|
Containers::stridedArrayView(vertexData, &vertexData[0].color,
|
|
|
|
|
Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
|
|
|
|
|
const UnsignedInt indexData[]{
|
|
|
|
|
0, 1, 4, 0, 4, 3,
|
|
|
|
|
1, 2, 5, 1, 5, 4,
|
|
|
|
|
3, 4, 7, 3, 7, 6,
|
|
|
|
|
4, 5, 8, 4, 8, 7
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
Trade::MeshData meshData{MeshPrimitive::Triangles,
|
|
|
|
|
{}, indexData, Trade::MeshIndexData{indexData},
|
|
|
|
|
{}, vertexData, std::move(attributeData)};
|
|
|
|
|
|
|
|
|
|
/* Duplicate everything if data is non-indexed */
|
|
|
|
|
if(data.flags & Flag::NonIndexed) meshData = duplicate(meshData);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
CORRADE_IGNORE_DEPRECATED_PUSH /** @todo remove once MeshDataXD is gone */
|
|
|
|
|
#endif
|
|
|
|
|
GL::Mesh mesh = compile(T{std::move(meshData)});
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
CORRADE_IGNORE_DEPRECATED_POP
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
/* Check with the flat shader, it should always work */
|
|
|
|
|
{
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_flat2D.setColor(0xff3366_rgbf);
|
|
|
|
|
mesh.draw(_flat2D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check with the colored shader, if we have colors */
|
|
|
|
|
if(data.flags & Flag::Colors) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
mesh.draw(_color2D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check with the textured shader, if we have texture coords */
|
|
|
|
|
if(data.flags & Flag::TextureCoordinates2D) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_flatTextured2D.bindTexture(_texture);
|
|
|
|
|
mesh.draw(_flatTextured2D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured2D.tga"),
|
|
|
|
|
/* SwiftShader has some minor off-by-one precision differences */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 0.75f, 0.0906f}));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<class T> void CompileGLTest::threeDimensions() {
|
|
|
|
|
setTestCaseTemplateName(MeshTypeName<T>::name());
|
|
|
|
|
auto&& data = Data3D[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
6-----7-----8
|
|
|
|
|
| /| /|
|
|
|
|
|
| / | / |
|
|
|
|
|
|/ |/ |
|
|
|
|
|
3-----4-----5
|
|
|
|
|
| /| /|
|
|
|
|
|
| / | / |
|
|
|
|
|
|/ |/ |
|
|
|
|
|
0-----1-----2
|
|
|
|
|
*/
|
|
|
|
|
const struct Vertex {
|
|
|
|
|
Vector3 position;
|
|
|
|
|
Vector3 normal;
|
|
|
|
|
Vector2 textureCoordinates;
|
|
|
|
|
Color4 color;
|
|
|
|
|
} vertexData[]{
|
|
|
|
|
{{-0.75f, -0.75f, -0.35f}, Vector3{-0.5f, -0.5f, 1.0f}.normalized(),
|
|
|
|
|
{0.0f, 0.0f}, 0x00ff00_rgbf},
|
|
|
|
|
{{ 0.00f, -0.75f, -0.25f}, Vector3{ 0.0f, -0.5f, 1.0f}.normalized(),
|
|
|
|
|
{0.5f, 0.0f}, 0x808000_rgbf},
|
|
|
|
|
{{ 0.75f, -0.75f, -0.35f}, Vector3{ 0.5f, -0.5f, 1.0f}.normalized(),
|
|
|
|
|
{1.0f, 0.0f}, 0xff0000_rgbf},
|
|
|
|
|
|
|
|
|
|
{{-0.75f, 0.00f, -0.25f}, Vector3{-0.5f, 0.0f, 1.0f}.normalized(),
|
|
|
|
|
{0.0f, 0.5f}, 0x00ff80_rgbf},
|
|
|
|
|
{{ 0.00f, 0.00f, 0.00f}, Vector3{ 0.0f, 0.0f, 1.0f}.normalized(),
|
|
|
|
|
{0.5f, 0.5f}, 0x808080_rgbf},
|
|
|
|
|
{{ 0.75f, 0.00f, -0.25f}, Vector3{ 0.5f, 0.0f, 1.0f}.normalized(),
|
|
|
|
|
{1.0f, 0.5f}, 0xff0080_rgbf},
|
|
|
|
|
|
|
|
|
|
{{-0.75f, 0.75f, -0.35f}, Vector3{-0.5f, 0.5f, 1.0f}.normalized(),
|
|
|
|
|
{0.0f, 1.0f}, 0x00ffff_rgbf},
|
|
|
|
|
{{ 0.0f, 0.75f, -0.25f}, Vector3{ 0.0f, 0.5f, 1.0f}.normalized(),
|
|
|
|
|
{0.5f, 1.0f}, 0x8080ff_rgbf},
|
|
|
|
|
{{ 0.75f, 0.75f, -0.35f}, Vector3{ 0.5f, 0.5f, 1.0f}.normalized(),
|
|
|
|
|
{1.0f, 1.0f}, 0xff00ff_rgbf}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
Containers::Array<Trade::MeshAttributeData> attributeData;
|
|
|
|
|
arrayAppend(attributeData, Trade::MeshAttributeData{
|
|
|
|
|
