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# Extension wrangler
add_library(MagnumContextsExtensionWrangler OBJECT ExtensionWrangler.cpp)
set(MagnumContexts_HEADERS
AbstractContextHandler.h
AbstractWindowContext.h
ExtensionWrangler.h)
install(FILES ${MagnumContexts_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
# GLUT window context
if(WITH_GLUTWINDOWCONTEXT)
find_package(GLUT)
if(GLUT_FOUND)
add_library(MagnumGlutWindowContext STATIC
GlutWindowContext.cpp
$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
install(FILES GlutWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
install(TARGETS MagnumGlutWindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
else()
message(FATAL_ERROR "GLUT library, required by GlutWindowContext, was not found. Set WITH_GLUTWINDOWCONTEXT to OFF to skip building it.")
endif()
endif()
# SDL2 window context
if(WITH_SDL2WINDOWCONTEXT)
find_package(SDL2)
if(SDL2_FOUND)
include_directories(${SDL2_INCLUDE_DIR})
add_library(MagnumSdl2WindowContext STATIC
Sdl2WindowContext.cpp
$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
install(FILES Sdl2WindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
install(TARGETS MagnumSdl2WindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
else()
message(FATAL_ERROR "SDL2 library, required by Sdl2WindowContext, was not found. Set WITH_SDL2WINDOWCONTEXT to OFF to skip building it.")
endif()
endif()
# GLX window context
if(WITH_GLXWINDOWCONTEXT)
set(NEED_ABSTRACTXWINDOWCONTEXT 1)
set(NEED_GLXCONTEXT 1)
add_library(MagnumGlxWindowContext STATIC
$<TARGET_OBJECTS:MagnumAbstractXWindowContext>
$<TARGET_OBJECTS:MagnumGlxContextHandler>
$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
install(FILES GlxWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
install(TARGETS MagnumGlxWindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
endif()
# X/EGL window context
if(WITH_XEGLWINDOWCONTEXT)
set(NEED_ABSTRACTXWINDOWCONTEXT 1)
set(NEED_EGLCONTEXT 1)
add_library(MagnumXEglWindowContext STATIC
$<TARGET_OBJECTS:MagnumAbstractXWindowContext>
$<TARGET_OBJECTS:MagnumEglContextHandler>
$<TARGET_OBJECTS:MagnumContextsExtensionWrangler>)
install(FILES XEglWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
install(TARGETS MagnumXEglWindowContext DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR})
endif()
# Abstract X window context
if(NEED_ABSTRACTXWINDOWCONTEXT)
find_package(X11)
if(NOT X11_FOUND)
message(FATAL_ERROR "X11 library, required by some contexts, was not found. Set WITH_*X*WINDOWCONTEXT to OFF to skip building them.")
endif()
add_library(MagnumAbstractXWindowContext OBJECT AbstractXWindowContext.cpp)
# X11 macros are a mess, disable warnings for C-style casts
set_target_properties(MagnumAbstractXWindowContext PROPERTIES COMPILE_FLAGS "-Wno-old-style-cast")
install(FILES AbstractXWindowContext.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
endif()
# GLX window context
if(NEED_GLXCONTEXT)
add_library(MagnumGlxContextHandler OBJECT GlxContextHandler.cpp)
# X11 macros are a mess, disable warnings for C-style casts
set_target_properties(MagnumGlxContextHandler PROPERTIES COMPILE_FLAGS "-Wno-old-style-cast")
install(FILES GlxContextHandler.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
endif()
# EGL context
if(NEED_EGLCONTEXT)
find_package(EGL)
if(NOT EGL_FOUND)
message(FATAL_ERROR "EGL library, required by some window contexts, was not found. Set WITH_*EGL*WINDOWCONTEXT to OFF to skip building them.")
endif()
add_library(MagnumEglContextHandler OBJECT EglContextHandler.cpp)
# X11 macros are a mess, disable warnings for C-style casts
set_target_properties(MagnumEglContextHandler PROPERTIES COMPILE_FLAGS "-Wno-old-style-cast")
install(FILES EglContextHandler.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}/Contexts)
endif()