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# Extension wrangler
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add_library(MagnumContextsExtensionWrangler OBJECT ExtensionWrangler.cpp)
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set(MagnumContexts_HEADERS
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AbstractContextHandler.h
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AbstractWindowContext.h
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ExtensionWrangler.h)
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install(FILES ${MagnumContexts_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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# GLUT window context
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if(WITH_GLUTWINDOWCONTEXT)
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find_package(GLUT)
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if(GLUT_FOUND)
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add_library(MagnumGlutWindowContext STATIC
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GlutWindowContext.cpp
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$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
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install(FILES GlutWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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install(TARGETS MagnumGlutWindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
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else()
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message(FATAL_ERROR "GLUT library, required by GlutWindowContext, was not found. Set WITH_GLUTWINDOWCONTEXT to OFF to skip building it.")
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endif()
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endif()
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# SDL2 window context
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if(WITH_SDL2WINDOWCONTEXT)
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find_package(SDL2)
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if(SDL2_FOUND)
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include_directories(${SDL2_INCLUDE_DIR})
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add_library(MagnumSdl2WindowContext STATIC
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Sdl2WindowContext.cpp
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$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
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install(FILES Sdl2WindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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install(TARGETS MagnumSdl2WindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
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else()
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message(FATAL_ERROR "SDL2 library, required by Sdl2WindowContext, was not found. Set WITH_SDL2WINDOWCONTEXT to OFF to skip building it.")
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endif()
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endif()
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# GLX window context
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if(WITH_GLXWINDOWCONTEXT)
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set(NEED_ABSTRACTXWINDOWCONTEXT 1)
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set(NEED_GLXCONTEXT 1)
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add_library(MagnumGlxWindowContext STATIC
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$<TARGET_OBJECTS:MagnumAbstractXWindowContext>
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$<TARGET_OBJECTS:MagnumGlxContextHandler>
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$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
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install(FILES GlxWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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install(TARGETS MagnumGlxWindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
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endif()
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# X/EGL window context
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if(WITH_XEGLWINDOWCONTEXT)
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set(NEED_ABSTRACTXWINDOWCONTEXT 1)
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set(NEED_EGLCONTEXT 1)
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add_library(MagnumXEglWindowContext STATIC
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$<TARGET_OBJECTS:MagnumAbstractXWindowContext>
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$<TARGET_OBJECTS:MagnumEglContextHandler>
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$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
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install(FILES XEglWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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install(TARGETS MagnumXEglWindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
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endif()
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# Abstract X window context
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if(NEED_ABSTRACTXWINDOWCONTEXT)
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find_package(X11)
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if(NOT X11_FOUND)
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message(FATAL_ERROR "X11 library, required by some contexts, was not found. Set WITH_*X*WINDOWCONTEXT to OFF to skip building them.")
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endif()
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add_library(MagnumAbstractXWindowContext OBJECT AbstractXWindowContext.cpp)
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# X11 macros are a mess, disable warnings for C-style casts
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set_target_properties(MagnumAbstractXWindowContext PROPERTIES COMPILE_FLAGS "-Wno-old-style-cast")
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install(FILES AbstractXWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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endif()
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# GLX window context
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if(NEED_GLXCONTEXT)
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add_library(MagnumGlxContextHandler OBJECT GlxContextHandler.cpp)
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# X11 macros are a mess, disable warnings for C-style casts
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set_target_properties(MagnumGlxContextHandler PROPERTIES COMPILE_FLAGS "-Wno-old-style-cast")
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install(FILES GlxContextHandler.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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endif()
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# EGL context
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if(NEED_EGLCONTEXT)
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find_package(EGL)
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if(NOT EGL_FOUND)
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message(FATAL_ERROR "EGL library, required by some window contexts, was not found. Set WITH_*EGL*WINDOWCONTEXT to OFF to skip building them.")
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endif()
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add_library(MagnumEglContextHandler OBJECT EglContextHandler.cpp)
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# X11 macros are a mess, disable warnings for C-style casts
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set_target_properties(MagnumEglContextHandler PROPERTIES COMPILE_FLAGS "-Wno-old-style-cast")
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install(FILES EglContextHandler.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
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endif()
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