Trade::MeshAttribute::Position,
|
|
|
|
|
Containers::stridedArrayView(vertexData, &vertexData[0].position,
|
|
|
|
|
Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
if(data.flags & Flag::Normals)
|
|
|
|
|
arrayAppend(attributeData, Trade::MeshAttributeData{
|
|
|
|
|
Trade::MeshAttribute::Normal,
|
|
|
|
|
Containers::stridedArrayView(vertexData, &vertexData[0].normal,
|
|
|
|
|
Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
if(data.flags & Flag::TextureCoordinates2D)
|
|
|
|
|
arrayAppend(attributeData, Trade::MeshAttributeData{
|
|
|
|
|
Trade::MeshAttribute::TextureCoordinates,
|
|
|
|
|
Containers::stridedArrayView(vertexData, &vertexData[0].textureCoordinates,
|
|
|
|
|
Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
if(data.flags & Flag::Colors)
|
|
|
|
|
arrayAppend(attributeData, Trade::MeshAttributeData{
|
|
|
|
|
Trade::MeshAttribute::Color,
|
|
|
|
|
Containers::stridedArrayView(vertexData, &vertexData[0].color,
|
|
|
|
|
Containers::arraySize(vertexData), sizeof(Vertex))});
|
|
|
|
|
|
|
|
|
|
const UnsignedByte indexData[]{
|
|
|
|
|
0, 1, 4, 0, 4, 3,
|
|
|
|
|
1, 2, 5, 1, 5, 4,
|
|
|
|
|
3, 4, 7, 3, 7, 6,
|
|
|
|
|
4, 5, 8, 4, 8, 7
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
Trade::MeshData meshData{MeshPrimitive::Triangles,
|
|
|
|
|
{}, indexData, Trade::MeshIndexData{indexData},
|
|
|
|
|
{}, vertexData, std::move(attributeData)};
|
|
|
|
|
|
|
|
|
|
/* Duplicate everything if data is non-indexed */
|
|
|
|
|
if(data.flags & Flag::NonIndexed) meshData = duplicate(meshData);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
CompileFlags flags;
|
|
|
|
|
if(data.flags & Flag::GeneratedFlatNormals)
|
|
|
|
|
flags |= CompileFlag::GenerateFlatNormals;
|
|
|
|
|
if(data.flags & Flag::GeneratedSmoothNormals)
|
|
|
|
|
flags |= CompileFlag::GenerateSmoothNormals;
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
CORRADE_IGNORE_DEPRECATED_PUSH /** @todo remove once MeshDataXD is gone */
|
|
|
|
|
#endif
|
|
|
|
|
GL::Mesh mesh = compile(T{std::move(meshData)}, flags);
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
CORRADE_IGNORE_DEPRECATED_POP
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
Matrix4 projection = Matrix4::perspectiveProjection(45.0_degf, 1.0f, 0.1f, 10.0f);
|
|
|
|
|
Matrix4 transformation = Matrix4::translation(Vector3::zAxis(-2.0f));
|
|
|
|
|
|
|
|
|
|
/* Check with the flat shader, it should always work */
|
|
|
|
|
{
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_flat3D
|
|
|
|
|
.setTransformationProjectionMatrix(projection*transformation)
|
|
|
|
|
.setColor(0x6633ff_rgbf);
|
|
|
|
|
mesh.draw(_flat3D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat3D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check with the phong shader, if we have normals (but not flat generated) */
|
|
|
|
|
if(data.flags & Flag::Normals && !(data.flags & Flag::GeneratedFlatNormals)) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_phong
|
|
|
|
|
.setDiffuseColor(0x33ff66_rgbf)
|
|
|
|
|
.setTransformationMatrix(transformation)
|
|
|
|
|
.setNormalMatrix(transformation.normalMatrix())
|
|
|
|
|
.setProjectionMatrix(projection);
|
|
|
|
|
mesh.draw(_phong);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong.tga"),
|
|
|
|
|
/* SwiftShader has some minor off-by-one precision differences */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0113f}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check generated flat / smooth normals with the phong shader. If smooth
|
|
|
|
|
normals are requested but the mesh is not indexed, it should behave the
|
|
|
|
|
same as flat normals. */
|
|
|
|
|
if(data.flags & Flag::GeneratedFlatNormals || (data.flags & Flag::GeneratedSmoothNormals && data.flags & Flag::NonIndexed)) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_phong
|
|
|
|
|
.setDiffuseColor(0x33ff66_rgbf)
|
|
|
|
|
.setTransformationMatrix(transformation)
|
|
|
|
|
.setNormalMatrix(transformation.normalMatrix())
|
|
|
|
|
.setProjectionMatrix(projection);
|
|
|
|
|
mesh.draw(_phong);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong-flat.tga"),
|
|
|
|
|
/* SwiftShader has some minor off-by-one precision differences */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 0.25f, 0.0079f}));
|
|
|
|
|
} else if(data.flags & Flag::GeneratedSmoothNormals) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_phong
|
|
|
|
|
.setDiffuseColor(0x33ff66_rgbf)
|
|
|
|
|
.setTransformationMatrix(transformation)
|
|
|
|
|
.setNormalMatrix(transformation.normalMatrix())
|
|
|
|
|
.setProjectionMatrix(projection);
|
|
|
|
|
mesh.draw(_phong);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "phong-smooth.tga"),
|
|
|
|
|
/* SwiftShader has some minor off-by-one precision differences */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 0.25f, 0.0059f}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check with the colored shader, if we have colors */
|
|
|
|
|
if(data.flags & Flag::Colors) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_color3D
|
|
|
|
|
.setTransformationProjectionMatrix(projection*transformation);
|
|
|
|
|
mesh.draw(_color3D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "color3D.tga"),
|
|
|
|
|
/* SwiftShader has some minor off-by-one precision differences */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 0.5f, 0.0162f}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check with the textured shader, if we have texture coords */
|
|
|
|
|
if(data.flags & Flag::TextureCoordinates2D) {
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_flatTextured3D
|
|
|
|
|
.setTransformationProjectionMatrix(projection*transformation)
|
|
|
|
|
.bindTexture(_texture);
|
|
|
|
|
mesh.draw(_flatTextured3D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "textured3D.tga"),
|
|
|
|
|
/* SwiftShader has some minor off-by-one precision differences */
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager, 1.0f, 0.0948f}));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CompileGLTest::unknownAttribute() {
|
|
|
|
|
Trade::MeshData data{MeshPrimitive::Triangles,
|
|
|
|
|
nullptr, {Trade::MeshAttributeData{Trade::meshAttributeCustom(115),
|
|
|
|
|
VertexFormat::Short, nullptr}}};
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Warning redirectError{&out};
|
|
|
|
|
MeshTools::compile(data);
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"MeshTools::compile(): ignoring unknown attribute Trade::MeshAttribute::Custom(115)\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CompileGLTest::generateNormalsNoPosition() {
|
|
|
|
|
Trade::MeshData data{MeshPrimitive::Triangles, 1};
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|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
MeshTools::compile(data, CompileFlag::GenerateFlatNormals);
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"MeshTools::compile(): the mesh has no positions, can't generate normals\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CompileGLTest::generateNormals2DPosition() {
|
|
|
|
|
Trade::MeshData data{MeshPrimitive::Triangles,
|
|
|
|
|
nullptr, {Trade::MeshAttributeData{Trade::MeshAttribute::Position,
|
|
|
|
|
VertexFormat::Vector2, nullptr}}};
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
MeshTools::compile(data, CompileFlag::GenerateFlatNormals);
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"MeshTools::compile(): can't generate normals for VertexFormat::Vector2 positions\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CompileGLTest::externalBuffers() {
|
|
|
|
|
auto&& data = DataExternal[testCaseInstanceId()];
|
|
|
|
|
setTestCaseDescription(data.name);
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
6-----7-----8
|
|
|
|
|
| /| /|
|
|
|
|
|
| / | / |
|
|
|
|
|
|/ |/ |
|
|
|
|
|
3-----4-----5
|
|
|
|
|
| /| /|
|
|
|
|
|
| / | / |
|
|
|
|
|
|/ |/ |
|
|
|
|
|
0-----1-----2
|
|
|
|
|
*/
|
|
|
|
|
Vector2 positions[] {
|
|
|
|
|
{-0.75f, -0.75f},
|
|
|
|
|
{ 0.00f, -0.75f},
|
|
|
|
|
{ 0.75f, -0.75f},
|
|
|
|
|
|
|
|
|
|
{-0.75f, 0.00f},
|
|
|
|
|
{ 0.00f, 0.00f},
|
|
|
|
|
{ 0.75f, 0.00f},
|
|
|
|
|
|
|
|
|
|
{-0.75f, 0.75f},
|
|
|
|
|
{ 0.0f, 0.75f},
|
|
|
|
|
{ 0.75f, 0.75f}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
const UnsignedShort indexData[]{
|
|
|
|
|
0, 1, 4, 0, 4, 3,
|
|
|
|
|
1, 2, 5, 1, 5, 4,
|
|
|
|
|
3, 4, 7, 3, 7, 6,
|
|
|
|
|
4, 5, 8, 4, 8, 7
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
Trade::MeshData meshData{MeshPrimitive::Triangles,
|
|
|
|
|
{}, indexData, Trade::MeshIndexData{indexData},
|
|
|
|
|
{}, positions, {Trade::MeshAttributeData{Trade::MeshAttribute::Position, Containers::arrayView(positions)}}};
|
|
|
|
|
|
|
|
|
|
/* Duplicate everything if data is non-indexed */
|
|
|
|
|
if(!data.indexed) meshData = duplicate(meshData);
|
|
|
|
|
|
|
|
|
|
GL::Buffer indices{NoCreate};
|
|
|
|
|
if(meshData.isIndexed()) {
|
|
|
|
|
indices = GL::Buffer{GL::Buffer::TargetHint::ElementArray};
|
|
|
|
|
indices.setData(meshData.indexData());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GL::Buffer vertices{GL::Buffer::TargetHint::Array};
|
|
|
|
|
vertices.setData(meshData.vertexData());
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
GL::Mesh mesh{NoCreate};
|
|
|
|
|
if(data.moveIndices && data.moveVertices)
|
|
|
|
|
mesh = compile(meshData, std::move(indices), std::move(vertices));
|
|
|
|
|
else if(data.moveIndices && !data.moveVertices)
|
|
|
|
|
mesh = compile(meshData, std::move(indices), vertices);
|
|
|
|
|
else if(!data.moveIndices && data.moveVertices)
|
|
|
|
|
mesh = compile(meshData, indices, std::move(vertices));
|
|
|
|
|
else
|
|
|
|
|
mesh = compile(meshData, indices, vertices);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
if(!(_manager.loadState("AnyImageImporter") & PluginManager::LoadState::Loaded) ||
|
|
|
|
|
!(_manager.loadState("TgaImporter") & PluginManager::LoadState::Loaded))
|
|
|
|
|
CORRADE_SKIP("AnyImageImporter / TgaImporter plugins not found.");
|
|
|
|
|
|
|
|
|
|
_framebuffer.clear(GL::FramebufferClear::Color);
|
|
|
|
|
_flat2D.setColor(0xff3366_rgbf);
|
|
|
|
|
mesh.draw(_flat2D);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
CORRADE_COMPARE_WITH(
|
|
|
|
|
_framebuffer.read({{}, {32, 32}}, {PixelFormat::RGBA8Unorm}),
|
|
|
|
|
Utility::Directory::join(COMPILEGLTEST_TEST_DIR, "flat2D.tga"),
|
|
|
|
|
(DebugTools::CompareImageToFile{_manager}));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CompileGLTest::externalBuffersInvalid() {
|
|
|
|
|
Trade::MeshData data{MeshPrimitive::Triangles, 5};
|
|
|
|
|
Trade::MeshData indexedData{MeshPrimitive::Triangles,
|
|
|
|
|
nullptr, Trade::MeshIndexData{MeshIndexType::UnsignedInt, nullptr},
|
|
|
|
|
{}};
|
|
|
|
|
|
|
|
|
|
std::ostringstream out;
|
|
|
|
|
Error redirectError{&out};
|
|
|
|
|
compile(data, GL::Buffer{NoCreate}, GL::Buffer{}); /* this is okay */
|
|
|
|
|
compile(data, GL::Buffer{NoCreate}, GL::Buffer{NoCreate});
|
|
|
|
|
compile(indexedData, GL::Buffer{NoCreate}, GL::Buffer{});
|
|
|
|
|
CORRADE_COMPARE(out.str(),
|
|
|
|
|
"MeshTools::compile(): invalid external buffer(s)\n"
|
|
|
|
|
"MeshTools::compile(): invalid external buffer(s)\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}}}
|
|
|
|
|
|
|
|
|
|
CORRADE_TEST_MAIN(Magnum::MeshTools::Test::CompileGLTest)
|